Salvo! Demo Updated
9:16 AM | Franklin Pride | Comment on this story
The demo for Salvo!, a naval warfare game, has been updated to version 1.0.1. The update's changes were not specified by Shrapnel Games, although they have said that it was updated with the final code from the game. The 293 MB demo includes four tutorial scenarios, and the complete help documentation consisting of the quickstart and user guides, plus a full campaign, 'The Bourbon Navy'.
Salvo! for the Mac recently went gold and will be shipping to retailers in early July.
To download the updated demo, visit our sister site MacGameFiles.com through the handy links section.
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MGF: Salvo! Demo 1.0.1
IMG Reviews Geneforge 3
1:06 PM | Tuncer Deniz | Comment on this story
IMG has posted a review of Spiderweb's Geneforge 3, the latest RPG from the popular shareware developer. Here's a clip from the review:
In Geneforge III you start as a Shaper apprentice (all three classes are referred to collectively as Shapers) in an island school. The game starts immediately after your school has suffered a large-scale attack. As one of the few surviving residents, you make your way out of the wreckage to find out that there are rogue creations loose all over the island, and no authoritative Shapers in reach.To check out the entire review, please follow the link below.
IMG Review: Geneforge 3
Spiderweb's greatest strength in all of its games has always been the story, and so I will abstain from revealing any more and impinging on the excellent plot development within the game. Suffice it to say that your journey to find the perpetrator of your school's destruction is not going to be anywhere near as simple as a naïve and inexperienced apprentice might hope for.
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IMG Forum: Hot Topics of the Week
10:58 AM | Jesse Brauning | Comment on this story
Some things really get people talking. Environmental disasters, presidential elections, and alien invasions, for starters. Fortunately for us, these things are (mostly) in the past - for now. The big gab machine of late has been something else entirely... Apple's big switch to Intel processors. This bit of news put one forum topic squarely in spot #1 this week. Here's that and other popular forum topics:
Apple Is Switching To Intel!Well there you have it! Enjoy. Point your mouse this way to get to the forum directly.
Intel and Apple to dethrone Microsoft...
Chinese gamer sentenced to life
The Sims 2
Marathon IV Rumors
Destineer Teams Up With CIA Venture Firm
10:43 AM | Tuncer Deniz | Comment on this story
Destineer announced that is has signed a strategic development agreement with In-Q-Tel, a private venture group funded by the Central Intelligence Agency (CIA).
Here's more from the press release:
Destineer develops and publishes 3-D games for personal computers and videogame consoles. Its first internally-developed game, Close Combat: First to Fight, was created with the help of more than 40 active-duty United States Marines and is based on their recent combat experiences. In-Q-Tel was established in 1999 to identify and deliver transformative technologies to the CIA and the Intelligence Community. In-Q-Tel’s mission is to identify and help solve some of the toughest challenges faced by the Central Intelligence Agency and the Intelligence Community. The company leverages the creativity of the private sector, academia and national labs to seize new opportunities, to see problems differently, and to solve them in new ways.
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“We create highly realistic, action-oriented training simulations that provide unique gaming experiences,“ said Destineer President, Peter Tamte. “Our partnership with In-Q-Tel will enhance our technology and expand the work we do with the federal government.”
“Destineer’s technology offers unique gaming simulation capabilities," said Gilman Louie, President and CEO of In-Q-Tel. “In-Q-Tel is very pleased with its partnership with Destineer and their promise of significant developments in simulation training that will enhance security readiness for the Intelligence Community."
Pac-Man Turns 25
10:11 AM | Eddie Park | Comment on this story
Recognized by many as one of the top defining icons in the world of video games, Pac-Man has officially turned 25 this year. As noted in a recent CNN article, the little yellow gobbler has been around since 1980, and has persevered throughout the ages, with Pac-Man titles being released even today.
Various milestones pointed out in the article include the subsequent arcade iterations spawned by the original Pac-Man, Billy Mitchell and his perfect Pac-Man game, and a real-life enactment of Pac-Man's game mechanics as a final project for a group of New York University students.
Besides the several new Pac-Man console games slated for this year, Namco is working on a 25th anniversary edition of the original arcade machine.
CNN - Pac-Man chomps up milestone
WOW Custom User Interface Toolkit Released
9:57 AM | Eddie Park | Comment on this story
For World of Warcraft fans that may have missed it, Blizzard released User Interface Customization Tools for both the Mac and PC earlier this week. As the name suggests, the tool allows players to modify the in-game interface used by WoW to their liking, including its looks and functionality.
Blizzard notes that the UI uses both XML and Lua scripts, and recommends that only folks with a good working knowledge of either attempt to modify their UIs. They add that they don't provide support for attempts, so any tinkering is done at the user's own risk.
Those interested can download the tool directly from Blizzard's WoW Support site. A set of online instructions have also been included that outline the process interface customizations.
WoW - Technical Support Tools
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Custer's Desktops: The Sims 2
9:22 AM | IMG News | Comment on this story
IMG resident desktop guru, Brad Custer, is back with another cool new creation, this time featuring The Sims 2, the sequel to the best-selling game of all time, The Sims.
Here's what I had to say about his latest creation:
With The Sims 2 from Aspyr hitting the shelves today, it's time to pay homage to this title again. I'm sure it is destined to be an instant classic like the first one and as soon as my update this week is done I plan on trying it out. So, with the help of Aspyr Media and Electronic Arts I was able to create this week's wallpaper.To check out this desktop, head over to Custer's Desktops.
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Doom 3 Expansion Website Goes Live
9:20 AM | Franklin Pride | Comment on this story
id Software has launched the official Doom 3: Resurrection of Evil website. It features a basic overview of the game, a system requirements page, and a link to the official trailers.
There's no word yet on a Macintosh version of the Doom 3: Resurrection of Evil, but considering that the original Doom 3 made it to the Mac, the chances of the expansion pack heading to the Mac are good.
To view the website, just head on through the links section.
Doom 3 Expansion Website
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Physics Card AGEIA Q&A
9:17 AM | Franklin Pride | Comment on this story
Gamingnexus.com has posted an interview with AGEIA developer Andy Keane. AGEIA is an upcoming dedicated physics card that will be initially released for the PC. The interview covers the various AGEIA products that will be released, what platforms support it, how it compares to the current physics technology, and whether its price will be too high.
GamingNexus: First off can you talk about what products AGEIA is developing? While nothing has been announced for the Macintosh yet, there is a high possibility of the new physics technology being produced for the Macintosh.
Andy Keane: AGEIA is developing the PhysX technology. This technology includes the PhysX processor, its supporting driver software and the PhysX software (NovodeX). This processor is expected to be available in PC add-in cards by Christmas 2005.
GamingNexus: Which platforms will the NovodeX engine support? Will you eventually support the Nintendo Revolution or not?
Andy Keane: We have announced NovodeX support for Xbox 360, Sony Playstation3 and the PC. Nothing to date has been announced for Nintendo Revolution.
To view the complete Q&A, visit the links section.
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