Unreal Tournament 2004 Patch Released
8:23 AM | Tuncer Deniz | Comment on this story
Epic's Ryan Gordon over the weekend released a patch for Unreal Tournament 2004, bringing it in line with the latest PC patch. The version 3204 patch is not an official release patch from MacSoft, but in his .plan update, Gordon said he wanted to release it "in the interest of time".
Here's what Gordon had to say about the latest patch release:
UT2004 for MacOS X patch 3204 is now available. This patch will apply cleanly to either a fresh install of UT2004/mac (3186), or an installation with the interim patch (3186.1). This patch needs an installation of the retail game; it will not work with the demo...although we'll be updating that soon, too.To download the 11.9 MB patch, head over to our sister site, Macgamefiles.com.
Please note that this patch hasn't gone through MacSoft QA (or really much of any QA, to be honest), but in the interest of time, I'm putting this out there now. If that makes you nervous, you should wait for an official announcement from MacSoft.
Unreal Tournament 2004
MGF: Unreal Tournament 2004 3204
Buy Unreal Tournament 2004
IMG Interviews Max Gaming's Adrian Wright
10:32 AM | Tuncer Deniz | Comment on this story
IMG has posted an interview with Mac Gaming Technologies' Adrian Wright, whose most recent project, Dark Horizons: Lore was recently released. Eddie Park's interview with Wright talks about Max Gaming, the new game, and more.
Here's a clip from the interview:
IMG: You mentioned earlier that Apple lent support to the project. Can you elaborate on this a bit?To check out the entire interview, please follow the link below.
IMG Interview: Max Gaming's Adrian Wright
Wright: Apple has been and continues to be a great support for Indies in general, but in specific terms to the project at hand, Apple has lent not only moral support to Max Gaming but also resources such as equipment (G4 testing machine to be specific), aided in putting our trailer together on the apple site, and has helped and continues to help address technical issues with the variety of Mac OSX installations. Without Apple and our contractors, we would not have been able to deliver Lore to what I think is a vibrant and growing gaming community.
Dark Horizons: Lore
IMG Store Reduces Prices On Three Pre-Orders
10:06 AM | Tuncer Deniz | Comment on this story
The IMG Store has reduced its pre-order price on the following ,B>Aspyr games. All those who pre-ordered at the previous higher price will now be charge the lower price when the games ship.
Delta Force: Black Hawk Down
Was $48.99 and now is $39.95
Tom Clancy’s Splinter Cell
Was $48.99 and now is $39.95
James Bond 007: Nightfire
Was $39.95 and now is $29.95
To place your order for any of these games, please follow the link below.
Buy Delta Force: Black Hawk Down
Buy Splinter Cell
Buy James Bond 007: NightFire
Myth II 1.5fc1 Now Available
9:04 AM | Mike Apps | Comment on this story
Myth II fans eagerly awaiting the next patch will be happy to hear that a final candidate of patch 1.5 is now available for download. Featuring a slew of new features and fixes, the patch is the last test version before the final version of the patch is released. Here's the full announcement:
Finally, after another month of hard labor, sweating blood, burning midnight oil and using tired cliches, 1.5 Final Candidate is ready for it's final public test before it's official release. For more information, or to download the patch, follow the links below.
Myth II 1.5fc1
This update addresses bugs found in Public Beta #2 and adds a few minor enhancements. This is in addition to the bug fixes and innovative interface enhancements introduced in Public Betas 1 and 2. For mapmakers, 1.5 offers a slew of enhancements that will have your eyes popping and your imaginations in overdrive.
We plan on a final release in the very very near future, unless there are bugs found that require fixing. It is vital that any problems you find are reported to us as soon as possible, because we plan to follow up with the final in the next 7 days or so. If you have any questions please feel free to visit our Forums.
