Mac Halo Speeds Towards Release
6:00 AM | Eddie Park | Comment on this story
Another newsbite has been posted at Bungie.net regarding the status of the upcoming Mac version of Halo. According to the post, the latest beta has seen major speed improvements, and its performance with ATI's hardware has also been boosted.
A special note goes out to programmer Ken Cobb, who apparently passed out while working:
We began testing Beta yesterday and, WOW, major speed improvements! The Westlake guys have been working VERY long hours. I just got off the phone with Phil Sulak from Westlake. Ken Cobb (another of the Halo programmers) had just stopped and literally passed out while working on the project. We want Ken to get about 2 hours sleep and then get back to work. They've been working very closely with ATI and we've seen major performance improvements on ATI hardware. We'll get Beta 4 soon. With Beta 4 we'll be able to start testing the network play.As noted earlier, MacSoft has set the shipping date for December 3rd. Keep those fingers crossed!
Don't forget to pre-order Halo: Combat Evolved through the IMG Store.
Bungie.net - Mac Halo Update
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IMG Posts Part 2 of Age of Mythology Preview
11:39 AM | Tuncer Deniz | Comment on this story
Inside Mac Games continues Age of Mythology week with Part 2 of our extensive preview of the upcoming real-time strategy game from MacSoft. Today's preview features the game's single- and multi-player options as well as a look at the awesome graphics in the game.
Here's a clip from the preview:
Age of Mythology's single-player campaign is based, appropriately enough for the subject matter, around a hero from the fabled island of Atlantis. The hero in question, Arkantos, progresses through a long series of maps in a wide variety of settings and teams up with a number of allies.Be sure to check out Part 2 of the preview, linked below. And in case you missed it, Part 1 is also linked below.
The nice things about the single-player campaign are that it's lengthy, has a coherent story, plenty of variety in terms of terrain and objectives, and it introduces you in turn to all the cultures in the game. If you play right the way through the single-player game, you'll find yourself in an excellent position to progress to other maps and to multiplayer games in general. There is in fact a very short tutorial campaign to play through before you do anything else in Age of Mythology, and it teaches the absolute basics of the game in a superficial way and then leads into the proper campaign. But playing through that main campaign provides excellent training for playing more freeform games in future.
The IMG Store is currently taking pre-orders for Age of Mythology. Head over to the IMG Store to place your pre-order today.
IMG Preview: Age of Mythology - Part 1
IMG Preview: Age of Mythology - Part 2
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X-Plane Patched, Price Increase Announced
9:45 AM | Johan Hansén | Comment on this story
The realistic flight simulator X-Plane has gotten a number of smaller patched lately and current version number has now reached 7.21. The updates keeps on adding to the realism in both airplanes and weather condition. For example, the 7.21 patch now allows the user to enable viewing of the Aurora Borealis.
Besides all the recent patches, Laminar Research has announced that the price of their flight sim will increase from $59.99 to $99.99. The price increase will be active from November 20th, so hurry up and get your copy at the old price while you can.
Head over to the X-Plane site for more information on the patches and the price change. There is a combined demo/update file available to download from their download page. The file is mirrored on several sites as well as available through BitTorrent.
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New Shadowbane Server Launches with New Rules
9:44 AM | Johan Hansén | Comment on this story
Wolfpack Studios and their publisher Ubi Softhave launched an all-new world server for their massively multiplayer online role-playing game Shadowbane. The new server is called Corruption and introduces the new Dalgoth world map.
About the new map:
We would like to go over a few of the differences that you will experience on Corruption. The first difference on Corruption is the most obvious: the server uses the new Dalgoth world map, developed by Meridian and the Shadowbane world building team. The world has a definite place in the Shadowbane game lore – Dalgoth is the Holy City, home of the Church of the All-Father. Most of the content on the Dalgoth map (i.e. adventure zones) are equal to those already found on the worlds of Aerynth. However there are some new additions as well. If you are curious about some of the new changes, ask a few of the map testers from Revelation about their experiences.Besides the new world map, Corruption also introduces some changes in the rules, specific for the new server. Experience is now dependent of the guild's affinity to your class and race and gold is harder to earn, all to bring forth new strategies in the gameplay.
For more information about the new server and the new rules, follow the link provided below.
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Chronicle of Strife: The New Corruption Ruleset
Halloween Bonus Map for Warcraft III
6:00 AM | Matthew Egan | Comment on this story
Adding to the fun that is Blizzard's fan favorite Real-time strategy game Warcraft III: The Frozen Throne, Blizzard has released a special Halloween Map for all their loyal Goblins and Ghosts. Take to the battle field on this map shapped like a Halloween Pumpkin!
Take heed while you explore these eerie lands. You may find that the dead have a distinctly odd sense of humor. Is that the gleam of polished steel, or the glitter of gold? Trick... or treat?This medium sized map is only 169k and is ghoulishly suited for a 2vs2 or 3vs3 game. So as soon as the world stops spinning from all that collected sugar, get your game on with this neat little bonus map from Blizzard.
WarCraft III Halloween Map
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Unreal Tournament 2004 Release Next Year
6:00 AM | Johan Hansén | Comment on this story
According to a Blue's News post, Atari and Epic Games has announced that the PC release date for their upcoming first-person shooter Unreal Tournament 2004 has been pushed back to February 2004. It was originally scheduled to ship for the holiday season, but they had to abandon this schedule.
Unreal Tournament 2004 is the follow up to the both graphically and action intense game Unreal Tournament 2003 that was released for Mac earlier this year published by MacSoft. Unreal tournament will add in the classic Assault from the original Unreal Tournament as well as the Onslaught mode, taking the action to new levels with vehicles on huge maps. Besides this the game will contain everything from Unreal Tournament 2003 and its bonus packs.
When the Macintosh version is going to hit the shelves is still unclear, but we've been told that it will be released "at approximately the same time" as the Windows version and that the Mac version will be published by MacSoft. We will bring you more information about this title as soon as we can. Stay tuned to our news page for the latest information.
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