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Thursday, January 5, 2006



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Aspyr Ships Civilization III: Complete
9:35 AM | Tuncer Deniz | Comment on this story

Aspyr today announced it has begun shipping Sid Meier's Civilization III: Complete to retail and online stores and should be in stores sometime next week. Civilization III: Complete includes the original game, Civilization III, plus both expansion packs, Conquests and Play the World. This bundle introduces Civilization III multiplayer capabilities to the Macintosh
platform for the first time.

Gaming fans can now enjoy Civilization III, the highly addictive journey of discovery, combined with the updated and enhanced multiplayer expansion pack Civilization III: Play the World, as well as all of the great new Civs, Scenarios, and Features from Civilization III: Conquests! Civilization III:
Complete provides more ways to win, more ways to explore, more strategies to employ, and more exciting modes of play all in one box! Civilization III: Complete gives Civ fans the opportunity to enjoy unmatched strategic gameplay alone or against players from around the world.
Civilization III: Complete is currently available for pre-order through Macgamestore.com for $49.95.

Be sure to check out IMG's preview of the game by following the link below.

Aspyr Media
Civilization III: Complete
Buy Civilization III: Complete


Macgamestore: 3 More Toybox Games Available
1:14 PM | IMG News

Macgamestore has three additional Toybox Games available through its store today including Ancient Tri-Jong, Ancient Tripeaks, and Maui Wowee. All three are available as digital downloads for $19.99. A free demo version is also available.

Yesterday MGS began selling three Toybox games online including Ancient Hearts & Spades, Ancient Spiders Solitaire, and Ancient SuDoKu.

For more, head over to Macgamestore to check out these and the over 200 Mac games available for purchase.

Macgamestore



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IMG Reviews Avernum 4
12:02 PM | Tuncer Deniz | Comment on this story

IMG has posted a review of Avernum 4, the latest game from shareware developer Spiderweb Software. Here's a clip from the review:

Avernum 4 comes out of a long tradition of turn-based games in the classic role playing tradition, and as such anyone who has played a role playing game should be able to get grasp on Avernum 4 pretty quickly. You control a party of four characters, and as you journey around killing things and completing quests your characters will gain experience. Every thousand experience, the character advances a level and you are given five skill points to spend. The available skills range from four base skills (strength, dexterity, intelligence, and endurance) to combat skills (melee weapons, bows, quick attack, etc.) to magic (mage ability, priest ability, arcane lore) to the more mundane (tool use, nature lore, first aid, etc.). Additionally, as you develop your characters you gain access to specialized skills such as magery and sharpshooter, which help to improve them in their areas of expertise.
To check out the entire review, follow the link below.

IMG Review: Avernum 4
Spiderweb Software
Avernum 4


Apple Posts Latest Hot Deals
11:20 AM | Tuncer Deniz | Comment on this story

J&R has great prices on top quality Mac products, including Vivendi's World of Warcraft, Aspyr's Call of Duty Deluxe, Brother MFC-210C Color Flatbed Multifunction Machine, Canon Elura 80 Digital Camcorder, Hercules Portable DJ Console Controller, Hewlett Packard 7410 OfficeJet All-in-One Printer, Migilia Tech Director's Cut Take 2, and much more.

Sweetwater has fantastic deals on a wide range of audio products for your Mac, including Numark iDJ, Waves Guitar Tool Rack, Edirol R-1, Garritan Jazz & Big Band Sample Collection, Frontier Design Tranzport USB Wireless DAW Controller, M-Audio Podcast Factory, Brian Moore iGuitar, and much more.

Publishing Perfection has great deals on a variety of design and print products for your Mac, including Allume Aquazone Seven Seas Deluxe, Strata 3d-CX, e-Frontier Shade 7 LE, Adobe Photoshop Elements, Avenza Systems MajorCities USA, FontLab TypeTool 2.0, Comnet FastDraw, Logic Arts The Pagemaker Ideabook, and much more.




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The Sims 2: Open for Business Details Emerge
8:28 AM | Anthony Wang | Comment on this story

Yahoo is reporting Electronic Arts has officially announced that The Sims 2: Open for Business will be the third expansion pack for the massively succesfull Sims 2 franchise. In the press release, EA unveiled more details of their upcoming business oriented expansion game.

