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Wednesday, September 1, 2004news@insidemacgames.com



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New iMacs Include Nanosaur 2, Marble Blast
7:51 AM | Jean-Luc Dinsdale | Comment on this story

In an email to IMG Tuesday morning, GarageGames evangelist Jay Moore was quick to point out an omission in our early morning coverage of Apple's new G5 iMac announcements at this year's Apple Expo Paris.

While budget-minded Mac gamers have lots to be excited about in the G5 iMac machines, given the unprecedented power packed into the compact consumer computer, Mac gamers have further reasons to rejoice: Apple has bundled Pangea Software's Nanosaur 2 and GarageGames' Marble Blast Gold with every one of the new iMacs sold.

In addition to the 3D titles, which would cost new iMac owners $45 USD if purchased seperately, the iMacs also come pre-loaded with home accounting software Quicken 2004, the World Book Encyclopedia, Appleworks 6, and Apple's iLife '04 software package.

While the bundled software is included to make the purchase of the new units more appealing to buyers, there's no doubt that the re-designed computers have received a undeniably positive response from consumers. As of this writing, a new IMG poll of over five hundred and fifty readers has revealed that the computers are a hit with over seventy percent of those who have voted. Have your say - click on the link below and let us know what you think of the sleek new consumer Macs:

IMG Poll: What Do You Think Of The 2004 iMacs?
Apple's New G5 iMacs
Pangea Software (add to watch list)
Nanosaur 2: Hatchling (add to watch list)
GarageGames (add to watch list)
Marble Blast Gold (add to watch list)
Apple (add to watch list)
Buy Bugdom 2
Buy Nanosaur 2: Hatchling
Buy Marble Blast Gold


IMG Posts Apple Expo Photo Gallery
12:48 PM | Tuncer Deniz | Comment on this story

The Apple Expo in Paris, France yesterday got off to a roarig start with the introduction of the brand new iMac G5. Loyal IMG reader Conrad Quilty-Harper has sent us along two dozen photos from the event. Included are images of the new iMac G5, the Apple games area, and much more. To check out the photos, follow the gallery link below.

A special thanks goes out to Conrad for the wondeful photos.

IMG Feature: Apple Expo Photo Gallery



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IMG Previews Knights of the Old Republic
10:48 AM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a hands-on preview of Star Wars: Knights of the Old Republic. The preview, based on a recent beta of the game, covers some of the more interesting aspects of this award-winning RPG.

Here's a clip from the preview:

KotORís adventures center around a character that players can build from scratch at the beginning of the game. Here, immediately, one can dive into its role playing aspects. You can dive right into the divvying up of skills points with your new character or you can opt to have the game randomly set up a character for you. Either way you go youíll need to choose a class to begin with. Players can choose the familiar character classes found in other RPG titles, with slightly different names to match the universe of Star Wars: Scoundrels, Scouts, and Soldiers. Each class has its unique capabilities, called Skills and Feats in KotOR.
Star Wars: Knights of the Old Republic is scheduled to ship sometime in September.

To check out the preview, including QuickTime trailers of the game, please follow the link below.

IMG Preview: Star Wars: Knights of the Old Republic
Aspyr Media (add to watch list)
BioWare (add to watch list)
Star Wars: Knights of the Old Republic (add to watch list)
Buy Star Wars: Knights of the Old Republic



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PC Ghost Recon 2 Delayed
10:41 AM | Jean-Luc Dinsdale | Comment on this story

Further to Tuesday's news item that different versions of Ubisoft's recently-announced Tom Clancy's Ghost Recon 2 are being developed by different developers, we're sad to report today that the PC version of the game, the version most likely to be ported to the Mac, will be released months after the console versions of the game.

In an official press release, Ubisoft confirmed yesterday that the Playstation 2 version of the title will be a completely different beast from their Xbox and PC counterparts. The Playstation 2 version, built on a modified Unreal engine and using the Havok physics engine, will be handled by Ubisoft's Shanghai studio, while the Xbox and PC versions, handled by Red Storm Entertainment, will utilize that developer's custom engine from the original game. The press release confirms that the Playstation 2 version of the title acts as a prequel to the Xbox/PC version of the game, taking place four years previous. Contrary to yesterday's news item, Ubisoft makes no mention of a GameCube version.

Sadly for computer gamers, while the console versions of the game are planned for a Holiday 2004 release, Ubisoft confirmed that the PC version of the game, the version most likely ported to the Mac OS, will not be complete until "...early 2005 in order to once again deliver ground-breaking innovation to the PC audience..." Adding to that the usual turnaround time for an OS X port, readers can expect the Mac version of the game to be available... a long time from now.

