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Tuesday, September 28, 2004



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Splinter Cell, SimCity 4 Rush Hour Shipping
6:00 AM | Jean-Luc Dinsdale | Comment on this story

Mac publishing giants Aspyr Media updated their Project Status webpage Monday night with the news that the Mac versions of Tom Clancy's Splinter Cell and the SimCity 4: Rush Hour expansion pack are now shipping.

Tom Clancy's Splinter Cell puts players in the shoes of Sam Fisher, a super-secret rogue element of the military charged with ensuring that American freedoms are protected. The highly-rated third person shooter features covert stealth-action gameplay, complete with a comprehensive array of stealth techniques. The long-awaited game sports minimum requirements of a 867 MHz G4 or G5 processor equipped with at least a ATI Radeon or NVidia GeForce 2 card with 32MB of VRAM, running OS X 10.2 or later.

SimCity fans will also be pleased to learn that the SimCity 4: Rush Hour expansion pack is also on its way to retailers. The addition to the popular god-game allows players to take complete control of their city's transportation systems, be them on land, air, sea, or even interstellar travel. The expansion set, which adds unprecedented control over the sim metropolises, requires a 700MHZ G4 CPU or faster, 32MB of video RAM, OS X 10.2.8 or greater, and a full version of SimCity 4 to play.

Readers wanting to get their hands on these two new titles should head over to the IMG Store, which is currently taking pre-orders for both the third-person shooter and the god-game expansion pack, for $39.95 and $29.95 USD, respectively. Order your copy by following the links below -

Aspyr Media Project Status Page
Aspyr Media
SimCity 4: Rush Hour
Splinter Cell
Buy SimCity 4: Rush Hour
Buy Splinter Cell



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Clan MacAddict Releases UT 2004 Capture The Flag Map Pack
11:44 AM | Eddie Park | Comment on this story

Unreal Tournament 2004 players looking for a few new CTF maps need look no further than Clan MacAddict. The clan recently released both a new map page and a CTF map pack to go with it. The pack contains 12 maps total, including 7 remakes from their old UT99 server.

The first [MA] CTF Map Pack for Unreal Tournament 2k4 is here! This map pack features 11 CTF maps plus a bonus "dark" version of Eko's Mythos. There are several "classic" remakes here from the UT '99 days.
The maps are currently behing hosted on their UT2k4 servers as well. The map pack is sized at around 18Mb and is available for download.

[MA] Page
Clan MacAddict lauches [MA]page and a UT 2k4 CTF Map Pack
Digital Extremes
MacSoft
Epic Games
Unreal Tournament 2004
Buy Unreal Tournament 2004



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Shadowbane: Throne Of Oblivion Overview
11:44 AM | Eddie Park | Comment on this story

Following up on their announcement of the upcoming Shadowbane expansion Throne of Oblivion, Ubisoft has posted a more in-depth overview that covers the more notable aspects included in the package. The main gist of the story is that an undead army has been brought forth under the command of the Lich-Queen Ithriana, and this in turn will add new races, classes, and areas.

Besides the anticipated Vampire race, the overview covers some of the new classes, including the Necromancer and the Nightstalker:

The Nightstalkers were an ancient order, trained by the Titans of Ardan to serve them as scouts and spies. When the hordes of angry dead arose during the War of Shadows, the Nightstalkers devised a new style of fighting, and armed themselves with new spells and techniques to fight the darkness.
Also covered are the expanded resource system and some of the new siege additions, including class-based mass combat specialists.

Throne of Oblivion Overview
Wolfpack Studios
Ubisoft
Shadowbane: The Rise of Chaos



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Sims 2 PC Breaks Sales Records
7:57 AM | Jean-Luc Dinsdale | Comment on this story

Not unexpectantly, Electronics Arts announced yesterday that the opening sales figures for Maxis' long-awaited god game The Sims 2 has broken all internal sales records by selling over one million copies in the first ten days after the game's release, making it the biggest PC launch the publishing company has ever had.

According to Frank Gibeau, senior VP of marketing for EA:

The Sims franchise has become a cultural phenomenon and The Sims 2 is a game that changes the way we think about our industry... The game has sold one million units worldwide in its first ten days at retail - more than fifty percent of those games were sold in Europe.
While there has yet to be an official announcement, Maxis' General Manager Neil Young confirmed in an online community chat back in July that a Mac version of the game was on its way. Be sure to check in with IMG for any further announcements on this highly-anticipated title.

