November 20, 2017
Archives  News  


Tuesday, January 25, 2005



Click to enlarge
Red Orchestra Wins Unreal Mod Contest
8:25 AM | Andy Largent | Comment on this story

Epic Interactive has announced the final winners of their "Make Something Unreal" contest, the competition to see who could create the best modification (known as a "mod") for Unreal Tournament 2004. The group behind Red Orchestra has won the grand prize, while The Journey took the award for best non-interactive mod.

The winners behind Red Orchestra, the in-depth World War II mod, will receive $50,000 and a full license for the Unreal Engine valued at $350,000.

HomeLan Fed has scored an interview with producer/programmer John Gibson, in which they discuss their excitement over the win, hopes around the license and also what they have in store for the next version of Red Orchestra. Here's an excerpt:

HomeLAN - Have there been any inquires from game publishers yet about publishing the mod as a stand alone retail product?

John Gibson - I think any publishers that would be interested would probably wait until the contest is over to see who won. A team with a pre-paid engine license and a mostly complete game is obviously more appealing than a team without a license. Going retail is a huge step and something we have to look at very carefully. Obviously it is every mod-makerís dream to take their game to retail and bring it to a broader audience. Now that we have won the contest we have to look at all our options and see what makes the most sense for the team. Winning the engine license opens up a world of possibilities for us and we look forward to exploring those possibilities.

For more about Red Orchestra, be sure to read through the rest of the interview. Also check out the other runner-up winners listed at Epic's site.

Red Orchestra
MSUC Grand Finals Winners Announced
Red Orchestra Interview



Click to enlarge
IMG Reviews Lemonade Tycoon 2
12:00 PM | Tuncer Deniz | Comment on this story

IMG has posted a review of MacPlay's Lemonade Tycoon 2. Here's a clip from the review:

Lemonade Tycoon 2 lets you take your lemonade selling skills from the home neighborhoods in the Bronx and Brooklyn to the hip streets of Greenwich Village, the high-traffic areas of Central Park and Grand Central Station, to the ultimate business venues of the Statue of Liberty and Times Square.

There are three different modes to play Lemonade Tycoon 2 in. You can either choose a Time Challenge, and Money Challenge, or a Career Game. The Time Challenge gives you a limited amount of time to make as much money as you can. The Money Challenge gives you a dollar goal to reach in the shortest amount of time. Of course, the Career Game starts you as a lowly single-stand owner, and lets you work your way up to New York City's Lemonade Tycoon.

To check out the entire review, follow the link below.

IMG Review: Lemonade Tycoon 2
MacPlay
Lemonade Tycoon 2
Buy Lemonade Tycoon 2



Click to enlarge
Wired On World of Warcraft Growing Pains
10:39 AM | Mike Apps | Comment on this story

Fans of Blizzard's recent MMORPG smash World of Warcraft may be interested in checking out an article recently published on Wired.com. The article covers the recent growing pains the game has experienced, as it received many more users than Blizzard expected. Here's a snippet from the article:

In the weeks after its late-November launch, Blizzard Entertainment's World of Warcraft quickly became one of the biggest successes in the history of massively multiplayer online games. It quickly surpassed 600,000 sales, and more than 200,000 concurrent users, numbers most MMO publishers would salivate over.

But no one knew how quickly World of Warcraft would take off, and the downside to such instant success was that the game's servers rapidly got overwhelmed, leading to server shutdowns and delays.

For more information, or to read the full article, follow the links provided below.

Wired On World of Warcraft Growing Pains
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


SpiderWeb Patches Blades of Avernum
10:35 AM | Eddie Park | Comment on this story

Spiderweb has released a small update for its RPG Blades of Avernum. Set at version 1.1.2, the patch fixes a small problem which may have kept players from reading outdoor signs.

The patch is sized at 500kb, and works with any previous versions of both registered and unregistered versions. Those interested in downloading it can get it directly from Spiderweb's site.

