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Thursday, May 24, 2007


Apple Games Features iPod Cubis 2
6:00 AM | Cord Kruse | Comment on this story

Apple Games has posted a new review, this one focusing on Cubis 2 for fifth generation iPods. The game challenges players to match colored bricks on a 3D board. The feature examines Cubis 2's gameplay and offers a few tips and tricks to help players achieve higher scores.

Cubis 2 comes with three game packs — FreshFun, CubeOlicious, and Bet You Can’t — that each contain 50 levels. You can play each one in any of the four game modes, and you can tackle those brainteasers in one of three difficulty settings.

The theme of threes continues with three visual options to choose from — high plains, rain forest, and sea heaven — along with three styles for the cubes: classic, jewel, and metallic. A Color Blind Friendly setting lets those afflicted with that condition play the game without frustration.
Follow the link below to read the rest.

Apple Games: Cubis 2 For iPod
Apple
iTunes Store: iPod Games



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Star Wars: Empire At War Patch Released
1:19 PM | Tuncer Deniz | 2 comments

Aspyr Media today announced the release a patch for Star Wars: Empire at War. The new patch fixes a few nagging issues with the game and adds support for pixel shader 3.0.

• Fixes issue where there was no discernible difference between low and
medium water detail
• Adds support for pixel shader 3.0
•Enables the heat distortion and soft shadows features
To download the patch, follow the link below to Macgamefiles.com.

Macgamefiles: Star Wars: Empire At War 1.05 Rev A
Aspyr Media
Star Wars: Empire at War
Buy Star Wars: Empire at War



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Star Wars: Empire At War Reviewed
6:00 AM | Cord Kruse | Comment on this story

Applelinks has posted a new review of Star Wars: Empire at War, a strategy title which puts players in control of ground and space warfare in the Star Wars universe. Set during the time period of the original move trilogy, Empire at War lets players join the Empire or Rebellion in a struggle to conquer the galaxy. Applelinks gave the game a score of 4 out of 5.

From the review:

The game leans quite heavily toward the strategy/planning side, perhaps to a fault (this is Star Wars, after all, and Star Wars fans generally just want to engage in epic battles), but the fight sequences are very cool. The audio is fantastic, almost on par with the Star Wars movies (they really did have the best laser sounds), but it's the graphics that make this game stand out. Using a new game engine created by Petroglyph (requiring an Intel processor, so take note of that), both the land and space battles are something to behold. They don't necessarily look real, but cool. There's a certain style to them that helps to separate this RTS from all the others out there that look basically the same, even if they don't play the same.

There's also a good variety of missions to help keep the game interesting, as long as you don't look too deep. When you're launching invasions of multiple planets and using such a wide variety of spaceships, you have to count on some diversity. However, most of the variety comes in the form of eye candy and equipment, and a careful look will reveal that the battles do play out kind of the same way. Covering this a bit is the aforementioned option to play both the Rebel Alliance or the Empire. Oh, and of course, the developers decided to include the "hero" characters that are so popular in RTS games these days. It'll be more popular here, as the heroes include Darth Vader, R2-D2, and the beloved Wedge Antilles.
Click on the link below to check out the rest of the review.

Applelinks: Empire At War Review
Aspyr Media
Star Wars: Empire at War
Buy Star Wars: Empire at War



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Jeff Vogel Discusses The Resurrection Of Nethergate
6:00 AM | Cord Kruse | Comment on this story

RPG Vault has posted a new interview with Spiderweb Software's Jeff Vogel about the recently released Nethergate: Resurrection. A complete remake of the original game, Nethergate features a new interface and a treasure chest of new content to enjoy. In the interview Vogel discusses the game's unique setting, the amount of new content, and his reasons for overhauling the original.

Jonric: How substantial and diverse will the quest element be? Are you willing to talk about any of them in particular, especially the new ones you mentioned?

Jeff Vogel: I can't write a game without larding it with dozens of optional quests, some simple and some huge, multi-part affairs. And Romans and Celts have access to many different quests.

My favorite quest right now is the huge bonus storyline I added for the new game. You learn of a Roman soldier and deserter named Titus Vorenus, who has obtained a powerful artifact from far to the east. You must track him down before he masters its powers. This involves a lot of searching, plenty of puzzle solving, and some big, elaborate combat events.
Read the full interview at the link below.

RPG Vault: Jeff Vogel Interview
Spiderweb Software
Nethergate: Resurrection


Alice Greenfingers Released
6:00 AM | Cord Kruse | Comment on this story

MacJoy has announced the release of Alice Greenfingers, a new casual sim game with a gardening theme. In the game players build and decorate their own garden of flowers, animals and vegetables, and then sell the resulting harvest at the local market.

Step into the florist business!

Build and decorate your own garden of flowers, animals and vegetables in this intriguing simulation game.

Follow the market trends, learn to know your customers and serve ripe crops down at the town market to expand and get your business profitable!
Alice Greenfingers requires Mac OS X (10.2 or higher) and an OpenGL video card. The full version costs $19.95.

Check out the link below to learn more about the game and check out a few screenshots.

MacJoy: Alice Greenfingers
MacJoy


Lost For iPod Examined
6:00 AM | Cord Kruse | 12 comments

iLounge has posted a review of the latest addition to the iPod game line-up, Lost. Based on the popular television series the game allows players to take the role of Jack Shephard in sequences pulled from the first two seasons of the show. Lost only managed to bring home a letter grade of C+ from iLounge.

Like the TV show, Lost tells the story of a group of plane crash survivors who land on a tropical island full of dangers—some natural, some apparently supernatural. By touching the Click Wheel lightly in eight directions, you control Jack Shephard, a generally benevolent surgeon, as he runs through scenes taken from the first and second seasons of the show. Though the artwork is entirely two-dimensional—flat images presented from an isometric top-down 3-D perspective—it’s some of the best 2-D art yet seen on the iPod, putting to shame the similar but more cartoony graphics in Electronic Arts’ earlier Mini Golf. Similarly, though the iPod’s controls aren’t the most precise for action games, Gameloft hasn’t made the action so precision-dependent that the Click Wheel stands in the way of your fun. Pushing boxes, dodging wild animals, and stealthily avoiding detection are all intuitive, rather than frustrating, and entering a certain mysterious numbered code is appropriately tense, if not visually thrilling.

Fans of the series should know up front that only a handful of characters from the show are fully recognizable from digitized close-up images and dialogue: Kate, Sawyer, Hurley, Locke and Sayid make appearances, as do anonymous members of the island’s mysterious Others, and a number of other survivors are shown in less detail during rescue and exploration levels. The game does spoil, in a light way, a number of events that took place on the show, but it also ignores side stories and skips most of the details that would make viewing the show compelling. The star attraction here is, again, the art; from scene to scene, the backdrops Gameloft picked are surprisingly detailed and interesting.
Head over to the site below to read the rest.

iLounge: Lost For iPod Review
iTunes Store: iPod Games


Mac Games News for Wednesday, May 23, 2007

Inside Mac Games Reviews Horse Racing Manager2:13 PM
Apples Posts New Hot Deals2:02 PM
Excalibur: Morgana's Revenge 3.0 Official Release6:00 AM
Nethergate: Resurrection Released6:00 AM
StarCraft 2 Previewed6:00 AM
The iPod Gets 'Lost'6:00 AM
World of Warcraft Updated to 2.16:00 AM
 
View all of the Mac games news for Wednesday, May 23, 2007 on one page


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