In The Sims 2 Open for Business, your Sims will learn what it takes to build a clientele and keep loyal customers happy while improving employee morale and managing a lucrative business. Players can even help their Sims to create and craft new items to sell and meet customer demands. As each customer is different, you'll be able to apply sales techniques to woo even the most discriminating shopper. Dress your employees in wacky outfits to entertain cranky customers or drop the price for an unsure browser. From training, promoting, hiring and firing, you're ultimately the boss who calls all the shots!
This latest Sims 2 expansion pack has not been announced for the Mac officially, but with one expansion pack for Sims 2 already on the way, it is likely the rest will follow. Please follow the links below to learn more information.


Yahoo: EA Announces The Sims 2 Open for Business
Maxis
Aspyr Media
The Sims 2
Buy The Sims 2


The Origins of World of WarCraft Q&A
8:28 AM | Anthony Wang | Comment on this story

Computer and Video Games posted a feature Q&A with Blizzard's producer Shane Dabiri and game designer Jeffrey Kaplan of the beginnings of World of WarCraft. In this interview, they discuss how the idea of a Blizzard themed mmorpg emerged, why they chose WarCraft over StarCraft or Diablo, and the creation of their phenomonally successfull World of WarCraft from lore to the customers.

2) WHY NOT STARCRAFT OR DIABLO?
Dabiri: At the time, we were all very much into fantasy-type MMOs and we'd only just finished doing StarCraft: Brood War - so we had this real excitement about the Warcraft universe because we hadn't touched it in a while. There's so much history behind it, there've been books about it, we've even done paper-and-pencil role-playing games - it's a universe that really has a dear place in our hearts and that's why it was the route that we decided to take."
Please follow the links below to read the interview and to learn more information.


Computer and Video Games: WoW Beginnings Q&A
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft



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WoW: The Ahn'Qiraj War Effort
8:28 AM | Cord Kruse | 1 comment

On the offical World of Warcraft website Blizzard Entertainment is featuring new lore about the Ahn'Qiraj war effort. The lore covers, in story form, some of the new game activity surrounding content provided by the 1.9 patch.

For hours, as they prepared and cooked the fish, they spoke about the latest developments. The silithid threat was growing greater with each passing day. Strong adventurers sought the answer to the riddle surrounding the Scarab Gate. The young and the crippled, however, were not idle in the war effort. Supplies were needed on the front lines in Kalimdor: food, metals, herbs, all manner of materials. Orders came in every day, calling for more to be sent across the ocean. Saegan wasn't young, not by any stretch of the imagination; his leg had been badly broken in a skirmish with Tauren some years ago, and he could no longer keep up with the younger, stronger fighters. With reluctance, he'd retired his sword and began fishing in order to supply the fighters with food every night. It wasn't precisely a glorious job, but a necessary one.
The page also features a link to an official wallpaper for patch 1.9. To check out the story and wallpaper follow the links below.

WoW: Ahn'Qiraj War Effort
Patch 1.9 Wallpaper
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft



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A Corn Field Prison In A Second Life
8:28 AM | Cord Kruse | 9 comments

Linden Lab has added an unusual form of punishment to their popular world building MMORPG Second Life, according to a report from Clickable Culture. Players who break the game's rules apparently face the prospect of having their avatars sent to a prison populated by a few rows of corn, a pair of television sets, and an old tractor. It is an alternative to the standard disciplinary method of banning access to the game completely.

"Sometimes when someone is suspended for a short time they are sent to the cornfield," Linden Lab's Senior VP of Community and Support wrote on the official Second Life discussion forums yesterday, adding that building the cornfield didn't require any significant development work and reassuring the community that "Once someone is permanently banned they are no longer welcome in Second Life, anywhere, including the cornfield."

