November 17, 2017
Archives  News  


Monday, April 19, 2004



Click to enlarge
Warcraft III Beta Patch, Competition
8:00 AM | Andy Largent | Comment on this story

Blizzard has released a beta of the upcoming Warcraft III 1.15 patch to users connecting to their Westfall server. In addition, the company is hoping to get players to help test the new gameplay changes by offering a competition starting tomorrow night.

The contest is described to balance the new clan ladder feature of the patch. Here's more from their site:

As additional participation incentive, we will be running a clan ladder, Random Team, and FFA based competition where winners will be awarded spots in the World of Warcraft Beta. The competition will officially start on Tuesday, April 20 at 6:00 PM Pacific Standard Time (PST) and end Tuesday, April 27 at 6:00 PM PST. The competition will work such that the ten (10) highest experience contributors of each victorious clan will be awarded spots in the World of Warcraft Beta. Clans can compete in all four of the different ladders (1 vs. 1, 2 vs. 2, 3 vs. 3, and 4 vs. 4). However, clans and individuals can only win once. We will also award the top five (5) Free-For-All and top five (5) Random Team players a spot in the World of Warcraft Beta. Winners will be chosen at Blizzard Entertainment's sole discretion.
For details on how to download the new patch or start trying out the game, use the links below. A full, updated version of Warcraft III or its expansion Frozen Throne are needed in order to play.

Warcraft III 1.15 Patch Competition
Warcraft III 1.15 Patch Changes
Blizzard Entertainment
WarCraft III: The Frozen Throne
Buy WarCraft III: The Frozen Throne


Fallout 3 to be Published?
9:17 AM | Eddie Park | Comment on this story

Fallout fans, don't give up hope yet. According to GameSpot, Interplay CEO Herve Caen recently flat-out announced his intention to publish Fallout 3 in a conference call with investors.

As most Fallout fans know, plans for Fallout 3 seemed to be all but scrapped following the demise of Black Isle Studios. However, it seems that Caen has other ideas.

Though Caen was uncharacteristically direct about Fallout 3's publishing plans, he was less so about its development. "Fallout 3 is not actively being developed right now," he said, "but we will have an announcement on that front soon, regarding that project."
When pressed for information, Caen confirmed that Fallout 3 will most likely be outsourced for development, though a developer has yet to be named. Of course, while this doesn't guarantee a release, let alone a Mac version, all possibility has yet to be abandoned. Rest assured we'll be keeping our ears to the ground for more news on this one.

GameSpot - Interplay resurrecting Fallout 3?


iDevGames Posts 'Vector' Game Contest Entries
8:27 AM | Eddie Park | Comment on this story

Readers may remember past news regarding Vectorized, iDevGames' first game making contest under its 21 Days Later heading. Response to the contest seems to have been positive, and iDevGames has made available for sampling a smattering of the entries.

Included in the entries are titles such as Offender, a Scramble-style side shooter, VektorSchlacht, which should resurrect memories of Spectre, and Shoot Things, whose title pretty much says it all.

Those who download and try out the titles are also encouraged to rate the titles via iDevGames' website. The Vectorized contest officially ends tomorrow, on April 20th.

21 Days Later: Vectorized Contest Offers a Dozen Free Games
Vectorized Games


The Gamesome Mac Talks Tron with MacPlay
8:27 AM | Sean Smith | Comment on this story

On tonight's broadcast of The Gamesome Mac, the Mac gaming radio program, hosts Sean Smith and Omaha Sternberg talk with MacPlay about TRON 2.0 and more.

TRON 2.0, the innovative and visually stunning game developed by Monolith Productions and based on the classic computer-animated movie, is the latest game released under the MacPlay label. The critically acclaimed game received over 20 Best of 2003 nominations and awards.

Sean and Omaha will also offer Mac gaming news, reviews, and commentary, and together with their guests will take questions live from listeners in The Gamesome Mac's chat room and give away some MacPlay games.

The Gamesome Mac can be heard live on MacRadio from 6 to 8 pm Pacific Time, 9 to 11 pm Eastern (Tuesday from 0100 to 0300 UTC), and on demand thereafter. You can tune in at The Gamesome Mac's web page, where you'll also find archives of past broadcasts. QuickTime 5 or 6 and a 28 kbps or faster Internet connection are required.

The Gamesome Mac
MacPlay
TRON 2.0
Buy TRON 2.0



Click to enlarge
Glenda Talks Mac Generals
8:27 AM | Eddie Park | Comment on this story

Planet Command & Conquer has posted an interview with Glenda Adams of Aspyr on the topic of Command & Conquer: Generals. Generals recently saw release on the Mac, and the interview itself covers a variety of questions concerning the porting of such a title.

One of the questions addressed concern various porting issues when bringing a title over from the PC to the Mac:

Two of the biggest issues we face in porting games to the Mac are byte-swapping (the Intel architecture and PowerPC want to read numbers from memory in different order) and differences in Direct3D and OpenGL. We spend a lot of time making sure every bit of data in a game is swapped correctly, since it can break everything from AI to graphics if we miss one. Some of the differences in how Direct3D and OpenGL work force us to spend a lot of time optimizing the Mac code differently to get good performance.
Also discussed are DirectX porting issues, minimum specs, and cross-platform multiplayer issues. Glenda also mentions an interest in porting over Zero Hour, an expansion pack for Generals, though nothing has been made official.

PlanetCNC - Interview with Glenda Adams
Aspyr Media
i5works
Command & Conquer: Generals
Buy Command & Conquer: Generals


Apple Bumps iBook, Powerbook Lines
8:00 AM | Andy Largent | Comment on this story

There is good news this morning from Apple concerning their portable lines of iBook and Powerbook computers. The Powerbooks now use either 1.33 or 1.5GHz G4 processors, and the iBooks can be purchased with a new 1.2GHz G4 in the 14" model.

In addition, Powerbook users also have new graphics chips on-board; the 64MB ATI 9700 Mobility for 15" and 17" models and the NVIDIA GeForce FX Go5200 now also has 64MB of VRAM for those interested in the 12" units. In a very interesting move, Apple is also offering purchasers of the 1.5GHz Powerbooks a $50 add-on option for 128MB of memory.

All of these changes should mean good things for users wanting to play a game or two on their new portables. Some other interesting notes are that the iBooks can now be expanded to 1.25GB of RAM and that the 17" Powerbook has received a $200 price drop to $2,700.

iBooks also still ship with gaming titles Tony Hawk’s Pro Skater 4 and Deimos Rising. For more information, head over to Apple's site now.

Apple
Apple iBook
Apple Powerbook


Mac Games News for Friday, April 16, 2004

Feral Friday Brings More Worms3:55 PM
IMG Reviews the Activision Anthology: Remix Edition12:52 PM
KnightShift Mac Screenshots Posted12:22 PM
MacPlay Ships Super Collapse! II10:15 AM
ATI Addresses 10.3.3 DVD Player Issues8:07 AM
Custer Returns to the Tournament8:07 AM
First WingNuts 2 Shots, Info Revealed8:07 AM
 
View all of the Mac games news for Friday, April 16, 2004 on one page


Recent Mac Games News

Thursday, April 15, 2004
Wednesday, April 14, 2004
Tuesday, April 13, 2004
Monday, April 12, 2004
Friday, April 9, 2004


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News