Call of Duty 2 Officially Announced
10:21 AM | Tuncer Deniz | 26 comments
Aspyr Media has officially announced that they will be publishing Call of Duty 2 for the Macintosh. Originally developed by Infinity Ward, Call of Duty 2 for the Mac is being ported by the internal team at Aspyr and is scheduled to be released in May 2006.
Here's more from the PR:
Call of Duty 2 re-defines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.Be sure to stay tuned to IMG for more on Call of Duty 2 in the coming days.
Call of Duty 2 provides an amazing experience with all-new enhancements, ranging from stunningly realistic graphics to seamless gameplay, a new engine, groundbreaking AI, and choice-based innovations that allow players to experience the closest thing they’ll ever get to real warfare. Beautifully rendered snow, rain, fog, and smoke, combined with dynamic lighting and shadows, make this the most intense WWII first person action title yet.
Buy Call of Duty 2
ATI At Macworld Expo
12:45 PM | Tuncer Deniz | 2 comments
Our friends at ATI sent us a note that they will be at Macworld Expo this week, although they will not have a booth this time around. ATI, however, wants everyone to know that they will be at the conference and encourage attendees to visit them in the conference rooms they will be setting up.
Join ATI Technologies in San Francisco on January 9th to 13th for the Macworld Conference & Expo, the largest and most comprehensive Macintosh OS event in North America. ATI is committed to the Apple platform, and this year we'll be providing Mac users with a unique opportunity to experience ATI's exciting products and technologies. Come visit us in Rooms 254 & 258 on the West Mezzanine level of the Moscone Conference Center.If you are going to the Macworld Expo show, be sure to stop by and visit ATI.
Play the latest Mac games in the ATI Games Tournament, get a sneak preview of ATI's new technology, and discover how ATI is committed to enhancing the Mac user experience. As an added bonus, if you find a special ATI key card during the conference you can enter a daily draw for an ATI Radeon 9600 PC & Mac Edition, winner of the Macworld Editor’s Choice award.
Chessmaster 9000 Updated
12:41 PM | Evan Holt | Comment on this story
Feral Interactive has released 1.0.2b of Chessmaster 9000.
Chessmaster 9000 introduces players to the rules and strategies of chess, while building skills through fun yet comprehensive tutorials. Beginners as well as seasoned chess players can enjoy the many features and stimulating competition that have made Chessmaster the world’s most popular chess program. Featuring challenging gameplay wih unrivalled personal instruction and chess resource material to elevate your game, Chessmaster 9000 is the teacher, mentor and ultimate opponent that provides countless hours of interactive competition and fun.
Version 1.0.2b2 is a Beta, this means that it is not complete and has not met Feral's criteria for an official patch.
There are several, minor outstanding issues with this version that should not affect enjoyment of the game.
An official release will be made available as soon as possible.
This beta fixed the following...
Chessmaster 9000 1.0.2b2
- Resolved incompatibilities with Mac OS X Tiger, allowing personalities to be loaded.
- Fixed the calculation of time spent on game analysis.
- Resolved issues with invalid FSAA settings.
Buy Chessmaster 9000
KavaSoft To Announce iConquer With Intel Support
12:36 PM | Evan Holt | 2 comments
KavaSoft, makers of iConquer, a Risk type board game are set to announce version 2.3.4 today that is Intel compatible.
iConquer is a Mac exclusive game that uses wonderful graphics and an appealing interface. You can play iConquer over the same screen, a network or even iChat. There is also a robust plug in system that allows you to create and download new maps to play. iConquer costs $14.99 U.S.
Big Fish Games Acquires "Fairies" Developer
6:52 AM | Anthony Wang | Comment on this story
MacWorld reports Big Fish Games has acquired FunPause, based in France. FunPause is a developer of casual Mac games including Faires and Atlantis. The French developer will continue to develop games for the Mac under Big Fish Games.
Big Fish Games plans to continue to operate FunPause as a branch office in Montpellier, France. All of FunPause’s existing employees will join Big Fish Games, and FunPause’s former CEO, Emmanuel Marty, has been appointed Director for Big Fish Games Studio Europe.Please follow the links below to learn more information.
MacWorld: Big Fish Games swallows casual Mac game maker
“The addition of FunPause also allows Big Fish Games to expand into the area of casual games for Mac users,” read a statement offered by the company.
