Cars: The Videogame Demo Released
6:59 AM | IMG News | 22 comments
Following last week's announcement by THQ of Cars: The Videogame, the 138 MB demo titled is now available on MacGameFiles.
The demo gives you a taste of the full game, which includes over 30 races and mini-games, many playable characters from the Pixar film, and the ability to race against others in multiplayer mode.
The system requirements for the game follow:
• Mac OS X v10.3 or laterHowever as noted on the MacGameFiles site, this demo did not run on an Intel Mac when tested. To download the demo, visit the link below.
Download Cars Radiator Springs Adventures Demo 1.0
• 1.2GHz G4 or higher processor
• 256MB RAM
• 500MB free hard-disk space
• 32MB VRAM
• NVidia Gforce2 or ATI 7500 or higher
• 8x CD-ROM drive
Cars: The Videogame
Buy Cars: The Videogame
Aspyr Announces The Sims 2: Open for Business
10:51 AM | Tuncer Deniz | 3 comments
Aspyr Media today announced they will publish the third expansion pack for The Sims 2: Open for Business, with an anticipated release in September 2006. The Sims 2 Open for Business is licensed by Electronic Arts and will be developed for Mac by AspyrStudios.
The Sims are getting down to business! In The Sims 2™ Open for BusinessFor more, head over to the Aspyr web site.
expansion pack, your Sims can create virtually any kind of business, from a
trendy clothing boutique, hip beauty salon, blooming floral shop, high-end
electronics store, or bustling restaurant chain. Hire staff as the business
grows and put talented Sims to work in a variety of different jobs, from
making toys and running the register, to crafting floral bouquets and
manufacturing robots. From clever tinkerer to master craftsman, develop your
Sim’s talents to best suit your business needs. Will they build a thriving
business empire or become eccentric entrepreneurs designing the next big
PlayStation 3 Mac OS X Friendly?
7:34 AM | Anthony Wang | 13 comments
Neoseeker has posted an article hinting at the possibility of Sony's upcoming PlayStation 3 being Mac OS X friendly. The reasons being, according to the article is by past statements from Sony and having Liinux OS pre-installed on the console's hard drive.
It's been added that the PS3 will tout a PC type architecture. This will allow users to install a variety of different Operating Systems; everything from Windows to Apple OS X to Linux. The PS3 hard drive will even come with a type of Linux OS pre-installed.Please click on the links below to learn more information.
As for the reference to Apple, it not what your thinking. There isn't going to be a glowing Apple logo and outrageous price tag attached. The stability and success of the Apple is due largely in part to the standardization of the OS and underlying hardware. By having a common format that is well designed, widely adopted, and comes with open standards, you can do far more with far better results.
Of course, we will have to wait until years end to see what Sony is really talking about. But it save to say, the PS3 won't be just another set top box.
Avernum 4 Review & Interview
6:59 AM | Cord Kruse | Comment on this story
GamerDad has released a review of Spiderweb Software's Avernum 4, and an interview with Jeff Vogel, the game's creator. Avernum 4 is the newest adventure in the Exile/Avernum RPG series, which places players in the underground empire of Avernum where they must battle the forces of evil. GamerDad gave the game a score of 4.5 out of 5.
From the review:
One of the best role-playing games of the year the game can be learned in minutes, but allows depth of control that defies mastery. It pulls you into extended gaming sessions, yet the journal is clear enough that you can walk away for quite a while and then hop back into it effortlessly. It runs on just about any Mac or PC and is available as a small download, making it easy to try out. What Avernum 4 lacks in visual presentation, it makes up with immersive story-telling and engaging gameplay. From the interview:
The story and characters are comparable to those found in teen-level reading material such as the Eragon or Harry Potter books. There is pain, emotion and pathos laced with humor throughout this wonderful tale. This is a game for very strong readers, forming the basis of the 10+ age recommendation. The subject matter is somewhat dark and scary, but nothing beyond what a middle school kid can handle.
GamerDad: What do you think that 'Boot Camp', the Mac utility to run Windows on OSX, will do to Mac gaming? Does it alter any of your development plans going forward? The rest of the review and the interview can be found at the links below.
GamerDad: Avernum 4 Review
Jeff Vogel: It's a cool thing, but it doesn't factor into my life.
GamerDad: You are viewed as a milestone success in independent gaming. What would you like to see kids get out of gaming in the future that they are not getting from it today?
Jeff Vogel: I think games are a marvelous leisure activity. I think that children, like every other human, deserve leisure. I think games today are just fine.
Except for one thing I'd like to add. I think that massively multiplayer online role-playing games are some of the most marvelous educational games ever made. I think the way they teach children to type, communicate, and work as a team is truly marvelous.
GamerDad: Jeff Vogel Interview
The Adventures Of El Ballo Examined
6:59 AM | Cord Kruse | 6 comments
Macworld's Game Room has posted a review of The Adventures of El Ballo, the risque side scrolling platformer created by ProRattaFactor and published by Ambrosia Software. The game follows the El Ballo on his quest to save the world of Testicular from the evil clutches of Dr. Cough. The Game Room gave El Ballo a score of 3 out of 5 mice.
From the review:
At its core, The Adventures of El Ballo is cut from the same cloth as Super Mario Brothers and so many other games of that ilk—you run from side to side, jump up on platforms, unlock simple puzzles, blast foes and collect goodies. The game unfolds over more than two dozen levels, and as you progress you gain access to new weapons and have to face off against new enemies.Check out the rest of the review at the link below.
There are a few interesting novelties at work here. One is the artwork in the game—the entire game has an enormously appealing hand-drawn look to it, using cel shaded-style graphics. Animation is good, sound effects are perfunctory, and the soundtrack is excellent (in fact, you can buy it separately from Audiolunchbox.com if the mood fits).
Another twist is El Ballo’s ability to see perches when he stands still. This is handy at points in the game where it’s not immediately obvious where he can walk or run to, such as climbing a cliff wall or jumping from the edge of one platform to another.
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