WoW: Burning Crusade Released
7:04 AM | Cord Kruse | 5 comments
Blizzard Entertainment has finally released The Burning Crusade, the much discussed and eagerly awaited first expansion for the ever popular World of Warcraft. A few lucky shoppers able to snag a copy of the Collector's Edition will be treated to a special assortment of extras, which were recently previewed on Blizzard's website.
In addition to the expansion itself The Burning Crusade Collector's Edition offers a five hour behind the scenes DVD, A hardcover Art of World of Warcraft book, an in-game Netherwhelp pet, two starter packs of cards from the official WoW trading card game plus three exclusive tournament legal cards, a map of outland mousepad, and a 21 track WoW soundtrack.
More than five hours of exclusive content is packed into the Burning Crusade Collector's Edition Behind the Scenes DVD. In-depth featurettes cover many different aspects of the game's design and contain commentary from more than thirty members of the World of Warcraft development team; including Chris Metzen, vice president of creative development, and lead designers Jeff Kaplan and Tom Chilton. Learn about the process of designing and integrating the two new races, blood elves and draenei, as well as the entire new continent of Outland, into the existing world and lore of World of Warcraft. These featurettes include exclusive stills of artwork, gameplay videos, and interviews with Burning Crusade developers, all accompanied by the Burning Crusade soundtrack...Head over to the site below to learn more about the Collector's Edition.
WoW: Burning Crusade Collector's Edition Contents
You'll be the envy of all non-Collector's Edition-owning players you encounter as you roam the environments of Outland and Azeroth with this exclusive, eye-catching pet, the Netherwhelp. As with the original World of Warcraft Collector's Edition exclusive pets, every character played from the Collector's Edition Burning Crusade account can enjoy the company of a new flying friend. The lovable little scamp is actually a baby Nether Drake, an infant version of one of the new flying mounts available in Outland.
Blizzard Entertainment (add to watch list)
World of Warcraft: The Burning Crusade (add to watch list)
Buy World of Warcraft: The Burning Crusade
SketchFighter 4000 Alpha Reviewed
7:04 AM | Cord Kruse | Comment on this story
In its latest review Macworld's Game Room draws a pretty picture of SketchFighter 4000 Alpha. The unique arcade shooter from Ambrosia Software features a hand drawn look, clever multiplayer action, and a level editor. The Game Room gave SketchFighter a score of 5 out of 5 mice.
From the review:
Another exceptional angle to this game is the fantastic multiplayer gaming. As I mentioned, a built-in chat client enables you to easily connect to other SketchFighter users on the Internet, and you can set up either cooperative or competitive games by distinguishing how many minutes you’ll play and what arena you’ll play in. You can also play two-player games locally, each of you using different keys on the keyboard.Check out the full review at the link below.
Macworld Game Room: SketchFighter 4000 Alpha
Regardless of what mode you choose, you’re “tethered” to the other player using an elastic cable, like a rubber band. In cooperative games, you and the other player work together to blast as many enemies as you can in the allotted time; in competitive modes, you end up competing for points, but not directly blasting each other, as you’re still tethered together and everything in the arena is headed your way. There are ways of temporarily incapacitating your opponent, such as swinging around obstructions at high velocities, thus pinning the tether and sending your opponent flying wildly off at another angle. Online game scores are also recorded on the SketchFighter server, for posterity’s sake, so you can compare your skills to other SketchFighter veterans. (The best times achieved by single players are also recorded, in addition to multiplayer games.)
It’s a neat twist on online gaming, and I’m happy to see the game’s developers create a unique way to experience head-to-head competition.
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Wolfenstein: Enemy Territory Goes Universal
7:04 AM | Cord Kruse | 20 comments
id Software programmer Timothee Besset recently updated his .plan file with the release announcement of a Universal Binary update for Wolfenstein: Enemy Territory. The free stand alone online multiplayer game offers players the chance to participate in multi-level WWII campaigns, choosing from one of five classes and arming themselves with a variety of weapons.
I've been putting that build together as a side project for a while now, and it was time to get it out. I'll watch for feedback and fix showstoppers (if any). The client will work against the official ET 2.60 servers running etmain/, and PunkBuster is included.Check out the links below for more information.
Blue's News: Timothee Besset .plan update
I hope ETPro and other major ET mods out there can update and support the new Mac client soonish. Meanwhile you may have a bit of trouble finding servers that will accept this new client (the best approach may be to use qstat and filter for servers running etmain/, I haven't found a good third party server browser for OSX at this point)
I updated the SDK (there are very little changes to the source), in which you'll find XCode projects to compile the universal binaries of ui, game and cgame.
There. I hope that kicks off a GREAT year for the Enemy Territory franchise :-)
Wolfenstein Enemy Territory 2.06c
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