Big Fish Games
MacWorld Reviews The Sims 2: University
6:52 AM | Anthony Wang | Comment on this story
MacWorld posted a review of The Sims 2: University, the first expansion pack for The Sims 2 to make it to the Mac. In this expansion pack, your sims are young adults going off to college, and with that leap comes new items, a new influence system, and new environments for your sims to experience. Although college life is toned down a bit for the younger gamers, The Sims 2: University still managed to grab 3 of a possible 5 mice.
Core changes to gameplay, the new influence system, fresh music, and other enhancements are enough to recommend The Sims 2 University. Just don’t expect a realistic version of college life.To read the review and to learn more information, please follow the links below.
The Sims 2: University
MacWorld: The Sims 2 University Review
Buy The Sims 2: University
Second Life Reaches 100,000 Members
6:52 AM | Cord Kruse | Comment on this story
Linden Lab, creator of the MMORPG Second Life, has announced that the online world's population has exceeded 100,000 residents. Second Life's community spans 95 countries on 7 continents and is comprised of many talented individuals who create and sell content for the game, as well as those who simply enjoy the surroundings. Over $3.4 million is spent monthly on game related transactions, and the game's world continues to grow at a rate of more than 20% per month.
"Second Life is what we all dreamed the web could become when we first saw it in 1994," said Philip Rosedale, CEO and founder of Second Life. "As the world has grown we've seen it blossom with more experimentation and ambitious development. Projects like the Katrina Benefits, the American Cancer Society's Relay for Life and in-world book talks by prominent authors demonstrate there are many ways to experience Second Life. I've seen everything from a weekly dinner club hosted by a singing Frog to fashion designers who are making their living in Second Life. In fact, Tringo, a game that was created in Second Life by Resident Kermitt Quirk, just transitioned from Second Life to GameBoy Advance. It's exciting to witness the evolution of Second Life and to find it is as full of interesting characters and amazing stories as the real world is."For more information about the game follow the link below to Linden Lab's website.
"As the population in Second Life has grown, so has the economy," said David Fleck, VP of Marketing for Linden Lab. "The market for goods and services has accelerated dramatically over the last few months and with more consumers than ever, it's truly a creator's market with over US$3.4 million trading in goods and services between our residents every month. Over 515 people had in-world revenues in excess of US$1,000 in Second Life last month alone. Our goal is to create in Second Life the tools and platform needed to ensure that developers can create compelling content easily and efficiently."
Ghost Master Reviewed
6:52 AM | Cord Kruse | 1 comment
Macsimum has travelled to the world beyond to bring us a short review of Ghost Master, a game which puts players in the roles of a variety of ghouls, ghosts, and goblins. It is the job of these undead to frighten the inhabitants of various haunted houses. Despite troubles with camera controls and a high difficulty level Macsimum still enjoyed Ghost Master enough to give it 7 out of 10.
From the review:
The graphics in Ghost Master are colorful if not cutting edge and the music is sprightly and fun. The game also has a sense of humor with wraiths sporting names such as Deadfellas, Calamityville Horror, Weird Séance, and Poultrygeist.For the full review follow the link below.
Macsimum: Ghost Master Review
Ghost Master is haunted by some flaws, however. Some of the puzzles are dumb and practicaly impossible to figure out without resorting to online walkthroughs something that goes against the otherwise user-friendly nature of the game. The camera control is wonky and there are no in-game saves, something I find especially irritating.
Buy Ghost Master
IMG Podcast Episode 11 Released
6:52 AM | Blake Buck | Comment on this story
Today IMG released the eleventh episode of the Inside Mac Games Podcast, the official podcast of Mac gaming. Each week the IMG Podcast will be covering all the news in Mac gaming in one tight package. This week's show features Blake Buck, a writer for IMG, Justin Ficarrotta, author of Kill Monty, and Tuncer Deniz, founder of the Inside Mac Games Network.
On the show this week's show:
- Call of Duty 2 Unofficially Announced
- Ragdoll Masters 3.0 Released
- World of Warcraft 1.9 Patch Released
- New Content Announced for Dofus
- Aspyr Ships Civilization III: Complete
- IMG Looking for New Writers and Reporters
- Listener Emails
- Stump Buck
- IMG Podcast Contest
To download visit the IMG Podcast Homepage for instructions and shownotes by clicking the link below.
IMG Podcast Homepage
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