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Monday, October 25, 2004



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World of Warcraft Due Nov 22? [Update]
8:16 AM | Andy Largent | Comment on this story

The Detroit Free Press reported over the weekend that Blizzard is set to launch their massively multiplayer online RPG World of Warcraft on November 22. While yet unconfirmed by any posting on the company's website, this could mean the wait is finally nearing an end for those hoping to get a chance at this highly anticipated title.

Here's an excerpt from the article:

"World of Warcraft," the online world game from the makers of the incredibly popular "Warcraft" strategy game series, is scheduled to launch the week of Nov. 22, the Free Press has learned.

Most stores have predicted Nov. 15 would be the launch date for "World of Warcraft," guessing that Sony Online Entertainment's behemoth "Everquest 2" would come out on or near the same day. But Phil O'Neil, president, North America, of "Warcraft" publisher Vivendi Universal Games, said the game will actually launch a week after the company's other hot holiday title, "Half-Life 2," which debuts Nov. 16.

Blizzard has announced open beta signups will be starting soon, so stay tuned to IMG for the latest information on the game.

Update: Blizzard has posted to their forums that the article is incorrect:

We appreciate everyone's interest in determining when World of Warcraft will ship, but while we are rapidly approaching the open beta period and we are confident that we will meet our goal of shipping the game before the end of this year, nailing down an exact ship date is a little more complicated due to a number of factors. As soon as we have a specific date to announce, we will be excited to share the news with everyone. Please don't consider any announced release dates official until such an announcement comes from Blizzard. This is true for all announcements related to Blizzard games.
We'll consider this the final say until more information is available from the company.

Detroit Free Press: 'World of Warcraft' to debut week of Nov. 22
Blizzard Entertainment
World of Warcraft
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Aspyr Ships Battlefield 1942: Secret Weapons of WW II
10:43 AM | Tuncer Deniz | Comment on this story

Aspyr Media today began shipping Battlefield 1942: Secret Weapons of World War II to retailers and should be available in online and retail stores by October 30th.

Here's a bit more info on the expansion pack:

In Battlefield 1942: Secret Weapons of WWII players can now defeat their enemies with a variety of experimental firepower and vehicles. These powerful new weapons and vehicles are rooted in World War II history, but never saw actual combat – until now. Gamers can become a one-man aerial assault unit when using a prototype rocket pack to fly and fight at the same time.

Players can use these weapons in eight massive WWII combat campaigns including Peenemüende, the V2 rocket research facility, and The Eagle’s Nest, Hitler’s hideaway. All new battlefields offer unique settings ranging from nightfall during the summer in Prague to a winter battle in Norway.

Battlefield 1942: Secret Weapons of WWII offers more man-to-man combat, as well. Drop from a cargo plane behind enemy lines and prepare for close combat with one-shot-kill knives, new machine guns, and more. Give all of these weapons and vehicles a trial by fire on tough, new battle maps.

The IMG Store is currently taking pre-orders for the expansion pack. It is available for $29.95 through the IMG Store.

Aspyr Media
Battlefield 1942: Secret Weapons of WWII
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IMG Feature: United to Create - Over the Edge Entertainment
10:30 AM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a feature on Over The Edge Entertainment, a Danish-based company that is creating a game engine called Unity. The company, using its own engine, is also developing a Mac game called GooBall. IMG's Mark Satterthwaite recently checked out the new engine and game and reports his findings.

Here's a clip from the feature:

OTEE owes its existence to the meeting of their founders, Nicholas Francis and Joachim Ante on an Apple developer mailing list. They were discussing the development and use of shaders for games, both trying to create their own game engines for the Mac. After a week of discussing their ideas with each other, the pair came together to create a single, more powerful engine that included all of their ideas, which they could then use to create games of their own. Thus, the Unity engine came into being.
To check out the entire feature, please follow the link below.

IMG Feature: United to Create - Over the Edge Entertainment
Unity Technologies



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DOOM 3 Expansion Pack Announced
9:10 AM | Tuncer Deniz | Comment on this story

id Software and Activision today announced the official expansion pack for DOOM 3, entitled DOOM 3: Resurrection of Evil. The expansion pack is being co-developed with Nerve Software and id Software. A release date was not given.

Here's more from the press release:

Through the discovery of a timeless and evil artifact you now hold the powers of Hell in your hands, and the demons have come to hunt you down and take it back. Following the events of DOOM 3 and featuring new locations, characters and weapons, including the return of the double-barreled shotgun, DOOM 3: Resurrection of Evil expands the terrifying action that fans and critics have been raving about. The title will require the full retail version of DOOM 3, and has not yet been rated by the ESRB.

