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Wednesday, August 17, 2005



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Hands-on With Myst V
8:55 AM | Cord Kruse | 1 comment

In a recent preview Gamespot gave a sneak peak at the upcoming Myst V: End of Ages. The final chapter in the Myst series, the game will mark the first time the main series has stepped away from its 2D roots and entered a fully 3D world. Cyan Worlds, the original creators of Myst, will be back to oversee the conclusion of the saga.

Here's a bit of the preview:

Immersive has always been a good word to use to describe Myst, and Myst V raises the bar to a new level. It's not just the ability to roam around the 3D environments at will, but there are plenty of nice little touches, like the way everything shakes when a frequent quake hits, or the tiny critters that flit about. Visually, we've gotten to the point where the static 2D worlds of the first game can now be rendered in full 3D without loss of image quality. You'll definitely want to pay attention to the sound, as well. Sound played a huge role in Myst IV, and the sound in Myst V helps make the game come alive, from the ambient background noise to the atmospheric sound effects.
Myst V is scheduled to ship sometime this fall. The limited collector's edition can be preordered from Macgamestore.com. To read the full preview and look at new screenshots check the links below.

Gamespot: Myst V Preview
Gamespot: Myst V Screenshots
Cyan
Myst V: End of Ages
Buy Myst V: End of Ages


IMG Reviews Logitech's Cordless Rumblepad 2
12:33 PM | Tuncer Deniz | Comment on this story

IMG has posted a review of Logitech Cordless Rumblepad 2. Here's a clip from the review:

Overall, my impression of the pad's feel is good. Except for the niggling issues with the directional pad, everything seems to be as good if not better than my corded Logitech gamepad, and likely the original Rumblepad 2 as well. The whole unit seems heftier than before in part due to the wireless and vibration functions incorporated into the unit. This is a good thing, making the pad feel higher quality and less likely to break.
To check out the entire review, please follow the link below.

IMG Review: Cordless Rumblepad 2
Logitech
Cordless Rumblepad 2
Macgamestore: Buy Cordless Rumblepad 2


IMG Releases Dashboard Widget 1.0
12:01 PM | Tuncer Deniz | 3 comments

If you have Mac OS X 10.4 Tiger, then you can check the latest IMG news headlines with our new Dashboard widget. Simply download the file, extract the .zip file by double clicking on it, then double click on the widget to install it. It's that easy.

To download the widget, head over to Macgamefiles.com.

Inside Mac Games Widget 1.0


Quake IV Preview, Q&A Posted
8:55 AM | Franklin Pride | Comment on this story

Worthplaying.com has released two articles on Quake IV. The first article covers the plot, the advantages of being a Strogg, and the various additions to the gameplay, and the second talks to id's Tim Willits.

All the best elements of Quake 3 and Team Arena are back by popular demand (emphasis on demand – The Quake MP community would be up in arms if all the old favorites weren’t back). Rocket jumping will be the rule of the day. The Nail Gun will make its triumphant return. The physics in multiplayer will actually make a break from the realism found in singleplayer. Quake 3-style physics and gameplay will be back…and then some. For those who have never played Q3, get ready for fast, intense action with heavy use of jump pads.
Quake IV has not yet been announced for Macintosh, but with Aspyr's recent release of Doom 3 and the release of the past Quake games for the Mac, a Macintosh release of Quake IV is likely.

To view the complete articles, head through the links below.

Quake IV Article
Quake IV Homepage
Quake IV Q&A with Tim Willits
Buy Quake 4



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World of Warcraft Vault Interviews Composer Jason Hayes
8:55 AM | Cord Kruse | Comment on this story

The World of Warcraft Vault recently interviewed Jason Hayes, lead composer for World of Warcraft and a veteran of music creation for Blizzard's Starcraft, Diablo, and Warcraft series. His work on writing scores for the Blizzard Film Department's short animated movies has resulted in winning the Game Audio Network Guild's award for best cinematic cut scene audio two years in a row.

In the interview he speaks at length about his involvement with World of Warcraft.

As lead composer for World of Warcraft, I was responsible for writing the majority of the music as well as coming up with implementation strategies and providing creative direction. It was a challenge, because with an MMORPG it's important to take into consideration the open-ended nature of the experience and the length of time a player will hang out in this living, breathing world.

Because people could be playing this game for (hopefully) years, it was obvious that we'd have to approach the music very carefully. We decided on a direction that we hoped would have an emotional and immersive feeling, but without being bombastic and irritating. The idea I kept thinking of while working on it, was the goal of achieving a musical effect that would be similar to lighting or fog- something that would be both subtle but very evocative.

