Inside Mac Games To Publish Half-Life
10:09 AM | IMG News | Comment on this story
Confirming months of speculation, Inside Mac Games' publisher Tuncer Deniz announced today that it will be publishing the long-awaited Mac version of Half-Life: Game of the Year Edition. The game is currently in beta testing although no release date has been announced...yet.
"The premier first-person shooter, and some say the best computer game ever, is finally available right where it belongs: on the Mac." Tuncer says. "And I'm proud to say that this is an IMG exclusive. After all, if it weren't for the efforts of our hard-working staff, this day would never have come."
How was such a feat accomplished? "It's something we've been working on for almost 2 years," Tuncer explained. "It was clear to me that Half-Life was something we just had to bring to Mac, even without PC-Mac network compatibility. Demand is strong even after all these years, and as most people know the port was almost complete before Gabe Newell pulled the plug."
In more good news, Tuncer reveals that most Half-Life mods are expected to work with the Mac version. "Provided the authors of the mods are willing to recompile their work using the new Mac Half-Life SDK, we expect most of the mods will work with very few changes. And Scott [Kevill, author of GameRanger] added GameRanger support so you'll have no trouble finding lots of opponents online."
All who have seen the port, currently still in beta, agree that it has been worth the wait. "It runs great under Classic, and it looks fantastic!" raves Michael Phillips, Managing Editor of IMG. "You'd never guess that it's using [a] software [renderer.]"
Because the title currently lacks support for OpenGL, a 700 MHz G4 is recommended. "Any of the LCD iMacs should run it just fine, with frame rates in the mid-teens," Tuncer reassures gamers. "And we will release a demo in a few weeks so people can try it on their own Macs. We also hope to release a patch to enable hardware rendering later in the year, time permitting."
Half-Life for the Mac is available for pre-order through the IMG Store for just $159. Stay tuned for Inside Mac Games' preview of this title, which will be posted shortly. And watch this space for more Half-Life events all week, including a special interview with Tuncer, and IMG's Half-Life Giveaway -- two lucky readers will win their very own copies (download only) of Half-Life for Mac!
Inside Mac Games
IMG Posts Part Two of Moo3 Beginner's Guide
11:45 AM | Tuncer Deniz | Comment on this story
In yesterday's Part One of our extensive Beginner's Guide to Master of Orion III we covered topics such as initial game settings, colonization and early game strategy, and technology. Today IMG has posted Part Two where we cover shipbuilding, fleets and fighting, and more.
Here's a clip from the feature:
Last time we covered the best ways to get new technology and protect your imperial intellectual property. Since Moo3's economic model doesn't allow you to sit around waiting to sue other players for patent infringement, we'd better discuss the ultimate way to use hard learned (or stolen) technology -- shipbuilding. Be sure to check out the rest of the feature, linked below.
Master of Orion III Beginner's Guide - Part Two
By the time you have built up your research capacity, your scientists should be turning out something interesting at least every ten turns or so. A great many of those new technologies can be applied to ships: beam weapons, missiles, fighter improvements, shields, armor, drives, etc. Others will increase your ability to build bigger and more powerful ships. Production bonuses, new ship classes, and shipyard improvements fit nicely into this category. Make sure your best planets always have the latest production improving and waste reducing technologies.
Master of Orion III
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Warcraft III: The Frozen Throne Interview
10:10 AM | Scott Turner | Comment on this story
Sitting down and talking a bit with Rob Pardo, HomeLAN gleaned a brief Warcraft III: The Frozen Throne interview with this Blizzard representative. Rob covers how Blizzard has been reacting to the fans in their up-and-coming Warcraft incarnation, what new things can be expected, and even the status of their computer generated cinematics.
Here's a clip:
HomeLAN - You recently opened up beta testing for Frozen Throne. How is that proceeding? Warcraft III: The Frozen Throne is currently in development and is scheduled to ship this summer. Head on over to HomeLAN to check out the rest of the preview.
HomeLAN Rob Pardo Interview
Rob Pardo - Great! It really is fantastic that we have such a large community of fans willing to help beta test our games. The Frozen Throne beta test has been running very smoothly so far. The fans have been very active on our forums, telling us what features they like and dislike. We have been trying to respond to their feedback with each new patch.
