November 18, 2017
Archives  News  


Friday, July 15, 2005



Click to enlarge
Halo Demo Finally Released!
11:56 AM | Tuncer Deniz | Comment on this story

The long awaited Halo: Combat Evolved demo has finally been released by MacSoft. Weighing in at 122 MB, the Halo demo is being hosted on our sister site, Macgamefiles.com. The demo includes a single-player campaign level as well as the Blood Gulch multiplayer map.

In the demo version, you can experience both single and multiplayer gameplay, including limited vehicle combat. In the single player campaign level The Silent Cartographer, you assume the role of super-soldier Master Chief as you take on the fierce alien faction known as the Covenant. In the multiplayer map Blood Gulch, up to 16 human opponents can light each other up with devastating weaponry and combat vehicles, including the new Rocket Warthog and the Banshee, either online or via LAN connection. In the demo version, Multiplayer is Mac->Mac only and you cannot save your progress.

The staff at IMG would like to thank MacSoft's Peter Tamte, Al Schilling, and Phil Sulak for listening to our constant pestering about getting the demo out :)

To download the demo, head over to Macgamefiles.com.

MacSoft
Bungie Studios
Westlake Interactive
Halo: Combat Evolved
MGF: Halo Demo


Macgamestore: Win A Free 60GB Color iPod!
6:24 PM | IMG News | Comment on this story

Macgamestore.com and Aspyr Media are teaming up for a chance to win a brand new, free 60GB Color Photo iPod and a free Aspyr T-Shirt. Simply purchase any Aspyr game during the month of July, and you'll be entered into the drawing. On August 1st, the winner will be randomly picked and announced on Inside Mac Games and Macgamestore.com.

You can increase your chances of winning by ordering more Aspyr titles. Each order which includes an aspyr game will be counted as one entry.

No purchase necessary. Void where prohibited. Visit the Macgamestore.com web site for more details.

Macgamestore.com
Aspyr Media
Apple
iPod


Strike Force Interview
1:30 PM | Anthony Wang | Comment on this story

Gamecloud has posted an interview with Michael Hamlett of Vision Studios. The interview talks about the Strike Force 2004 Mod, Vision Studios, and future plans for a commercial version of Strike Force.

Gamecloud - Are there any plans to release any more versions of the UT 2004 mod?

Michael Hamlett - YES! We want the community to understand no matter what happens in the future with official commercial games, etc that we will always support anything we put out as long as it's played and popular. The next release of the mod in the coming months will actually have some great new game types.

To read the full interview or to learn more about the Strike Force Mod, follow the links below.

Gamecloud - Strike Force Interview
Strike Force 2004
Vision Studios



Click to enlarge
Red Orchestra, Summer Offensive Map Pack Coming Soon
12:53 PM | Tony Jones | Comment on this story

Red Orchestra, a WW2 conversion for Unreal Tournament 2004, will be releasing its Summer Offensive Map Pack soon. The map pack will include seven new maps from the Summer Offensive Mapping Contest and will promise a new perspective of vehicular combat in Red Orchestra.

A few other features will be implemented as well:

• Tank combat from point blank to extreme range (Binoculars will now become a vital tool)
• A Fully functional German parachute Assault
• Captured Russian Panthers
• Entirely new Combined Arms experiences
• Terrain and obstacles allowing for realistic battlefield tactics and maneuvering
• A wide variety of terrain and weather conditions, ranging from wide open spaces, to narrow streets blanketed in clinging fog, and from bright sunshine to night combat.
• A huge new proof-of-concept map, redefining what the word "big" means
• Immersion like never before

The most important additions are the 7 new maps:

Arad - Mid-Summer, 1944
Soviet Armor skirmishes with German and Hungarian Forces in preparation for assaults upon Debrecen and Oradea.

Iron Annie - June 27th, 1941
In the East, German forces encircle several Soviet divisions near Minsk with the assistance of German Fallschirmjager.

Karpezos Move – June 24th, 1941.
Just 2 days after German forces cross into Russia. Russian resistance is weak at best and the German Blitzkrieg is moving quickly across the Ukraine.

Korsun Airfield - February 17th, 1944
As more than 50,000 Germans attempt a desperate breakout on foot from the small town of Korsun deep in the Cherkassy-Korsun Pocket, a few brave German soldiers stay behind to delay the Russian advance at Korsun's Airfield.

