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Tuesday, July 18, 2006



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Rage of Magic II Released
8:57 AM | Tuncer Deniz | Comment on this story

Gamebrew, Inc has released Rage of Magic II, an epic fantasy fighting game for Mac OS X, Windows, and Linux. Rage of Magic features 35 levels of one player story mode, and two player modes including 100 levels of arena and a versus mode.

Here's more from the press release:

Remember the good old days? The days of Double Dragon, Golden Axe, and yes, even Battletoads? Rage of Magic (www.rageofmagic.com ) does, and if Mario can get his first side scroller since 1992, perhaps it is time to resurrect one of the most classic styles of games. Enter Rage of Magic II and the world will once again know skull crushing, butt-kicking, ask-questions-later style mayhem. It’s now available for Mac, Windows and Linux.

Unlike many of the predecessors to Rage of Magic II, part of the charm is the ongoing story and cinematic cut-scenes. A strange and twisted plot, filled to the brim with betrayal and backstabs is only matched by the brutal onslaught of sword swinging insanity that goes on inside the game.

Rage of Magic II features an action-packed super and combo attack system that will take skill to master. Blocking can be done automatically but it takes timing and reflexes to counter attack. While attacking there are plenty of combos to perform, each with strengths and weaknesses. Combo attacks, super combo attacks, resistant attacks, counter attacks, and super counter attacks are just some of the many skills a fighter draws on.

A demo of Rage of Magic II is available for download from Macgamefiles.com. For more, visit the official web site.

MGF: Rage of Magic II Demo
Rage of Magic II


IMG Feature: The Resurrection of Uru Live and Cyan Worlds
11:44 AM | Tuncer Deniz | Comment on this story

IMG has posted a feature entitled The Resurrection of Uru Live and Cyan Worlds. Myst fans were devastated to hear that Cyan was closing its doors soon after the release of Myst V. However, despair has turned to joy as Cyan has partnered with a new company in order to bring the long-awaited Uru Live to life.

Could a Mac version of Uru Live be on the way? Check out the article to learn more.

IMG Feature: The Resurrection of Uru Live and Cyan Worlds


PoxNora Multi-Player Turn-based Strategy Open Beta
11:28 AM | Tuncer Deniz | 1 comment

PoxNora, a java-based multi-player turn-based strategy game, is now available as an open beta. Players may now sign up to test this new game which draws the best elements from trading card, tactical miniatures and fantasy roleplaying games to create a unique online strategy game.

In PoxNora, players collect Runes that allow them to summon champions, equipment, relics and spells to the battlefield. The game is played out across a variety of maps where champions do battle to collect Nora, a vital resource used to summon additional Runes into play. The construction of your battlegroup and careful use of powers and attacks are vital to success. Runes also gain experience during play that can be used to upgrade or learn new attributes and abilities, meaning that as your play style evolves, so do your Runes.

PoxNora runs on Java-enabled Internet browsers on, Macintosh, Windows and Linux computers. The game is free to download, install and play.

To check out PoxNora, follow the link below.

PoxNora


Macgamestore: Farmerama Digital Download
10:52 AM | Tuncer Deniz

Idigicon's Farmerama is now available at Macgamestore.com as a digital download purchase for $19.95. A free demo of the game is available on the web site.

John Harmer is having a tough time organising his animals at Bray Dale farm. Help him group his livestock in this humorous matching game. Swap adjacent animals to group three or more in a line and remove them from the barn.

To check out Farmerama, head over to Macgamestore.com.



dim3 v2.0 Open-Source Game Engine Released
9:08 AM | Tuncer Deniz | 2 comments

dim3 v2.0, a major update to the free and open-source OS X 3D game development system, has been released. dim3 is designed for mod-ers with no programming experience (source code is not needed) but can also be used by experts who require the source code, all without restrictions or payment. Projects created in dim3 can run games on Mac, Windows, and Linux.

Additions to dim3 v2.0:

• rigid body physics
• improved real time RGB lighting, bump-mapping, and diffuse lighting
• auto-specular mapping
• particles, sounds, and effects now part of skeletal animation system
• weapon scripting by bones
• weapon zooming/scopes
• vehicle improvements
• better texture usage for GLSL shaders
• easier networking
• new rapid skeletal animation features
• many improvements to animator and map editor
• many improvements to rapid develop features (such as map auto-generators)
• speed improvements
• new documentation
For more information on dim3, follow the link below.

dim3



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LittleWing: Monster Fair Universal Binary Version Available
8:57 AM | Cord Kruse | Comment on this story

LittleWing Pinball's latest newsletter announced the release of a Universal Binary version of Monster Fair. The update is free to registered users. The newsletter also offers the fourth chapter of the background story for the company's upcoming ninth pinball game, Fairy Tower.

From the story:

Since then, Golem was happy to assist fairies building their houses and other constructions such as bridges. Though he looked like a naughty Goblin little bit, fairies began to count on him as they found he was not only big and powerful but also a serious worker.

Several days later, Golem began to bring Dwarfs strange equipments and tools from the Tower. All of them were totally unknown to them... but very useful. As Dwarfs were good at blacksmithing, they soon learned to make some simple tools.

To learn more head over to LittleWing at the links offered below.

LittleWing Downloads
LittleWing: Fairy Tower Story
LittleWing
Monster Fair



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Heroes of Might and Magic V Reviewed
8:57 AM | Cord Kruse | Comment on this story

Game Chronicles recently reviewed the PC version of Heroes of Might and Magic V. The turn based strategy game offers new storylines, new units, and the addition of 3D graphics. Game Chronicles gave HoMM V a score of 9 out of 10, earning it an Editor's Choice award.

From the review:

Might and Magic provides a wide range of fighters, with numerous special abilities. For instance, peasants provide cheap fodder for the frontlines, squires can mow down resistance with powerful sword attacks, archers can pick off enemy forces before they can get within melee range, and griffons can fly and cross walls to decimate foes.

Heroes themselves play an integral role in combat. While they mostly direct the action from the back of the field, they can jump in to attack, or cast powerful spells to turn the tide of battle. Heroes level up from experience obtained from fallen foes; when your hero levels up, a random stat will improve, and you will be given the choice of upgrading your hero’s skills and abilities, allowing him or her to unleash even more powerful tactics.

All of these elements make for an addictive mix of strategy and planning, which you can make as simple or challenging as you want it to be. If you don’t want to focus too much on battle, you can set the game to automatically conduct your battles for you, which will provide your army with intelligent strategies for tackling the enemy. You have a staggering array of options available to adapt to your own playing style, but the interface is simple enough that it can be learned in minutes, and there’s no unnecessary micromanagement.

Freeverse Software hopes to have the Mac version of HoMM V available by the Christmas season.

The full review is available at the link below.

Game Chronicles: HoMM V Review
Freeverse
Ubisoft
Heroes of Might & Magic V
Buy Heroes of Might & Magic V


Mac Games News for Monday, July 17, 2006

Interview with Roberta Williams9:53 AM
Peter Molyneux Interview9:53 AM
WoW: Cross-Realm Battlegroups List Available9:53 AM
WW2 Gaming Site Launches, Myth II WW2 Tournament Announced9:53 AM
 
View all of the Mac games news for Monday, July 17, 2006 on one page


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