Maxis
The Sims 2
Buy The Sims 2



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GSC for Jedi Academy Updated
6:00 AM | Galen Wiley | Comment on this story

GSC Jedi Academy, a tool that allows users to run dedicated multiplayer servers for Aspyr Media's Jedi Academy, has been updated to version 1.5. The new version adds a handful of new features to the application, including a much requested auto-kick function. Below is a full list of changes from the publisher:

  • Ban players by their IP address
  • Auto-kick banned players
  • Finder document integration.
  • Auto-start server documents.
  • Dock icon shows amount of connected players.
  • Your server will be submitted to the GSC server list*.
  • A few bugs fixed.
  • The latest version of GSC Jedi Academy can be downloaded now for free from the tool's official webpage. For more information about GSC Jedi Academy and other versions of the GSC, be sure to check out the links below.

    Download GSC Jedi Academy 1.5
    GSC Jedi Academy
    Star Wars Jedi Knight: Jedi Academy
    Buy Star Wars Jedi Knight: Jedi Academy


    Virtual Programming Launches Pay and Download Service
    6:00 AM | Conrad Quilty-Harper | Comment on this story

    Virtual Programming has launched a new system of distributing its games. This new approach will use a system of downloads rather than shipping a physical product to the buyer. People who wish to purchase games via a download merely have to select a download option rather than a boxed option when purchasing a game. Upon completion a link will be made available for the game to be downloaded from.

    Here's the full news announcement:

    Virtual Programming are pleased to announce the launch of our new 'pay and download' service.

    Many of our products are now available by direct download to your Mac, at a reduced price.

    We hope this will enable our customers to take advantage of our new releases even quicker.

    You can order the product in the normal manner, but simply select the Download option rather than Box Product. Your order will be processed and upon successful completion a download link will be made available.
    You will also receive an email receipt which will include any product registration codes required.

    This approach to distributing commercial games has several examples on the PC side, Steam being the most publicized example; this system is run by Valve and enables players to download current and upcoming games through a software interface. Hopefully Virtual Programming's introduction of game downloads to the Mac market will spread to other Mac game publishers/distributors.

    The news announcement is available at the link below.

    Virtual Programming
    Pay and download service launched



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    Dark Horizons: Lore Q&A With Adrian Wright
    6:00 AM | Jean-Luc Dinsdale | Comment on this story

    Gaming website The Junkyard has posted a quick Q&A with Max Gaming Technologies founder Adrian Wright regarding their mechanized assault vehicle Dark Horizons: Lore.

    Powered by the Torque Engine and published by Oregon's GarageGames, the multiplayer mech combat game represents a major effort on the behalf of the developers, whose long-term plans for the title include a major update to the game before long, inclusion of a full single player game, as well as a pencil and paper RPG and board game versions. From the interview:

    tJY: At the moment, Lore is still in its Early Adopters Release where what is available now is only the first retail release of the game. What plans do you have for the future of Lore?

    AW: Lore is available through our online publisher GarageGames at www.garagegames.com. We are a couple months from the next major release, which will sport some things players really will be excited about, including: Single Player Campaign, Multiplayer Bots, Transports, New Lighting backbone (pretty stuff), and between now and that release, we will be introducing several new maps and arena play. Past that we are looking at adding in an infantry component into the game, but we can save that for another chat ;)

    Readers interested in the title should head over to the new Q&A through the link below. While you're there, why not check out IMG's own Adrian Wright interview, and our review of the online multiplayer title:

    The Junkyard: Adrian Wright Q&A
    IMG's Dark Horizons: Lore Review
    IMG's Interview With Adrian Wright
    GarageGames
    Dark Horizons: Lore


    Mac Games News for Monday, September 27, 2004

    IMG Chats with Pangea's Brian Greenstone12:23 PM
    Apple Posts Close Combat: First to Fight Trailer10:42 AM
    The Gamesome Mac Talks Solarian with Stick Software10:42 AM
    Pangea Offers Mac OS X Game Programming Guide9:04 AM
    Football Manager 2005 for Mac, Demo Available8:14 AM
    UT2004 Mac-Specific Installers; Postal 2 Update8:14 AM
     
    View all of the Mac games news for Monday, September 27, 2004 on one page


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    Search for other Mac games news stories or browse our Mac Games News Archive.



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