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Thursday, June 14, 2007



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Apple Games Features X3: Reunion
6:00 AM | Cord Kruse | Comment on this story

Apple Games' latest game feature takes aim at X3: Reunion, the sequel to X2: The Threat. The game introduces a new 3D engine, a new story, new ships, and new gameplay to the space adventure series. The Apple article examines X3's gameplay and offers a brief history of the series for those new to the X universe.

When you begin a new game, choose from three levels of difficulty, the hardest one presenting you with a harsh universe where everyone distrusts you and attacks come early and often. Or you can eschew the storyline and select one of three starting positions that put you in the role of a new character: Aspiring Explorer, where you investigate all of the X Universe’s mysteries, which extend beyond those uncovered during the story; Humble Merchant, a version that tasks you with building a trading empire, which shouldn’t be too difficult once you figure out the economy’s ins and outs; and Bankrupt Assassin, a fiendishly hard adventure in which you start with no money and must create wealth any way you can.

Other options include a custom game, where you define your starting parameters, including the chance to play as a member of another race, and the simulator, which lets you test your piloting and combat skills in situations that have no impact on the universe. Experiment with different playing styles to your heart’s content, remembering that there are always new things to discover in the X Universe. Dust and nebula fog may hide objects as large as factories, while locations far away from the oft-traveled traffic lanes could contain abandoned cargo or other treasures.
Check out the full game feature at the link below.

Apple Games: X3: Reunion
Virtual Programming
X3: Reunion



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Inside Mac Games Reviews X3: Reunion
1:09 PM | Tuncer Deniz | 1 comment

Inside Mac Games has posted a review of Virtual Programming's X3: Reunion. Here's a clip from the review:

One thing that has improved over X2 is the fact that exploration means something now. You can’t send your fleet of ships to a sector you have not personally gone to, or even to a station you have not been to even if you've gone to the sector. You can also find abandoned ships in certain sectors hidden away behind asteroids or far from the populated areas. Claim these ships as your own to add to your fleet, and you can order them around while in the comfort of your flagship. If you buy the right equipment for your ships, they can trade on their own, or fight and serve as either wingmen or patrolmen. You'll need patrol ships to protect your space station from marauding pirates and aliens, that is unless you want to rush around the galaxy to protect them yourself.
To check out the full review, please follow the link below.

Inside Mac Games Review: X3: Reunion
Virtual Programming
X3: Reunion


Marathon on Xbox?
6:00 AM | Cord Kruse | 27 comments

A recent Joystiq post suggests that Marathon: Durandal may soon be available to Xbox 360 owners, most likely via Xbox Live Arcade. Durandal is the second episode in the Mac based first person shooter series created by Bungie in the days before the Microsoft buy out.

Mac gaming legend, Marathon: Durandal, looks to be compromising your Xbox 360 in the near future. The odds in favor of this arriving via Xbox Live Arcade are staggering.

Spotted on the USK website (Germany's take on the ERSB, if you will), the spiritual predecessor to the Halo series has received a 16+ rating, meaning that the sale of which is restricted to those under the age of 16, as mandated by the Youth Protection Law.

Or Jugendschutzgesetz, as they call it. Curious.
Head over to the site below to read more.

Joystiq: Bungie's Marathon For 360



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Brass Hats Enters Public Beta
6:00 AM | Cord Kruse | Comment on this story

Square Earth Games has announced the public beta status of Brass Hats, its upcoming turn based war game. The game puts players in the role of a high ranking officer, or "Brass Hat," who must successfully lead infantry, early tanks, biplanes, and naval ships to victory. Brass Hats will be available for both OS X and Windows.

My indie game, Brass Hats, after a year of full-time development, is ready for a public beta test. There is a Mac version, and I would love to get feedback from the Mac games community about gameplay, and any technical issues it may have with different versions of MacOSX and hardware.
Follow the links below to learn more about the game.

Brass Hats


Examining EA's Return To Macs
6:00 AM | Cord Kruse | Comment on this story

Macworld's Peter Cohen has posted a new Game Room blog article examining Electronic Arts recent announcement of six new Ciderized Mac game titles, which include Need for Speed Carbon, Command and Conquer 3 Tiberium Wars, and Battlefield 2142. Cohen analyzes the overall impact of the announcement on Mac gaming and Transgaming's status.

This is a sea change for gaming on the Mac, as those conversions produced by other publishers often take months or a year or more to see the light of day. That’s relegated the Mac to “also ran” status as a gaming platform—people who want timely releases own PCs or, increasingly, video game consoles, and leave the Mac to iLife applications, pro apps and Web surfing.

EA counts its annual revenue in the multiple billions of dollars, so directly involving itself in the comparatively small Mac gaming market is no big deal from a dollars-and-cents perspective. But it is a big deal for Mac gaming as a whole—a company with the marketing muscle of EA could certainly make a big difference in changing the visibility of the Macintosh as a valid gaming system. If nothing else, it’ll be great to see Mac versions of these games ride the momentum of EA’s marketing push for their non-Mac counterparts.

On the other hand, EA’s size makes me a bit nervous. The Mac platform will be just one more that EA supports, and a small one at that. What if EA has unrealistic expectations for how many Mac game units it sells?
Read the full article at the link below.

Macworld's Game Room: Ups & Downs Of EA's Return
Electronic Arts
TransGaming


BlizzCon Tickets Now Available
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment is now selling tickets to the upcoming 2007 BlizzCon event to be held in Anaheim, California on August 3rd and 4th. The event will celebrate the Warcraft, StarCraft, and Diablo franchises and the players who have made them so popular. The event will feature panel discussions with Blizzard developers, game tournaments, artist and developer signings, and grab bags of goodies for attendees.

Join gamers ages 4 and older from all over the world for two days of everything Blizzard! Among the many exciting activities scheduled, attendees will enjoy viewing our many titles; discussion panels with Blizzard developers; artist and developer signings; competitive and casual tournaments for players; World of Warcraft® Trading Card Game tournaments and demos; costume, machinima, and character sound-alike contests with great prizes; commemorative merchandise; a silent auction; and live orchestral performances of music from Blizzard games.

What are you waiting for? Purchase your tickets today and experience what everyone is talking about!
Tickets for the event cost $100 and can be purchased from Blizzard's site listed below.

BlizzCon '07
BlizzCon Tickets
Blizzard Entertainment


Mac Games News for Wednesday, June 13, 2007

Inside Mac Games Reviews ArchMage2:59 PM
3D Game Shootout: 17" MacBook Pro "Santa Rosa" vs Others6:00 AM
Game Developers Discuss Fatherhood6:00 AM
SimCity Societies Officially Announced For PC6:00 AM
The Broken Hourglass: Moonshine, Chapter 46:00 AM
World of Padman Reviewed6:00 AM
 
View all of the Mac games news for Wednesday, June 13, 2007 on one page


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