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Thursday, April 21, 2005



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Robin Hood: The Legend of Sherwood Feature
8:43 AM | Eddie Park | Comment on this story

The games section at Apple has posted an interesting feature that takes a look at Robin Hood: The Legend of Sherwood. Released by e.p.i.c. entertainment late last year, Robin Hood allows players the chance to play as one of the most famous thieves from medieval lore.

Apple's feature is presented in poem form, outlining the various tasks Robin can perform:

Along the way, he may find four-leaf clovers
That he should collect, for they bring good luck.
They will reverse it should he or one of his men
Suffer a fatal blow or find themselves simply stuck.
Also included is information on how the Robin Hood legend possibly came about, citing various historical facts that helped build the story.

Those interested in trying out Robin Hood can download a free demo directly from Apple's site.

Apple - The Ballad of Robin Hood
Runesoft
Robin Hood: The Legend of Sherwood
Buy Robin Hood: The Legend of Sherwood



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Stoked Rider Movies & Physics Engine Announcement
9:08 AM | Tuncer Deniz | Comment on this story

Bongfish Interactive Entertainment has released their very first in-game movie of Stoked Rider Featuring Tommy Brunner. The video is freshly grabbed from the current alpha build and shows the game in motion for the first time. The game is inspired by Alaska's impresive peaks and presented in an unique 3D cellshaded graphical style.

Bongfish also announced that it will be using the AGEIA Physics Technology (NOVODEX engine), which is also being used by Epic in their upcoming Unreal Engine 3).

To check out the video, please follow the link below.

Bongfish
Drop Point: Alaska
Buy Drop Point: Alaska



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IMG Reviews GooBall
8:52 AM | Tuncer Deniz | Comment on this story

IMG has posted a review of GooBall, the new arcade game from developer Over the Edge Entertainment and publisher Ambrosia Software. Here's a clip from the review:

Simply put the game is a clone of Sega's Super Monkey Ball series, but that is to miss it's own unique charms and innovations. Each level is a giant three-dimensional maze, with the aim being to guide the Goober to the end, indicated by a gate. Against the clock of course. In each level there is usually a clear, well defined path through the level, and following this will in most cases be the fastest, safest, and least rewarding way to reach the end. Venture off the beaten track and there is the opportunity to pick up crystals; collecting ten of these staples of video-gaming will grant a new life. The faster the level is completed and the more crystals are collected the higher the score that is achieved.
To check out the entire review, please follow the link below.

IMG Review: GooBall
Unity Technologies
Ambrosia Software
GooBall



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GarageGames 'Grease Monkey' Blog
8:43 AM | Eddie Park | Comment on this story

Garage Games has started up a blog on its site. Penned by a character by the name of Grease Monkey, the blog will act as a column of sorts, featuring a wealth of information related to GG's Torque Engine.

I am your new friend the Garage Games Grease Monkey! I am the host, author, and agent provocateur of this new regular column, which will take the best of GG news, snapshots, plans, forums, resources, and code, compile them in an easy to digest format, and add in recurring mini-columns such as interviews with developers, news from external indie gaming sites, indie game lingo and slang, rumors and gossip (and the occasional leak), what's going on at The Garage itself, tips and tricks, humor, letters to The Monkey, and a whole lot more.
Currently featured in the blog are tidbits on several applications currently in development, including Air Ace, which is inspired by the old classic Red Baron, and the Virtual Canada project, meant to work as a tour guide.

Other topics touched on include various add-on packs and links to various topics of note in GG's forums.

GG - Grease Monkey Blog - GarageGames Remixed
GarageGames


Shadowbane Anniversary Gifts Released
8:43 AM | Franklin Pride | Comment on this story

In appreciation for those who have fully subscribed to Shadowbane over the last two days, the Shadowbane team has released gifts that will appear in the banks of all those who subscribed before April 19th.

The Shadowbane Two-Year Anniversary Gifts of Appreciation will officially launch on all servers tomorrow morning. These gifts will appear in the bank accounts of all characters who are on accounts from subscribers who have paid for their account before April 19th, 2005. This means that only users who have a paid subscription (not a Free Trial) before A Call to Arms was released will qualify. To find your gift, simply open up your character's in-game Bank after tomorrow morning! If your Bank is full, you will not receive a gift until you make room for this gift and log out and back in.
Curious as to what your gift is? Log on today and find out!

Anniversary Release
Ubisoft
Wolfpack Studios
Shadowbane


Mac Games News for Wednesday, April 20, 2005

Close Combat: First To Fight Patch Released8:27 AM
Doom Creators' Story Headed for Small Screen8:27 AM
Lugaru Update v1.0.3 Available8:27 AM
Server Trouble in WoW After Release of Patch8:27 AM
Shadowbane Patch Released8:27 AM
 
View all of the Mac games news for Wednesday, April 20, 2005 on one page


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Tuesday, April 19, 2005
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