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Wednesday, April 4, 2007



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Lego Star Wars Goes Universal
12:48 PM | Cord Kruse | 1 comment

Aspyr Media has released a free Universal Binary patch for Lego Star Wars, adding native support for Intel Macs. The game allows players to play through iconic Star Wars moments using the Lego versions of their favorite characters.

The update is available from Macgamefiles.com at the link below.

Aspyr Media
LEGO Star Wars
MGF: Lego Star Wars 1.0 Rev A
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PeaceMaker Strategy Game Released
3:16 PM | Tuncer Deniz | Comment on this story

Macgamestore.com and ImpactGames have teamed up to release PeaceMaker, a game that challenges you to succeed as a leader where others have failed. Experience the joy of winning the Nobel Prize or the agony of plunging the Middle East into disaster. PeaceMaker will test your skills, assumptions and prior knowledge. Play it and you will never read the news the same way again.

Features:

- PeaceMaker is inspired by real events in the Israeli-Palestinian conflict.
- Be a leader and win the Nobel Prize before your term in office ends.
- PeaceMaker is two games in one: play both the role of the Israeli Prime Minister or the Palestinian President.
- Play the news: how would you react to the events in the Middle East presented using real news footage and images?
- Depending on what you bring to the table, we have three difficulty levels to choose from including calm, tense and violent.
PeaceMaker is available for $20 through Macgamestore.com. A free demo is available for download on the web site.

Macgamestore: PeaceMaker



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Inside Mac Games Previews DEFCON
1:43 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a hands-on preview of DEFCON, the upcoming global thermonuclear war game created by Introversion Software and brought to the Mac by Ambrosia Software.

Here's a clip from the preview:

The gameplay for DEFCON is an interesting mix of Risk, Axis and Allies, and Command and Conquer. Battle happens on a global scale, with little micro-management of individual units, and no resource gathering. Anything less than a nuclear warhead is meant as defense or diversionary tactics. Move your fleet of battleships closer to your enemy’s territory in order to use your radar to locate their ICBM launch sites and airfields. Send your fighter jets over your opponent’s positions to scout out their units. But, you won’t win the game with anything less than massive nuclear strikes, resulting in massive casualties, referred to in-game as megadeaths. This is where your points come from. The more death you cause, the more your points at the end of the game.
To check out the full preview, including QuickTime movies of the game, follow the link below.

Inside Mac Games Preview: DEFCON
Ambrosia Software
DEFCON


Apple Games Features Out Of The Park Baseball 2007
6:00 AM | Cord Kruse | Comment on this story

SI Games' Out of the Park Baseball 2007 is the subject of Apple Games' latest game feature. The article includes an overview of a baseball season in the game, a rundown of the new features in OOTP 2007, and a tutorial on how to recreate famous baseball seasons between the years of 1871 and 2006.

Down two games to none, your team limps home for the crucial middle three games of the series. You take two of the three as your lineup comes alive with timely hitting. Now you face the daunting task of taking games six and seven on your opponent’s home turf, but you pull off the feat, a 12-3 laugher capping the series.

Moving on to the World Series against the other league’s champion, game one sees your star third baseman go down with a devastating injury while fielding a sharply-hit ball. He’s out until next year, but his teammates soldier on. His back-up provides key support to your hitting attack, and your pitchers excel in their starting and relief roles. The teams split the first two games, but the next three belong to your club, ending a 20-year championship drought.
Click over to the site below to read the rest of the feature.

Apple Games: Out of the Park Baseball 2007
SI
Out of the Park Baseball 2007
MGF: Out of the Park Baseball 2007 Demo



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WoW Updated, Improvements For Mac Version
6:00 AM | Cord Kruse | Comment on this story

Yesterday Blizzard Entertainment released an update for World of Warcraft, the company's immensely successful MMORPG. Version 2.0.12 includes a variety of changes and bug fixes including a Mac specific update to improve performance under Mac OS X 10.4.9 using multi-threaded OpenGL.

Here's a list of the changes included in the update:

Mac:
• Improved memory usage and stability under Mac OS X 10.4.9 using multi-threaded OpenGL

Bug Fixes:
• Attempting to turn in a guild charter with a signature from a player that formed his own guild will no longer result in an inappropriate error message.
• Using the customer support "Auto-Unstuck" will now trigger the one-hour cooldown on the player's hearthstone.
• Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts.
• Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts.
• Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed.
• Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter.
• Various localization fixes have been applied.
For more information follow the links below.

