January 17, 2020
Archives  News  

Thursday, October 6, 2005

Cyan World's Tim Larkin Interviewed
9:18 AM | Cord Kruse | Comment on this story

Gamecloud recently interviewed Tim Larkin, audio director for Cyan Worlds, about the recently released Myst V: End of Ages. Much of the interview deals with the nuts and bolts of crafting soundtracks for games like Myst, but it does touch briefly on Cyan World's recent difficulties.

Gamecloud - Cyan Worlds was shut down for a few weeks after the completion of the game but now they are back in business. Can you give us more details about what happened and also how it feels to be back to work at Cyan again?

Tim Larkin - We'll, we were pretty sure that it was over. There were a few long shots left, but it was decided that instead of leaving everyone hanging, we'd close and have the opportunity and time to look elsewhere for those who needed to. When the word came in that we were coming back, I think those that wanted to stay were pretty relieved. Spokane doesn't have much more in the way of game companies or anything similar. It's pretty much a one horse town. It's good to be able to stay here. I enjoy Spokane, and I'm happy to be back.
For the full interview follow the link below.

Gamecloud: Tim Larkin Interview
Myst V: End of Ages
Buy Myst V: End of Ages

EA Settles Overtime Lawsuit
9:18 AM | Jean-Luc Dinsdale | Comment on this story

In a press release issued Wednesday, game publishing moguls Electronic Arts announced they will pay $15.6 million (USD) to settle a class action lawsuit filed by graphic artists seeking overtime compensation.

The lawsuit, filed in July of last year by a San Francisco lawyer representing roughly 200 EA employees, alleged the Redwood City-based publishing company improperly classified the employees as being exempt from overtime compensation, and sought appropriate compensation and damages.

Under the settlement, the plaintiffs will be re-classified as being eligible for overtime pay, but will no longer receive stock options, which up until recently has been industry practice for many high tech firms. The multi-million payment will cover all claims by the class action members, attorney fees, incentive payments and administrative costs associated with the suite. Any portion of the settlement left unclaimed will be donated to a national, non-profit organization that awards scholarships to minority students. The settlement still needs to be approved by a San Mateo County judge before becoming effective.

Despite this settlement, most of the firm's 6,500 employees will remain exempt from overtime, according to a company spokeswoman. A similar lawsuit, this time on behalf of a group of EA's engineers, is sill pending.

Electronic Arts

Click to enlarge
Peter Jackson to Produce Halo Movie
9:18 AM | Blake Buck | 9 comments

Gamespot recently posted that the new Halo is being executive produced by Peter Jackson. Jackson, an Academy Award-winning director, is best known for the recent Lord of the Rings trilogy. From the Gamespot article:

Peter Jackson: "As a gaming fan, I'm excited to bring Halo's premise, action, and settings to the screen with all the specificity and reality today's technology can provide," said Jackson in a statement. "Fran and I are intrigued by the unique challenges this project offers, and we're delighted to be working again with our friends at Universal, and with our new ones at Fox and Microsoft. I'm a huge fan of the game and look forward to helping it come alive on the cinema screen."
The Halo movie is scheduled to hit theatres in the summer of 2007. While no director or stars have been announced, tagging a name like Peter Jackson to the project is sure to bring in some big names.

IMG will have more on the Halo movie as it develops. To view the entire article, click the link below.

Bungie Studios
Westlake Interactive
Halo: Combat Evolved
Gamespot Article - Peter Jackson & Halo Movie

Quake IV PC Goes Gold
9:18 AM | Blake Buck | 5 comments

Macologist recently posted that Quake IV for the PC has gone gold. Developed by Raven Software in cooperation with id Software, Quake IV is an intense futuristic first-person-shooter running on the Doom 3 engine developed by id. From the Macologist article:

id Software's CEO Todd Hollenshead is somewhat excited about Quake IV's imminent release: "On October 18, Quake is dialling it up to 4.0 on the Richter Scale with this new chapter in Earth's war against the Strogg. Fusing an epic war-story driven single player campaign, and fast-paced Quake III Arena inspired multiplayer, Quake 4 delivers a gaming experience fans will be raving about for years."
For those out of the loop, when a game goes gold, that means the final copy of the game has been finished and shipped off to the factory for duplication.

Quake IV for the PC is currently slated for an October 18 release. While no Mac version has been announced, it's a fairly safe bet to assume Aspy Media will be making an announcement soon, has they have a long history with id and Raven.

Macologist Website
Buy Quake 4

Click to enlarge
Doom Movie Website Relaunched
9:18 AM | Anthony Wang | Comment on this story

The official Doom movie website has been relaunched with enhanced content. The website includes more information, trailers, wallpapers, photos and much more. In addition, there is an interesting coming soon link that may hint of Doom movie related mods or games.