Myth II: Soulblighter
Unreal Tournament 2004 Community Bonus Pack Released
9:02 AM | Mike Apps | Comment on this story
The long-awaited Community Bonus Pack for Unreal Tournament 2004 has been reelased. Featuring a slew of new maps, mutators, and characters for the hit shooter, the pack is a labor of love by fans of the game. Here's the full scoop:
The first volume of the long-awaited UT2004 Community Bonus Pack 2 has been released! The first volume of the pack contains a whopping 21 new maps, four new characters and a new mutator, created by some of the most talented members of the Unreal community. Note that this is just the first volume of the CBP. The second volume will be released next Thursday, May 27th, and will feature more all-new content that wasn't quite ready in time for the deadline. It's also been revealed that the CBP team will soon be releasing an official UT2004 version of the original UT2003 Community Bonus Pack, released last year.To download the community bonus pack, follow the link below to download it from Macgamefiles.com.
Unreal Tournament 2004
UT2004 Community Bonus Pack
Buy Unreal Tournament 2004
Radeon Enabler Adds 3D Overrides for OEM Cards
8:45 AM | Tuncer Deniz | Comment on this story
Bruce Luckcuck has released Radeon Enabler, a patch for the OEM versions (from Apple) of the ATI Radeon 9000, 9600, 9700 and the 9800 video cards that enables ATI's Radeon Display to work with these cards. The patch does not "flash" or "hack" your card in any way, but simply updates the ATI Displays application.
Once the Radeon Enabler is run, users can turn on features only retail version of these cards enjoyed, such as enabling FSAA in games that don't natively support the function.
Here's what the author had to say about Radeon Enabler:
Until recently, the extra features available for the retail card were mostly focused on the parts of the cards that were legitimately different. For example TVout. The OEM cards lack the hardware to produce TVout. With the release of Radeon Displays 4.1 for the Radeon 9800 Pro, ATI added a capability called "OpenGL Overrides." This enables the user to utilize 3D options like FSAA in games that don't natively support that function. When Radeon Displays 4.1 was released, promises were made that a subsequent release of version 4.2 would add support for "other Radeon cards." While never directly committing, it was strongly implied that this next release would include OEM support. For more information on Radeon Enabler, please visit the official web site.
Well, it didn't.
If there was a good reason to withhold this feature then that would be one thing. But this is not the case. The retail Radeons have the same graphics cores as the OEM versions. There is no technical reason to deny OEM card owners these capabilities.
So out of frustration, I set out to solve this inequity. The result is Radeon Enabler.
Falcon 4 Realism Patch 4.08 Released
8:23 AM | Tim Morgan | Comment on this story
Falcon 4 enthusiast Rick Prior and the rest of the team at the Mac Falcon 4 Website have released version 4.08 of the Falcon 4 Realism Patch. The Realism Patch is a community effort to keep Falcon 4 alive by adding new vehicles and weapons to the game, as well as improving the realism of the game by altering vehicle and weapon specifications.
Version 4.08 introduces the following new weapons to game: the French missiles Magic and Mica (both radar and IR variants), the AA-3 and AS-15, and the 1000-liter fuel tank. The Mk. 82 and BSU-49 bombs have updated models. In addition, the following aircraft have new models and/or texture maps: the French Rafale-B, Mirage 2000, JAS-39 Gripen, SuperEtendard, JAS-37 Viggen, Jaguar, the American A-6E, and the Soviet Su-17 'Fitter.'
Along with the new weapons and aircraft models, AI pilots now correctly call out aircraft names where they previously did not, and the Tactical Reference database has been updated with the new French aircraft and weapons. Rick Prior indicates that new theaters will be arriving soon for Mac Falcon 4; in particular, Vietnam and Desert Storm.
Falcon 4, originally developed by Microprose/Hasbro and ported by Westlake Interactive, long the most realistic combat flight simulator available for Macintosh, has had a troubled history on this platform. Where it does succeed is accurately simulating the F-16 Fighting Falcon as a small part of a campaign over Korea; however, multiple bugs and a lack of support prevent it from being a fully-stable product. Community efforts such as the Realism Patch continue to breathe life into this legacy.
Mac Falcon 4 Realism Patch 4.08 (14 MB)
Mac Falcon 4 Website
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