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Wednesday, July 18, 2007



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StarCraft II Q&A Round 6
6:00 AM | Cord Kruse | Comment on this story

Blizzard has posted more answers to fan questions about the upcoming StarCraft II. The sixth Q&A batch is now available on Blizzard's StarCraft forums. The sequel to the still popular original StarCraft, SC II will introduce new multiplayer action and pick up the Zerg, Terran, and Protoss storylines a few years after the end of BroodWar.

1) Are Photon and Phase Cannons 2 different buildings?
The Phase Cannon is the new version of the StarCraft Photon Cannon. There will not be a Photon Cannon in StarCraft II.

2) Will carriers (Tempest) produce more than one drone type?
Not at this time.

3) Fans noticed in your art video that thye Colossus ground unit was under fire from missile turrets. Is this due to the Colossus's exceptionally high attack profile (tall stature) or a ground-to-ground attack feature/option for the turrets?
Because of the Colossus's height, it will be susceptible to Anti Air defenses like the Terran Missile Turrets, as well as both ground and air attacks. It is possible for the Colossus to be hit by ground and air attacks at the same time.

4) Will there be critters units and can they attack?
There will be critters, but they wont attack. If they did they would be creeps.

5) Will holding the Alt button show unit/building hit points overhead as they did in Warcraft 3?
Yes, when holding the Alt button, all health bars of buildings and units on the screen will be displayed. This is an excellent way to quickly assess which units are healthy and which units are damaged.
Click over to the link below to read more.

StarCraft Forums: SC 2 Q&A Batch 6
StarCraft Forums: Ask Your SC2 Questions Here
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty



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Inside Mac Games Reviews Chocolatier
6:58 AM | Marcus Albers | Comment on this story

Inside Mac Games has posted a review of the confection trading game, Chocolatier. It is your job, as heir to a chocolate fortune, to grow the business by trading your chocolates with the surrounding countries. Here's a clip from the review:

Searching for recipes can take you forever, though. There are 64 recipes to find, and quests rarely appear even if you check each and every building. Also, if you have a quest already, you can't get any more until that one is done. This can be a little annoying if you get a quest for a chocolate type that needs ingredients you can't afford. It isn't a problem later on in the game, but you're not rolling in cash as you start your empire.
Follow the like below to check out the full review.

IMG Review of Chocolatier
Chocolatier
PlayFirst
Buy Chocolatier


The Sims Bowling Released For iPod
6:00 AM | Cord Kruse | 1 comment

Apple has added another title to its growing collection of games for fifth generation iPods. The latest game, The Sims Bowling from EA, allows players to create their own Sims, take them bowling, and collect Simoleans to upgrade their Bowling gear.

The latest iPod game from Electronic Arts (EA), The Sims Bowling lets you go bowling with The Sims, characters from the hit game published for the Mac by Aspyr Media. You can create your own unique Sim and then go bowling. You can even compete in a popularity contest. The game also sports accurate physics, according to Apple’s description.

If you’re successful you can earn “Simoleons” (what the Sims use for money) to customize your Sim’s bowling gear, and you can play against a friend using “Pass-n-Play” mode.
The game costs $4.99 and can be purchased from the iTunes store.

Playlist: The Sims Bowling Comes To iPod
Apple
iTunes Store: iPod Games


Uwe Boll Vs. The New York Post
6:00 AM | Cord Kruse | Comment on this story

The always controversial film maker Uwe Boll recently launched the New York Postal (www.ny-postal.com) website in response to a negative story in The New York Post about his upcoming movie, Postal. Boll objected to the story's focus on a scene in the movie trailer depicting a plane crashing into a building rather than a review of the entire movie.

Boll said he received a call from New York Post reporter Jill Culora in April about the trailer for the $20 million Postal movie, which includes a plane crashing into a building. Rather than watching the movie, the director said the reporter went to 9/11 victims with the clip and asked for reactions.

"They took the clip and showed it out of context," said Boll. "The scene is a parody of fundamentalist fanatics. We don't make fun of the victims of 9/11."

Boll takes issue with the New York Post writing that Postal is a movie that should not be allowed to play in theaters.

"It's not acceptable that a rag corner newspaper is trying to censor a comedy without even taking the time to watch it," said Boll.

Boll did offer one solution to the current situation. He said he's open to settling this dispute in the boxing ring. Last fall, during the Postal shoot, Boll fought four of his critics in a pay-per-view online boxing match in Vancouver. One of those critics is now interning on the set of Far Cry.
Although Boll refused to remove or change the website, threats of legal action by the Post convinced Boll's service provider to remove www.ny-postal.com. It can still be viewed at the link below.

GameDailybiz: Uwe Boll Goes Postal On The Post
New York Postal



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Garage Games Updates Torque Engine
6:00 AM | Cord Kruse | Comment on this story

Garage Games recently updated its Torque Game Builder engine to version 1.5. Among other things the update includes better platform support, smaller game file sizes, and the introduction of behaviors for game objects. Behaviors can be attached to a game object and configured through the editor without typing anything into a script file.

Behaviors
TGB 1.5 introduces a system by which you can place 'Behaviors' on objects in your scene, or on your scenegraph. Behaviors are small bits of functionality that can be attached to a game object, and configured through the editor without opening a script file and typing a thing. The Behavior itself defines how an object reacts to certain events. They are modular, so you can add many Behaviors to an object, and/or the same Behavior to multiple objects. With Behaviors it is possible to create entire games without writing a single line of script or ever leaving the Torque Game Builder tool! For a great example of Behaviors being used to create a Breakout game and modeling some common gametype controls, see the BehaviorPlayground project that is included in the download.
Follow the link below for more information.

Torque Game Builder
GarageGames



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StarCraft II Terran Units Revealed
6:00 AM | Cord Kruse | Comment on this story

GosuGamers has posted some image scans and text translations of an article from Swedish magazine Super Play. The article includes descriptions and images of Terran units from Blizzard Entertainment's upcoming StarCraft II. Among the revealed units are the Viking, a unit which can transform from plane to walking robot and back again, and the Planetary Fortress, an upgrade to the Terran HQ which features a defensive weapon.

"Marine: StarCraft wouldn't be anything without its Marines, which are the backbone in the Terran armada."

"Planetary Fortress: Terran head quarters can be upgraded to Planetary Fortress. It is a head quarter with one hell of a defense weapon on top."

"Thor: The phattest new guy's name is Thor and has his name from the god of thunder. One of these babies can take down a base on his own."

"Sensor Dome: With one of these sensors you can see enemy units on the map even if they move over undiscovered areas."

"Ghost: Yep. The Ghost is there, again."

"Say hello to the Terran's own transformer. The Viking can change shape from an airplane to a walking robot. Really nice if you fly to an enemy base and gets attack by an air force."

"Supply Depot: New in the earthlings base is a building that can pack itself up and be lowered down below the surface so your units may pass over it. It works nice as a first obstacle at your base in an early stage."

Head over to the sites below to check out the new units.

GosuGamers: Terran Units In Super Play
Blizzplanet: Terran Units Revealed
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty


Mac Games News for Tuesday, July 17, 2007

Epic's Steve Polge Discusses Unreal Tournament 36:00 AM
Macgamestore: Azada Released6:00 AM
Redline Racing League Featured In Ambrosia Times6:00 AM
The Broken Hourglass Races Revealed6:00 AM
 
View all of the Mac games news for Tuesday, July 17, 2007 on one page


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