"DOOM 3 defines first-person cinematic action, and the expansion pack continues right where we left off -- with a terrifying atmosphere, a new story and one of the most classic weapons ever, the double-barreled shotgun," states Todd Hollenshead, CEO, id Software. "Now that fans have survived the horrors and edge of your seat action of the original, DOOM 3: Resurrection of Evil delivers players deeper into the heart of the UAC to uncover new secrets and technology used to destroy the demon force that's Hell-bent on destroying you."

Building on the most advanced game engine ever created, DOOM 3: Resurrection of Evil continues the frightening and gripping single player experience of the blockbuster original. The title also features even more multiplayer action with support for up to eight players in all new maps.

A Mac version of DOOM 3 has been announced but details on who the publisher is haven't been announced just yet. Stay tuned to IMG for upcoming information on the Mac version of DOOM 3.

id Software
DOOM 3
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Football Manager 2005 Interviews
8:16 AM | Eddie Park | Comment on this story

Though the title Football Manager 2005 may not ring bells, the team behind the game, Sports Interactive, certainly should. The team behind the successful Championship Manager series, SI changed the title when leaving Eidos and striking a deal with Sega.

An interview conducted with managing director Miles Jacobson by Eurogamer.net takes a look at some of the features in FM05. One of the new additions is the official support of network play, which allows for up to 30 players.

Basically you set up the games yourself, effectively. Somebody has an IP address, and gives that out, arranges the time that people are going to go in and play or just leaves the server on. We've put various features in there to make it easier to continue while you're actually playing the game, because while we were playing the network game in the office, we all play it in different ways, and I was getting very frustrated with the people who are 'tactic whores', if you like. I'm a transfer whore, so I spend all my time trying to buy new players.
Jacobson also discusses the possibility of a console port, and draws comparisons to previous versions of CM.

An interview with Jolt also discusses various versions of FM05, including the revamped interface:

The new interface is a lot more intuitive and easier to use, we’ve spent a lot of time optimising code, added in lots of new features that haven’t appeared in Sports Interactive titles before, but the game is still made by the same team that have worked so successfully together in the past, and, well, if it ain’t broke, don’t fix it, just add to it.
Other discussed changes include additional media interaction, a tweaked match engine, and a new tactics model, which uses a slide bar interface for greater control.

Eurogamer - Can we call it 'FootMan'?
Jolt - Football Manager 2005 interview and competition
Football Manager 2005
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Nexuiz Promises Cross-platform Action for Free
8:16 AM | Andy Largent | Comment on this story

A newly announced first-person shooter, Nexuiz, promises to bring straightforward multiplayer action to Mac, PC and Linux for free. The game is based on "Darkplaces," which is actually a highly modified version of the original Quake engine. It features realtime lights and shadows, particle effects, and an advanced menu system.

The goal of the Nexuiz developers is to "bring deathmatch back to the basics, with perfect weapon balancing and fast paced action." Here's more from the game's site:

It uses HFX textures by Evil Lair, and currently has 20 maps to frag in. With an advanced UI, the user can select between 15 different player models to use, and can connect to our master server to play people from all over the world.

Set to be released later this year, Nexuiz will not require a high end system. Video cards such as a Geforce1 will be able to run Nexuiz, while highend video cards will be able to take advantage of some features such as realtime lighting and bumpmapping.

For more on Nexuiz, check out their site, and watch for detail on a playable version in the future from IMG.

Nexuiz


Next CreateMacGames Coding Challenge in Dec
8:16 AM | Eddie Park | Comment on this story

CreateMacGames has announced that their next CreateMacGames Coding Challenge will be starting on Sunday, December 5th. The fourth and final challenge to be hosted this year, CMG plans on releasing details as the date approaches.

Previous challenges have included creating a game with no visual display, creating a Missile Command-type game, and coming up with a version of John Conway's game of Life. Links to the pages of previous winners can be found at CMG's site.

CreateMacGames


Mac Games News for Friday, October 22, 2004

IMG Store: A Dozen Aspyr Titles On Sale!3:56 PM
Feral's Ford Racing 2 Heads To Manufacturing1:48 PM
Apple Sparks A Vendetta11:15 AM
Aspyr Patches Black Hawk Down, Tiger Woods 200310:45 AM
IMG Store: Enemy Engaged Now Available10:39 AM
Custer Takes on True Crime7:57 AM
Last Call For uDevGames 2004 Entries7:57 AM
UT 2003 Bonus Pack Re-Released for UT 20047:57 AM
WebWizard Updated with Magic Expansion7:57 AM
 
View all of the Mac games news for Friday, October 22, 2004 on one page


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