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Tuesday, June 5, 2007



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Aspyr Media Ships The Sims 2 Seasons
12:30 PM | Cord Kruse | Comment on this story

Aspyr Media announced today that the Mac version of The Sims 2 Seasons, an expansion for The Sims 2, has begun shipping to retail outlets nationwide. Licensed from Electronic Arts, The Sims 2 Seasons was developed for Mac by Aspyr Studios, Aspyr's internal development team.

The Sims 2 Seasons builds on the celebrated The Sims 2 experience that allows players to create and control virtual characters throughout their lives while determining the outcome of their relationships and choosing their destiny. The Sims 2 Seasons features a full calendar year and dramatic and detailed weather effects. And because each season unfolds differently, players are guaranteed a fresh experience year after year!

Whether your Sims are ice skating on a crisp winter day or jumping into leaf piles on a warm autumn afternoon, the variety of seasonal activities will add a fresh, new layer of fun into your Sims life. Winter, Spring, Summer Or Fall, the enhanced visual experience and seasonal activities will affect the entire The Sims 2 world! From snowstorms and rain showers to lightning bolts and more, not only will your Sims neighborhood be affected by these seasonal changes, but so will your Sims, as weather events and changes can impact your Sims relationships, moods, skills, wants and fears. Are your Sims happiest while fishing and playing Marco Polo in the summertime? Beat those wintertime blues by building snowmen, creating snow angels, and more. Head outdoors for year-round fun with your Sims!

The Sims 2 Seasons expansion is now available through Aspyr's website for only $34.99.

Learn more at the link below.

Aspyr Media
The Sims 2: Seasons
Maxis
The Sims 2
Buy The Sims 2: Seasons
Buy The Sims 2


New Blades of Avernum Scenarios & Vogel Programming Article
6:14 AM | Cord Kruse | 3 comments

The latest updates to the Spiderweb Software news page include the introduction of a handful of new scenarios to the Blades of Avernum "Untried" and "Solid" pages, as well as an interesting article on programming practices penned by Spiderweb's own Jeff Vogel.

New scenarios: Amnesia, Foul Hordes, Frostbite, and Rats Aplenty have been added to the Blades of Avernum Untried page . Also, the scenario Exodus has been added to the Blades of Avernum Solid Page .

-IBM, in its infinite wisdom, asked Jeff Vogel to write an article about programming practices. You might think his ideas are stupid, but that is all right. It doesn't matter that he was stupid. What does matter is that he was paid.

From Six Ways to Write More Comprehensible Code:
I learned to write, clear, maintainable code the hard way. For the last twelve years, I've made my living writing computer games and selling them over the Net using the marketing technique that was once charmingly known as shareware. What this means is that I start with a blank screen, start coding, and, a few tens of thousands of lines of code later, I have something to sell.

This means that, if I make a stinky mess, I'm doing it in my own nest. When I'm chasing down a bug at 3 a.m., staring at a nightmare cloud of spaghetti code, and I say, "Dear God, what idiot child of married cousins wrote this garbage?", the answer to that question is "Me."

So I have been well rewarded by learning about good, sane programming techniques. Some of these practices are described in this article. Many skilled, experienced, morally upright coders will always know some of this stuff by heart. All these people will get from this article is a chance to bathe in my delightful prose style and remember how horrible life was before they got the clean code religion.

But there are many who, like me, stumbled into programming in an unexpected or unusual way and never had anyone drill this stuff into them. These things are basic to many but, to others, they are invaluable techniques that nobody has told them. So, to those who don't want to make a mess, this is for you.

To check out all the updates follow the links below.

Blades of Avernum Untried Scenarios
Blades of Avernum Solid Scenarios
IBM: Six Ways To Write More Comprehensible Code
Spiderweb Software
Blades of Avernum


BlizzCon Attendees To Receive Murloc Suit
6:14 AM | Cord Kruse | Comment on this story

Blizzard's BlizzCon website was recently updated with some early details on the kinds of goodies attendees of the next BlizzCon event will receive. The game themed freebies will include a beta key from an upcoming game and an in-game Murloc Suit for the World of Warcraft MMORPG.

