Gish Coming to OS X
8:16 AM | Andy Largent | Comment on this story
ChronicLogic recently released a unique new arcade-style game called Gish for the PC. Featuring a blob-like protagonist which interacts with the environments with surprisingly realistic physics, IMG has also confirmed Gish should be on its way to OS X shortly.
While the Gish site mentions an OS X version, we confirmed recently with developer/designer Josiah Pisciotta that they hope to have a Mac download ready within a month or so (though Pisciotta expects it might only take a few weeks).
Gish was a finalist in the 2004 Independent Games Festival, here are a few features:
- Dynamic Physics and Real-time Lighting
- Destructible environment
- Over 30 Story levels
- Over 20 Collection levels
- 3 unique VS. mode levels
- Many hidden "secrets"
- Over 10 different types of Enemies
- Several "Super Secret" Levels
For a true understanding of what Gish is all about, check out the gameplay trailer available at their site. Screenshots are also available for those on more limited bandwidth, though it's tough to describe the game's physics, even with still images.
Stay tuned to IMG for the more information as Gish's OS X client gets closer towards release.
Download Gish Gameplay Trailer (20MB)
Freeverse Celebrates 10 Years
10:11 AM | Mike Apps | Comment on this story
Today marks the 10 year anniversary for one of the most beloved Mac game companies, Freeverse Software. Starting from humble origins, Freeverse has expanded to be one of the largest Mac game companies out there. Here's the full news:
NEW YORK, NY -- Back in May of 1994, a young man named Ian Lynch Smith was enjoying the success of his shareware card game, Hearts Deluxe. He decided to incorporate, and Freeverse Software was born.For more information, please follow the links provided below.
Freeverse Celebrates 10 Years
Ten years later, Freeverse is alive and thriving more than ever. With over forty titles released and a pool of experienced programmers, Freeverse is one of the busiest and most innovative Macintosh gaming companies.
"I couldn't be happier to have aged ten years while sitting in pretty much the same seat focusing exclusively on monkeys." says Ian Lynch Smith, President of Freeverse Software.
As part of the 10th Anniversary festivities, Freeverse is soliciting customers for feedback on their experiences with the company over the last ten years. Both positive and negative feedback is sought, and each valid survey response will receive a thank you gift. Ten surveys will be randomly selected to receive a free game of their choice.
The survey is available until June 8th at:
Also, Freeverse plans on releasing a 10th Anniversary DVD within the next few months. The data DVD will contain over 2 GB of Freeverse games, toys, audio files, artwork, plugins, pictures, and other rarities. Pricing and availability will be announced in the coming week
B&W2 Dev Diary Talks Miracles
8:58 AM | Johan HansÚn | Comment on this story
GameSpy has posted another entry in their ongoing series with developer diaries from the Lionhead crew regarding the upcoming god-sim/strategy game Black & White 2. This time the game designer John MacLean talks about miracles, and the aim to make miracles to feel more godlike. Like the use of molten rock, more commonly known as magma.
From the article:
Thanks to the advanced liquid physics we created, magma will roll down hills, scorching new paths in the earth, filling gullies, and setting everything alight. You can encircle enemy troops in a line of burning death, which then leaves your opponent multiple ways to counteract your miracles. Such a well-constructed system leaves so many possibilities for the player. And, in fact, for Jonty's Creature -- too many, upon first encountering squeezable magma, it spilt it over its feet and had to race off to find water to cool itself off! The great thing about this flexible system is that once it's in place, how you use it as a god is entirely up to you. And you'll think of things we haven't even considered!To read the full entry in the developer diary, head over to GameSpy with the help of the link provided below.
Black & White 2 is still in development for PC, and while official no word has been said on a Mac version, the first game made it to the platform thanks to UK-based publisher Feral Interactive and the porting skills of Zonic. Feral has indicated in the past they hope to do the same with the sequel, so stay tuned to IMG for any new information on the title.
GameSpy: Black & White 2 - Dev Diary
Black & White II
id CEO Talks Doom 3
8:56 AM | Chris Stein | Comment on this story
id CEO Todd Hollenshead has good new for fans of the classic shooter Doom; the third title in the series, Doom 3, is almost complete. In an interview with HomeLAN Fed, Hollenshead discusses the release of a demo for Doom 3, the status of the Doom movie, and whether or not a playable version of the game will be available at Quakecon in August, among other things.
Here is an excerpt from the interview:
HomeLAN -What hints can you give us about some of the surprises in store for players when they get their hands on Doom 3?Check out the link below for more from the interview.
id CEO Interview at HomeLAN Fed
Todd Hollenshead - Now it won't be a surprise if everyone knows it's coming! Without giving everything away, I'm sure that people are underestimating how truly frightening the game really is and how well the story is integrated into the game. We still haven't shown several of the really nasty demons in the game, and people are going to go nuts over them. There are some cool secrets and many nods to the original DOOM that are integrated into the game in such a fashion that they are fun but don't take away from the atmosphere. And look out for the plot twist!
Buy DOOM 3
GarageGames Torque Shader Interview
8:16 AM | Eddie Park | Comment on this story
HomeLAN Fed has posted the results of a interview with Jay Moore of Garage Games, with the focus being on GG's upcoming Torque Shader Engine. An extension of their popular Torque Engine, the TSE looks to provide a wealth of graphics functionality as well as ease of use.
One of the topics discussed include what the early adopter's release of the TSE will have:
Moore adds that the full release will include features such as OpenGL support and shader driven water.
- Glow and Refraction buffers
- CustomMaterial interface so more advanced programmers can write their own shaders in addition to our procedural system
- Texture animation
- Detail mapping
- Cubemap support (including dynamic cubemaps)
- Specular lighting (per pixel on 2.0 shader hardware)
- Textured fog layers
For those looking for more simple comparisons, Moore mentions that the full release of the TSE will go far beyond the Quake III Engine's capabilities, and be "close on the heels of Unreal 3's next generation graphics technology."
Torque Shader Engine Interview
Freeverse Updates Big Bang Chess
8:16 AM | Eddie Park | Comment on this story
Freeverse has released an update to Big Bang Chess. The free update brings BBC up to version 1.021, and includes the following fixes:
BBC, recently released by Freeverse, is a chess game that features tight integration with OS X. Users can incorporate iTunes for music, iChat and the Address Book for finding opponents, and play-by-mail functionality. More information and downloads can be found at Freeverse's site.
Freeverse News - Big Bang Chess Updated to 1.021
- Cleaning up of code to prevent potential problems.
- Fixed a bug which caused a hang if the Mac had no IP addressed assigned at all.
- Fixed a bug with Entourage email client.
Big Bang Chess
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