Spiderweb - Blade of Avernum Support
Spiderweb Software
Blades of Avernum


Winter Wolves Releases Supernova: Galactic Wars 1.0
10:35 AM | Eddie Park | Comment on this story

Shareware makers Winter Wolves have recently released a new title for both the Mac and PC. Titled Supernova: Galactic Wars, this game features both strategy and arcade action. Players take turns moving ships across a chess-like board, and when two ships meet, the game changes over to an arcade-style battle between them.

But how is the game played? Easy, you can move your ships on the battlefield like a chess game, and when 2 ships move in the same spot the arcade fun starts! You'll be able to fight against the other ship in realtime, using arrow keys to move and 1,2,3 or Z,X,C keys to shoot!
A demo is currently downloadable from MacGameFiles, and allows players to try out the first 3 missions. Registering the game, which is set at $19.95, allows for full play of both the Story and Quickbattle modes.

Supernova - Galactic Wars
MGF - Supernova: Galactic Wars Demo



Click to enlarge
Glenda Adams On COD 1.5 Patch [Updated]
10:35 AM | Eddie Park | Comment on this story

Mac gamers who have been inquiring about a version 1.5 patch for Call of Duty may want to check a related thread in IMG's forums. Among other posters, Glenda Adams has made two comments of note, with the first post explaining that Aspyr currently has code for the 1.5b version, and is currently waiting for the same version patch on the PC side to go final before releasing it.

As to why version 1.5 was skipped, the hold-up seems to be on Activision's end:

Activision keeps telling us another patch is coming and the current 1.5/1.5.1 has problems on the PC so we shouldn't release it. We're waiting for Activision to release the new client patch. Until the PC patch is released we can't make sure we have the final 1.5.1 client code on the Mac to release.

I'm not sure what is taking Activision so long, we've been asking them non-stop for weeks.

Those looking for more information are encouraged to check the rest of the thread.

Update:Good news for COD owners. Glenda Adams told IMG this afternoon that Aspyr has received the COD code update from Activision and that they have a patch in QA. It should be released shortly.

IMG forums - CoD 1.5 patch
Aspyr Media
Call of Duty
Buy Call of Duty



Click to enlarge
Chronic Logic Talks Gish
10:07 AM | Tuncer Deniz | Comment on this story

Bona Fide Reviews has posted an "exclusive" interview with Chronic Logic, the creators of the popular shareware game Gish. The interview talks about how the game was developed and much more.

Here's a clip:How did Gish himself get invented?

Gish was one of the characters I had been playing around with at the time, originally he had appendages and more of a body, but as time passed he de-evolved into the ball of tar we know today.To check out the entire interview, please follow the link below.

ChronicLogic
Gish
Bona Fide Reviews: Exclusive interview with Chronic Logic



Click to enlarge
Penny Arcade Interviews Blizzard on WoW
8:25 AM | Andy Largent | Comment on this story

In an interesting twist, web comic site Penny Arcade has interviewed Blizzard about the much-publicized outages affecting some World of Warcraft servers. The frank discussion revolves around unexpected high demand for the game, and how the company has been trying to cope given the increased load.

They also discuss how this will affect launches in other parts of the world:

Will the European launch utilize the same realms, or will these players be hosted on all new equipment? If they are hosted on new servers, what have you done to ensure that the launch will be free of the problems mentioned above?

They will be on their own set of hardware, as with our Korean release. Our teams are learning from the experience of our North American launch and are applying that knowledge to the servers in Europe. We hope to provide them with a smooth launch.

If you're a World of Warcraft fan, or someone considering signing on, you should definitely head over to Penny Arcade now to read the rest of the very informative interview.

Penny Arcade Interview with Blizzard
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


Mac Games News for Monday, January 24, 2005

IMG Store: Pre-Order Close Combat: First To Fight11:08 AM
Blizzard President On World of Warcraft Problems10:29 AM
Darwinia PC Demo Released8:06 AM
First Shadowbane 'Wrath' City8:06 AM
 
View all of the Mac games news for Monday, January 24, 2005 on one page


Recent Mac Games News

Friday, January 21, 2005
Thursday, January 20, 2005
Wednesday, January 19, 2005
Tuesday, January 18, 2005
Monday, January 17, 2005


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News