MGF: World of Warcraft Incremental Patch 2.0.12
Blizzard Entertainment
World of Warcraft
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Beta Registration Opens For The Continuum
6:00 AM | Cord Kruse | Comment on this story

Seven Lights has opened registration for the beta release of The Continuum, an upcoming browser based RPG which is said to blend elements of strategy gaming, collectible gaming, and RPGs. The "the online collectible wargame" will allow players to influence the course of the storyline through their successes and failures in the game.

A post on the official forums offers hope to Mac gamers interested in the unique new online game:

We're basing this application in Flash, hoping that whoever wants to play, can.  We're still in testing, but we'll have a definitive answer for you Safari-users very soon.  Rest assured that some of the developers here are Mac fanatics, and they'll be boiled in oil before abandoning the Mac crowd...
To learn more about the game and register for the beta click over to the official website.

Seven Lights
The Continuum
GameDailybiz: The Continuum Preview



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Pro Gaming Comes To Azeroth
6:00 AM | Cord Kruse | Comment on this story

1UP recently posted an article examining commercial support of Arena teams in Blizzard Entertainment's ever popular MMORPG, World of Warcraft. Two teams selected from PvP guilds in the Bloodlust battlegroup were recently sponsored by Team Pandemic and CheckSix, introducing pro gaming to WoW for the first time in what those involved hope will be a long stay on the world stage of competitive gaming.

All the fuss over PvP is an interesting shift to see take place for longtime WoW players, as it would be hard for anyone to argue that Blizzard has put much more time into developing a rich, deep PvE experience. That's how the game has been supported for so long. That's why people bought the expansion -- new PvE content to tackle. And now, they're getting attention for PvP advancements. Ultimately this puts the onus on Blizzard to perfect PvP imbalances to the same level they've tweaked and refined PvE content to ensure a challenging, yet (mostly) bug-free playing experience.

"At the moment there are still balance issues that need to be worked out both in-game and in the arena ranking system itself. These issues will continue to become less and less of a problem as Blizzard is surely working hard to alleviate any and all problems standing in the way of its massive freight train of a game," said Schoder. "In the future you will soon find that Blizzard has tweaked the game to near perfection in preparation for mainstream eSports competition."

"This is only the beginning of what's to come in my eyes - things are only going to get more popular and more companies and teams are going to start to see the potential competitive WoW has," said Romano. "As far as people going for the 'slice of the Sandpear pie,' yes, I think a lot of people are going to start playing WoW more competitively, especially if gear is on equal terms with longstanding teams."
Follow the link below to read the rest of the article.

1UP.com: How Pro Gaming Will Change World of Warcraft
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


Unreal Tournament 3 Previewed
6:00 AM | Cord Kruse | 11 comments

Computer and Video Games recently posted a hands-on preview of the PC version of Unreal Tournament 3, the upcoming continuation of the popular first person shooter franchise. The game will feature an all new engine, new weapons, new vehicles, and an extended single player mode for those seeking a bit more storyline with their fragging.

Unreal Tournament III may have been built from the ground up with an entirely new engine, but the old 'comfy slippers' adage still holds with the gameplay. That familiar, nay iconic, roster of weaponry remains intact - the Bio-Rifle, the glorious Redeemer, the Shock Rifle with its ingenious ploy of being able to shoot the alt-fire plasma emission with the primary fire zapgun for added death-bringing hilarity. But look closer and you become aware of one or two gaps having been plugged - gaps that you probably weren't aware of in the first place.

At the shallower end of the pool, for example, the Stinger (UT-speak for mini-gun) always had a slightly crap alt-fire option. Now, however, it's been gifted with the ability to fire bursts that can pin an enemy to a wall by his head. In a similar fashion, the rocket launcher can now chuck grenades as well as its familiar racked-up missile salvos, while the Unreal Engine physics can now provide stuff like real physical attributes for every individual pellet of a Flak Cannon round.

Gobsmackingly, Epic also claim that the insane graphical complexity of each weapon means that each holds more polygons than an entire map in UT2004.
Stay tuned to IMG for updates on the possibility of a Mac version.

Click on the link below to read the full preview.

Computer and Video Games: UT 3 Preview
Epic Games


Mac Games News for Tuesday, April 3, 2007

Inside Mac Games Reviews Heroes of Might & Magic V2:33 PM
Lego Star Wars II Shipping Soon, Demo This Friday2:17 PM
Kingdom Era Releases Puzzle Island1:05 PM
Two New Mac Titles from Phantom EFX12:35 PM
Age of Empires III Demo Released8:49 AM
Apple Games Features iPod Mini Golf8:24 AM
Beyond The Red Line Demo Released8:24 AM
Geneforge 4 Wins Gametunnel Indie Award8:24 AM
Rarebyte Announces Waterstorm Open Beta8:24 AM
 
View all of the Mac games news for Tuesday, April 3, 2007 on one page


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