Ogledow - August 11th, 1944
German 16th. Pz.Div. and 501st Heavy Tank Battalion have launched an attack onto the Russian Lines around the Village of Ogledow

Perekop
An accurate scale version of the first German assault onto the Crimean peninsula built from maps and satellite images of the area.

Rueckzug - January, 1945
German tank crews are racing back to the Oder river to regroup. Preventing their escape, however, are large numbers of well armed Soviet armored divisions along with hosts of anti-tank teams.

Look for the map pack to be released sometime in the near future. For now check out the official Red Orchestra website for more details on the upcoming maps.

Red Orchestra


IMG Forum: Hot Topics of the Week
12:09 PM | Jesse Brauning | Comment on this story

And here we are watching the forums again. What's big? What's exciting? What's the newest buzz? And of course, what's insanely slap-your-knees funny? Well its time to find out. Here are a bunch of handy links to good starting places in your search for answers to the previous questions. They are, of course, the IMG Forum's Hot Topics of the Week!

It's awful quiet...

If you were to get physically sucked into a game

It's time to Blame Tiger

New graphics drivers in 10.4.2

Next RPG for Mac?

I want to burn Murphy

Enjoy. And here's a link straight to the forums.

IMG Forum


Destineer's Tamte Talks CIA Work
11:00 AM | Tuncer Deniz | Comment on this story

Gamecloud has posted an interview with Destineer's Peter Tamte. The interview mainly covers Destineer's new relationship with Q-Tel, a private venture group funded by the Central Intelligence Agency.

Here's a clip from the interview:

Gamecloud - First, how did the In-Q-Tel deal come about?

Peter Tamte - A mixture of two things happened simultaneously — In-Q-Tel looked at how our work was being used by the Marine Corps and they saw the capabilities of our technology in some magazine articles. They then expressed to us their interest in working with us, and we became so interested in each other that they took an equity stake in the company. They are an amazingly capable organization, and we’re thrilled to be working with them.

Gamecloud - Is this In-Q-Tel's first entry into the game-simulation market and if so why do they wish to enter into that market?

Peter Tamte - As far as I know, this is the first time In-Q-Tel has invested in a games content company. Destineer is unique in that we use the technologies we create for our commercial games to build highly realistic environments that can be used by government organizations for training. For example, since live-fire exercises are extremely expensive and dangerous, the Marine Corps uses Destineer’s training simulations to augment classroom instruction and live-fire exercises.

To check out the entire interview, follow the link below.

Gamecloud Interview With Peter Tamte
Destineer Studios



Click to enlarge
KnightShift Tiger, Performance Patch Released
10:52 AM | Tuncer Deniz | Comment on this story

Virtual Programming has released a new patch for KnightShift, the company's game that contains a unique combination of RTS and RPG elements.

Here's a list of fixes:

• Fixes Tiger crash with preference changes
• Memory leak in levels with water fixed
• Performance tweak for low end graphical cards e.g. Radeon 7000, 7500, 8500
• Page flipping code was revisited for more optimal performance paths.
if you own KnightShift, be sure to download the patch from Macgamefiles.com.

Virtual Programming
Coderus
KnightShift
MGF: KnightShift Patch
Buy KnightShift


Custer Takes A Vacation
10:32 AM | Brad Custer | Comment on this story

Brad Custer our resident desktop guru sent us an email from an unknown tropical location to say Custer's Desktops will be on hiatus this week so he can take some much needed rest and relaxtion. It'll return next week so keep those request coming in.

Be sure to stop by Custer's Desktops to check out the dozens and dozens of already available desktops.

IMG: Custer's Desktops



Click to enlarge
Apple Posts Second Life Feature
10:32 AM | Tuncer Deniz | Comment on this story

Apple has posted a new feature on Second Life, the massive multiplayer online role-playing game (MMORPG) by Linden Lab. The game is a virtual community that thrives upon the imaginations and creativity of its community.  Fly like a super hero, build a castle, host a dance party, start a business, or try just about anything else you can think up.

To check out the full feature, please follow the link below.

Apple Feature: Second Life
Linden Lab
Second Life


Mac Games News for Thursday, July 14, 2005

Aspyr Releases DOOM 3 Patch11:01 AM
AssistiveWare Updates Abound11:01 AM
Darwinia Plans for Demo, Gestures11:01 AM
 
View all of the Mac games news for Thursday, July 14, 2005 on one page


Recent Mac Games News

Wednesday, July 13, 2005
Tuesday, July 12, 2005
Monday, July 11, 2005
Friday, July 8, 2005
Thursday, July 7, 2005


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News