WarCraft III: The Frozen Throne
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Championship Manager 4 Enhancement
10:10 AM | Zack Lipowski | Comment on this story
An extensive bonus pack has been added to the popular "football" game, Championship Manager 4. This update fixes numerous bugs and adds a slew of new features and additions to the game. Here's an excerpt from the lofty list of additions:
- Fixed some Swedish stadium issues for derby games.
- Fixed rehabilitation time out calculation.
- Fixed ridiculous wages being given to all players at top clubs after a season or so
- Fixed the missing Euro symbol when using Ter's skin.
- Fixed unable to untick man specific marking option during match.
- Fixed scouting individual players sometimes never were reported back.
- Fixed captain changing during match problem (assistant picking captain when shouldn't.)
- Fixed problem with histories not showing up for players (this was related to the installer)
- All shortcut keys now are handled on the news screen.
It's unclear whether or not this update will be part of the Mac version of Championship Manager 4, which is schedule to ship from Feral very soon. Stay tuned for info on a possible Mac version of the enhancement patch down the road.
CM4 Update Pack
Apple Previews Dungeon Siege
10:10 AM | Mike Apps | Comment on this story
The latest Apple game preview is up, and this time around they take a look at the upcoming Role-Playing Game from MacSoft, Dungeon Siege. Dungeon Siege is a stunning RPG with an impressive 3D game engine along with furious hack and slash combat. The game was originally developed by Gas Powered Games, headed by Chris Taylor, famous for his hit game Total Annihilation.
Here's a snippet of Apple's preview:
MacSoft's Dungeon Siege takes the classic fantasy archetypes you're familiar with -- gruesome monsters, dank dungeons, a kingdom in disarray and, of course, a nondescript farmer who becomes a hero (straight from Joseph Campbell's Hero with a Thousand Faces) -- and throws them into a game that moves at a brisk pace, with plenty of quests and battles. To check out the full preview, follow the appropriate link below. You can also check out IMG's preview, or pre-order the game from the IMG store by following the below links.
In fact, Dungeon Siege doesn't even have any loading time between levels. The game moves seamlessly between environments in the Kingdom of Ehb. When you leave a forest and descend into a dungeon, for example, the trees and grass fade away and cold, weathered stone fades in. And that's just one of the ways Dungeon Siege breaks away from typical RPGs.
Dungeon Siege also departs from other RPGs by not requiring you to choose a specific role for your character, such as fighter or wizard. When you start the game, you begin with a generic character whose name and appearance you create. Your character also comes equipped with simple weapons and abilities, but he (or she) can improve those during the adventure by picking up items that lie scattered around the world map.
Apple Previews Dungeon Siege
IMG: Dungeon Siege Preview
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Blizzard Releases StarCraft 1.10 Patch
10:10 AM | Mike Apps | Comment on this story
In a bit of surprising news, Blizzard Entertainment updated their classic space based real-time strategy game, StarCraft. While only a small update to the game, StarCraft fans should be happy to see that Blizzard is still trying to get rid of the few remaining bugs.
The patch makes the following fixes:
For more information on StarCraft and its latest patch, follow the provided links below.
Starcraft 1.10 Patch
- Fixed a bug involving burrowed units - if a burrowed lurker was attacked by air, it would stop acquiring other targets. Changed so that non-AI lurkers won't unburrow when attacked by air, which is a better idea all around.
- Fixed a bug where a drone could skate across terrain to an arbitrary destination after failing to build an extractor.
RC Helicopter Simulator Beta Update
10:10 AM | Johan HansÚn | Comment on this story
Shareware developer AlphaOmega Software has released a new beta of their RC Helicopter Simulator. A lot of changes have been done to this entertaining radio-controlled helicopter simulator for the Macintosh.
List of changes:
The new beta build is available for download from Macgamefiles.com. If you want more information about this application, head over to AlphaOmega's website.
- Major improvements have been made in the support of game input devices (keyboard, joysticks, gamepads).
- The keyboard is used as radio-transmitter by default (default keys are "ZQDXOKM." keys on AZERTY keyboards and "WADXOK;," on QWERTY keyboards) but you can also use a digital gamepad, a dual analogical gamepad or even a real radio-transmitter.
- Analogical sticks are more configurable.
- Gyroscope configuration is in progress.
- Pilot characteristics are in progress.
- Weather configuration is in progress.
- This is still a beta version with known bug resolution and improvements in progress.
MGF: RC Helicopter Simulator 1.0b6
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