All BlizzCon attendees will receive their share of free Blizzard swag, to be announced in a future update. We'll also be providing a beta key for an upcoming Blizzard game. If you're not enticed yet, you should definitely check out the in-game murloc suit below, an item that can be redeemed and given to your favorite World of Warcraft character. Love or hate the murlocs, you won't want to miss this opportunity to blend in with them!
For more information follow the links below.

BlizzCon '07 Goodies
Blizzard Entertainment



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iGiki Flash Games Coming To iPhone
6:14 AM | Cord Kruse | 1 comment

iPhonic is reporting that iGiki will be producing Flash-based games for Apple's soon to be relased iPhone. Offerings will include iTrek, Hangman, and Outer Wars. Specially modified to work with the touch screen rather than a mouse, the games will be available in three forms: the free GikiMinis, the $1 for 3 months GikiSingles, and the $2 for 3 months GikiPacks.

GikiSingle games will include "iTrek", "Hangman", "Outer Wars", and "zBlast", while GikiPacks will be remakes of classic arcade games, including "iTetri".

From the look of their temporary web page , it will be based on a subscription service, with games playable via the Safari web browser.
Head over to the web pages listed below to learn more.

iPhonic: iGiki - iPhone Games
iGiki.com
Apple


Apple Games Features iQuiz For iPod
6:14 AM | Cord Kruse | 1 comment

Apple Games has posted another game feature, this one describing iQuiz, one of Apple's growing collection of games for the popular iPod multimedia device. iQuiz offers fast paced trivia quizzes with questions on a variety of subjects including television, music, and movies. Using Aspyr Media's iQuiz Maker (also featured in Apple's article) players can create their own quizzes, or download the offerings of other iQuiz owners.

Test your mastery of all things trivial with iQuiz, which comes loaded with four question packs: TV Show Trivia, Music Trivia, Movie Trivia, and Music Quiz 2. Answer a series of multiple-choice or true-false questions, but make sure you don’t get three wrong or your game will end. You can even download a utility that allows you to create quizzes to share with friends (see “ Become the QuizMaster ,” below).

While the TV Show, Music, and Movie trivia packs consist of preset questions, Music Quiz 2 uses the music on your iPod to create custom-tailored multiple-choice and true-false queries. For example, you might hear a snippet from a song and be asked what album it came from, or what year it was released. Or you might need to figure out if a certain tune came out in a specific year. The quiz may even incorporate your album art.

Click over to the site below to read the rest.

Apple Games: iQuiz for iPod
iTunes Store: iPod Games



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Professor Fizzwizzle Molten Mystery Released
6:14 AM | Cord Kruse | Comment on this story

Grubby Games recently announced the release of Professor Fizzwizzle and the Molten Mystery, the latest game in the Fizzwizzle series. The casual platform game puts players in the role of the Professor as he battles his former student, Penny Pyroclast, by solving dozens of devilish puzzles spanning over 210 levels. The game also features a full featured level editor and an online high score list.

Here are a few more of the the latest Fizzwizzle's features:

Over 210 levels in total! You'll find something to enjoy no matter what your skill level.
- Just getting started? Try out the "regular" levels to learn the ropes!
- Seasoned puzzle veteran? The "advanced" levels will be a good challenge for you!
- Young in years, or young at heart? The "kids" levels are sure to bring a smile!
Adjustable game speed settings: Play at your own pace.
- Smooth sailing with our zero-frustration gameplay:
- No time limits
- The game automatically saves your progress
- Stuck on a level? Simply ask the game to show you the solution!
Full featured level editor !
- If solving puzzles isn't enough for you, try out the level editor to create your own masterpiece!
- Share your levels with friends, or post them on our website for others to enjoy!
The full version of the game costs $19.95 with a demo version available to preview the action. The game requires an Intel or PowerPC Mac, at least a 266MHz processor, 128MB RAM and 22MB hard disk space.

Head over to the links listed below to learn more about the game.

Professor Fizzwizzle And The Molten Mystery
Grubby Games


Mac Games News for Monday, June 4, 2007

Aquaria For OS X Sneak Peek6:00 AM
Civilization IV: Beyond The Sword Discussion6:00 AM
Penumbra: Overture, Survival Horror Title Coming To Macs6:00 AM
StarCraft II Cinematic Q&A6:00 AM
The Broken Hourglass: Another NPC Companion Revealed6:00 AM
 
View all of the Mac games news for Monday, June 4, 2007 on one page


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