Although there has yet to be an official mention of a Mac release, fans of the original can look to Aspyr Media as the game's most likely publisher. Aspyr, having released over twenty-five titles last year alone, is the most likely choice for publishing the title after the successful reception of the original version.

Readers interested in playing the highly-acclaimed original should head over to the IMG Store, where copies of Tom Clancy's Ghost Recon can be ordered for $39.95 USD.

Ubisoft: Official Ghost Recon 2 Press Release
Aspyr Media (add to watch list)
Red Storm (add to watch list)
GR2 (add to watch list)



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Final Warcraft III Beta Patch Available
8:38 AM | Eddie Park | Comment on this story

Blizzard has recently added the final beta patch for Warcraft III to its Westfall gateway. Termed version 406, this patch is expected to be the last beta before the finalized release of patch 1.17.

Besides aforementioned fixes and changes, 406 also incorporates changes made based on player feedback.

The 406 patch contains several additional bug fixes and balance changes based on YOUR feedback from the 404 and 405 versions. You can connect to Westfall and participate in the beta patch analysis by connecting to Battle.net, then logging off and choosing Westfall from the Gateway selection screen.
In related news, Blizzard notes that FilePlanet has issued all free keys for the upcoming World of Warcraft stress test, and are now resuming taking applications from FilePlanet subscribers. The stress test is expected to start shortly after the sign-up period is over.

In yet more related news, Blizzard is looking for a Database Admin skilled in Oracle:

Blizzard is seeking an experienced Oracle Database Administrator for our World of Warcraft Live Team. If you have worked with Oracle RAC on Linux and think that massively multiplayer games are the perfect application of your database skills, then please see the Oracle Database Administrator page for more details.
If any DB pros out there have ever wanted to work for Blizzard, this could be your shot. More details can be found at Battle.net.

Battle.net
Blizzard Entertainment (add to watch list)
WarCraft III: The Frozen Throne (add to watch list)
World of Warcraft (add to watch list)
Buy WarCraft III: The Frozen Throne
Buy World of Warcraft



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Shadowbane Server Tune-Up
7:51 AM | Mike Apps | Comment on this story

Ubi Soft recently posted an announcement stating that two servers for their popular online role-playing game, Shadowbane, will be down for maintenance today.

Here's the full info:

On Wednesday, September 1st, starting at 9AM EST, the Corruption and Entropy game servers will be down for maintenance for approximately 2 hours. All the other game servers will be available during this time, other than their regular morning restarts.
For more information, follow the links provided below.

Shadowbane Server Tune-Up
Ubisoft (add to watch list)
Wolfpack Studios (add to watch list)
Shadowbane (add to watch list)



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Sims 2 Bloopers & Blunders Exposed
7:51 AM | Jean-Luc Dinsdale | Comment on this story

In the final installment of multi-platform gaming website Gamespot's The Sims 2 Designer Diary, Maxis' Lucy Bradshaw, vice-president of PC development, offers up to the public a side of game development that is rarely seen outside of design studios: a collection of humorous out-takes and bloopers that popped up during the game's creation.

The mini-library of stills and movies captured by the game developers demonstrate the one constant true of all game development, regardless of the game's budget size or design tools: bugs happen. And while readers can chuckle over the strange happenings or mistakes made during the game's creation, readers must remember that all the bugs shown here have long been pulled from the project, and the footage presented for the article is not representative of the final shipping product.

The PC version of the long-awaited game, which reached Gold Master early last week, is currently in the duplication process, with the goal of being available to the public by September 14th. And while there hasn't been an official announcement from the game developers, publishers Electronic Arts, or Aspyr Media on whether we can expect a Mac version of the game, Maxis General Manager Neil Young let it slip recently that a Mac port of the title is in the works.

As usual, keep checking back with IMG as we'll keep you informed of further news on the new title as it becomes available.

Gamespot: Sims 2 Bloopers Exposed!
Maxis (add to watch list)
The Sims 2 (add to watch list)
Buy The Sims 2


Mac Games News for Tuesday, August 31, 2004

Feral Debuts Ford Racing 2 At Apple Expo9:34 AM
Dominions II Updated8:32 AM
Video Games Get Political8:26 AM
Gamespy Posts ClffyB Video Interview7:59 AM
ATI Overclocking Utility Released7:58 AM
Apple Unveils iMac G57:20 AM
Aspyr To Publish Wideload Games' First Title6:00 AM
Ghost Recon 2 - The Game With Two Faces6:00 AM
 
View all of the Mac games news for Tuesday, August 31, 2004 on one page


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