As promised, Nimrod Yaffle was teleported into the middle of prison simulator, finding a tractor in front of him and the errie rows of corn. "I was laughing the whole entire time I was there," he told me. "But in a way, I was also worried that the children of the corn were going to get me...it would be great if the Linden's made scripted children there." Yaffle was disappointed at the "insanely slow" pace of the tractor, and bored by the only channel available on the televisions--a presentation of the 1940 film "Boy in Court," about a troubled teenager on probation trying to avoid a life of crime.
To read the entire article and view a few screenshots of the virtual prison click the link below.

Clickable Culture: Corn Field Prison
Linden Lab
Second Life


How To Be A Successful Indie Game Developer
8:28 AM | Cord Kruse | Comment on this story

In an article on RPGVault Spiderweb Software's Jeff Vogel, the man behind such gaming gems as the Geneforge and Avernum series, is offering his advice on how to be a successful independent game developer. As one of a team of three Vogel has managed to survive and prosper for over ten years in an industry dominated by much larger software houses.

Best to suck it up and accept this now. Nobody died and made you the King Of All Game Designers. You're a lone person, with minimal resources, limited time, and probably not so much experience. Shoot for something that is fun and basically functional. That is already a huge job. Accept that, if you want to succeed, you will have to release something short of what you wanted. Steve Jobs said the wisest thing ever said, "Real artists ship."
To read the rest of Vogel's insights follow the link below.

RPG Vault: Jeff Vogel Article
Spiderweb Software



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Civilization IV Reviewed
8:28 AM | Cord Kruse | Comment on this story

GamersInfo has released a new review of Firaxis' latest turn based strategy title Civlization IV. Building on past Civilization games, Civ IV introduces religion and new 3D graphics to the familiar game of world domination. Impressed by the quality of the title GamersInfo calls Civ IV "the best game of 2005, and the best Civ game yet created."

From the review:

With the addition of religion, culture and trade play a much larger role than in previous versions. Your civilization can adopt a state religion, giving bonuses to cities that fall in line and increasing (or decreasing) your affinity to your rival civs. Religion is tied to scientific advancements, so different religions are available at different times. (Though, your choice of religion doesn't affect what science you can research - something the team might think about in the next version.) In earlier Civilizations, you would steer your empire through the various types of governmental power you want to wield, with each type affecting how your citizens felt about you and their role. For example, a monarchy might make it easier to keep your citizens under control, but at the expense of creative freedom and faster scientific achievement. Civ IV beats this by adding several new dimensions to your culture via the "Civics" screen, such as your civ's views on slavery, free speech, economy and more. Again, besides just changing how your civilization works but how other civs interact with you - just like the real world.
The full review and a handful of screenshots can be found at the link below.

Gamersinfo: Civ IV Review
Civilization IV
Buy Civilization IV


Fool's Errand Sequel Delayed Until April 2006
8:28 AM | Matt Diamond | Comment on this story

In his latest newsletter, Cliff Johnson, author of the award-winning puzzle games Fool's Errand and 3 in Three, has announced that the release of The Fool and His Money has been delayed yet again.

It is with a long sigh and a heavy heart that I must announce that The Fool and his Money is not yet ready for shipping. The bits and pieces and odds and ends of completing the game has pushed production, playtesting, and publishing into the New Year, significantly so.

My production managers, Chicken Little and The Boy Who Cried Wolf, assure me that the final, absolute, no-fooling-around, drop-dead, unequivocal, categorical release date is April 24th, 2006.

This is just the latest of several "final" or "definite" release dates announced by Cliff Johnson. But fans know Cliff as a brilliant puzzle designer and perfectionist, and they are giving him the benefit of the doubt if the pre-orders for Fool and His Money are any indication.

More information about Cliff's classic puzzle games can be found on his website. Fools Errand is available as a free download, and there is a tip for getting this venerable black and white game running under OS X 10.4.

Fool's Errand


Mac Games News for Wednesday, January 4, 2006

Toybox Games Available At Macgamestore.com1:02 PM
Carmack Interviewed12:58 PM
Civilization IV Interview8:34 AM
New Content On The Way For Dofus8:34 AM
Possible New WoW Alliance Race?8:34 AM
RoN: Rise of Legends Preview8:34 AM
WoW: A Closer Look At Patch 1.98:34 AM
 
View all of the Mac games news for Wednesday, January 4, 2006 on one page


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