Please follow the links below to visit the website and to learn for more information.

Doom Movie Website
id Software
Aspyr Media
Buy DOOM 3

Click to enlarge
id Software: Wolfenstein Sequel Coming
9:18 AM | Jean-Luc Dinsdale | 21 comments

Further to today's news that the PC version of id Software's Quake IV has gone gold and is expected in store in a matter of weeks, the legendary game developers confirmed today at a Microsoft event in Amsterdam that a sequel to the highly-popular Return To Castle Wolfenstein is also in the works.

The latest chapter of the Wolfenstein franchise, built atop a new graphics engine aimed specifically at next generation hardware, will send players deep behind enemy lines in war-torn Germany in an attempt to turn the tide of war.

The game, currently being developed by Raven Software and executive produced by id, is being developed first for the Xbox 360 and PC markets. While a Mac version of the game wasn't specifically mentioned in the press release, id Software's previous commitment to the Mac platform would indicate that the chances of the game being ported are good.

Aspyr Media
Return to Castle Wolfenstein
Buy Return to Castle Wolfenstein

Finding Nemo Swims Onto Macs
9:18 AM | Cord Kruse | Comment on this story

On Wednesday Buena Vista Games announced the release of Finding Nemo: Learning With Nemo. Based on the popular movie characters, and targetted at children between the ages of 2 and 5, the game focuses on activities designed to improve letter, number, and color recognition.

In Finding Nemo: Learning With Nemo it is Nemo's first day of school, and players must help him and Dory collect pictures of sea creatures on an exciting scavenger hunt. Players will encounter games like Pearl's Garden Eel Bingo, Knock 'Em Down Nemo, Turtle Hopping at the EAC, and finally All Aboard! for a ride back with Mr. Ray to the coral reef.
The game will require Mac OS X v10.1 or later, a G3 300MHz or faster, 128MB RAM, 150MB hard disk space, and an 8x CD-ROM drive.

Check out the Buena Vista Games website at the link below.

Buena Vista Games Inc.

Ultranium 5 Coming Soon
9:18 AM | Cord Kruse | Comment on this story

Jadeware has announced work on the latest version of their Ultranium arcade title. Ultranium 5 is a combination of the ball and paddle brick bashing style and an arcade shooter. Fully redesigned, the latest version promises new types of gameplay.

Ultranium 5 is a crazy mix between a breakout game and a space old school arcade shot'em up that features full 32-bit color, stereo sound, and even a multiplayer mode. The game has been fully redesigned since the original version, and it now features spectacular gameplay never before seen in any other arkanoid type clone.
The Jadeware website can be found at the link below.


Care Bears Return To Catch A Star
9:18 AM | Cord Kruse | 6 comments

Valusoft announced the release of Care Bears: Catch A Star on Wednesday. The new game includes several of the characters made popular by the American Greetings toy franchise and is rated E for everyone. The game is made up of eight action mini games each spanning 5 levels.

Here are a few of the included mini games as described on the website:

Friend Bear's Flower Power - Friend Bear is collecting flowers and she needs you to help! As flowers appear, turn Friend Bear to toss flowers to match 3 or more of the same color for her friendship bouquet.

Wish Bear's Star Buddy Rainbow Notes - It's time for the Star Buddy rainbow concert. Watch the stars pop up and play their notes. Now test your memory to remember which star buddies popped up and in which order they played their notes. Remember them all to hear the whole song play with Wish Bear conducting!

Love-a-lot Bear's Wish Sender - Love-a-lot Bear is busy sending warm wishes to children everywhere. Click on the shapes to keep the wish meter filled, then drop them into the wish envelopes. It's a clicking extravaganza!

The game's requirements are minimal, running on both OS 9 and OS X. Other requirements include a 300 MHz Power PC processor, 32 MB of RAM, 250 MB of hard disk space and an 8X speed CD-ROM drive.

For more information about the game check out the game's website at the link below.

Care Bears: Catch A Star

Mac Games News for Wednesday, October 5, 2005

Salvo! to Add Multiplayer Capability - Testers Needed10:14 AM
IMG Reviews The Incredibles: When Danger Calls8:27 AM
Gaming Improves Pain Tolerance8:26 AM
iGame Radio Now Available as a Podcast8:26 AM
Survey Says In-Game Advertising Highly Effective8:26 AM
Transcend Now Available8:26 AM
Walk Of Game - Voting Has Begun8:26 AM
Warcraft III Updated8:26 AM
View all of the Mac games news for Wednesday, October 5, 2005 on one page

Recent Mac Games News

Tuesday, October 4, 2005
Monday, October 3, 2005
Friday, September 30, 2005
Thursday, September 29, 2005
Wednesday, September 28, 2005

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News