In addition to this strategy for the zone music, we also found special areas where we could trigger more thematic musical pieces to let the player know they've found a key location. An example of this would be the major cities, as well as many other notable areas that have special significance in the Warcraft lore.

To read the rest of the interview, which touches on a variety of topics including Hayes' upcoming album of original music compositions, click the link below. Be sure to check out his website as well.

WoW Vault: Interview
Jason Hayes Website
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


The Codebook Returns For Mac OS X
8:55 AM | Cord Kruse | 3 comments

It has been two years since it was last updated, but the Codebook has returned with an OS X friendly version. Started in 1995, the Codebook provides cheats, codes, and Mac-only walthroughs of Macintosh games.

Here's a list of features:

- Mac OS X Compatible
- 500+ Mac Only Games
- Unique Cheat Codes And Walkthroughs
- Print / Export All Material
- URLs, Hacks, Hints And More...
For more information about the Codebook follow the link below.

The Codebook


More World of Warcraft Character Transfers
8:55 AM | Cord Kruse | Comment on this story

In their continuing effort to balance the number of players in the various World of Warcraft realms, Blizzard has announced a final round of realm to realm character transfers.

Here's a list of eligible transfers:

Blackrock -> Bloodscalp
Icecrown -> Azjol-Nerub
Deathwing -> Stormscale
Ner'zhul -> Crushridge
Proudmoore -> Dragonblight
Silvermoon -> Draenor
Archimonde -> Firetree

Kil'Jaeden -> Boulderfist
Tichondrius -> Dunemaul
Doomhammer -> Perenolde

Realm transfers are open between 3 AM PDT and 3 PM PDT. The transfer option will be available for approximately one week. If you are interested, follow the link to the Character Transfer Page below.

WoW Character Transfer Page
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


El Ballo - Further Delays
8:55 AM | Blake Buck | Comment on this story

After many months of waiting, it appears El Ballo, the latest game from Ambrosia Software, has been further delayed. El Ballo is a mature-themed 2D platformer that spoofs old school platform games. In a recent post on the El Ballo progress log, Rustedivan, the project's lead designer, mentions several problems and delays that have cropped up in the final stages of development. From the El Ballo progress log:

Right. I guess by now you're not surprised to hear that El Ballo is delayed.

The last month has been a bit on and off. We threw another build at the testers, and Ambrosia said that it wasn't good enough. What? Some crashes, non-working levels, and no fullscreen mode in Mac OS 9? How's that not good enough?

El Ballo is currently labeled as closed beta status. No release date has been announced, but should be nearing release soon. IMG will have more news on El Ballo as it develops.

ProRattaFactor
Ambrosia Software
El Ballo
Ambrosia Website - El Ballo Progress Log



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GooBall Updated To 1.0.1
8:55 AM | Cord Kruse | Comment on this story

Ambrosia Software announced yesterday the release of GooBall version 1.0.1. The minor bug fix update of the popular 3D action game is free to registered users of GooBall.

Here's the list of updates and enhancements:

-- Configurable keyboard controls

-- Improved 3D performance

-- Better compatibility with lower-end video cards

-- Minor bug fixes and enhancements.

GooBall allows players to roll, jump and slime their way through dozens of fanciful worlds as they help the spherical alien Goober avoid obstacles. To learn more about the game follow the link below. The latest version of GooBall can be downloaded from Macgamefiles.com

Unity Technologies
Ambrosia Software
GooBall
GooBall 1.0.1


Mac Games News for Tuesday, August 16, 2005

Macgamestore: Last Days For Free Jedi Academy Game!11:15 AM
Game-Arena Entertainment Opens For Business8:38 AM
Gamespot Explores Age Of Empires III, Reveals Screenshots8:37 AM
World Of Warcraft Expansion To Be Announced At BlizzCon?8:37 AM
Travel Discounts For BlizzCon Attendees8:36 AM
Chronic Logic Website Media Update8:35 AM
Myst V Previewing at Penny Arcade Expo8:35 AM
IGN Posts Quake IV Article8:34 AM
Next Generation Interviews Glenda Adams8:33 AM
Aspyr Ships Tiger Woods PGA TOUR 20058:32 AM
The Incredibles: Rise Of The Underminer Coming This Fall8:32 AM
 
View all of the Mac games news for Tuesday, August 16, 2005 on one page


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