Shadowbane Released, IMG Preview
9:07 AM | Mike Apps | Comment on this story
For those who have been eagerly awaiting Wolfpack Studios' Massively Multiplayer Online Role-Playing Game (MMORPG), Shadowbane, the wait is finally over; Shadowbane has been released for Mac OS X and PC. For those unfamiliar with the game, Shadowbane is a title attempting to break from the genre's mold, including such features as player-built cities, all-out warfare among guilds, along with a host of different races and classes from which to choose.
In addition, IMG has posted a hand-on look at the game from the perspective of the latest 1.0 beta. Here's a clip from the preview on what you can expect from Shadowbane:
You may ask what the big fuss is about Shadowbane, especially with so many great role-playing games present on the Mac (or coming soon). First, understand the concept of a persistent online world where players can meet and organize at all hours of the day. Then realize that Wolfpack has, from day one, been trying to distinguish Shadowbane from other MMORPGs by shifting the game's focus away from strictly leveling up your character to a more holistic strategy that encompasses the entire game world.Be sure to check out the rest of the preview for more on the game.
The official Mac system requirements for Shadowbane are:
- G3 350 MHz. or higher
- 128 MB RAM
- 1 GB free hard drive space
- OS X version 10.2
- CD-ROM drive
- 56 kbps modem + Internet connection
- 32 MB VRAM
For more information on Shadowbane, or to order the game from the IMG store (which should ship this week), follow the appropriate links below.
IMG Preview: Shadowbane
Shadowbane Ships to Retailers
IMG Store: Free Game Offers Updated
12:57 PM | Tuncer Deniz | Comment on this story
From time to time we update the "free game" offer that comes with every subscription to the MacGames CD and IMG Pro. Today we've updated the free game offer with the addition of Jinni Zeala Pinball to the line-up:Jinni Zeala Pinball
4x4 Evolution 2
Tony Hawk's Pro Skater 2
Giants: Citizen Kabuto
Star Trek Voyager: Elite Force and Elite Force Expansion Pack
Escape from Monkey Island and iPuppet Cards
American McGee's Alice and Cliver Barker's Undying
Tomb Raider: Chronicles and Tomb Raider: The Last Revelation
The MacGames CD is a CD-ROM subscription service featuring the best in Macintosh game demos, shareware, updates, add-ons, trailers, cheaters and much more. Get 8 issues per year (delivered about every 6 weeks) and save big bucks! For a limited time, when you subscribe to MacGames CD, you can get a full version of one of eight games; all you pay is the shipping ($5 USA, $7 Canada, $12 International). Each subscription or renewal also includes free registration of the shareware game guide Game Doctor, plus great discounts from Mac game stores and publishers.
IMG Pro is a new subscriber version of the Inside Mac Games website that allows you to turn off all advertisements, customize the homepage to show only the items you want, and set up a custom Watch List to notify you when new articles have been posted about items you're interested in. IMG Pro also features a choice of themes, and a new QuickSearch feature that lets you find what you're looking for, faster and easier. Best of all, an IMG Pro subscription gives you access to the same discounts as MacGames CD subscribers, and includes a free, full version of a game.
If you're already a MacGames CD subscriber or IMG Pro subscriber and would like to purchase some of these games, many of these games are also available for order seperately.
For more information, be sure to visit the IMG web store.
Feral Interactive Job Openings
11:10 AM | Mike Apps | Comment on this story
Camille from Feral Interactive recently made a post to the IMG forums indicating that they have some job openings available. The two jobs being offered are Junior Tester, and Senior Programmer.
The qualifications needed are:
Junior Tester: Should be familiar with Mac and games. The job would be game testing full time in our office. Depending progress, the tester would evolve and go to customer's support, Q/A etc... Both jobs are based in London (Putney), so you'll also need to live in that area. If you?re interested, send an e-mail to Camille at: firstname.lastname@example.org. For more information on Feral interactive, or to read the full post, follow the below links.
Feral Job Openings
Senior Programmer: Experienced with C++, Direct-X and Open GL the candidate will have experience with Macintosh games porting.
Guild Software Reveals New Space MMORPG
10:49 AM | Johan HansÚn | Comment on this story
In a recent update of their website, game developer Guild Software released new information about an upcoming Space based MMORPG, given the working name Vendetta. This is not the same game as the Vendetta Test that is available at the moment, but a new game. While using pieces from the Vendetta Test, the full game will be much larger and have many more features.
From Guild Softwares website:
Planned Features: The Vendetta MMORPG is currently in development for a simultaneous release on PC, Mac OS X and Linux. Head over to Guild Software's homepage for more information about the game.
A technologically advanced 3D engine, developed from scratch to produce an immersive experience across a wide variety of systems.
Multiplatform support with simultaneous release on Windows, Mac OS X, and Linux.A fully realtime flight model and combat system brings the intensity and immersion of FPS-style PvP and PvNPC battle action, set against the backdrop of a massively multiplayer universe.A range of highly configurable ships, from small fighters to massive capital, freighter and transport craft.An open ended skill and faction system will permit great variability in a character's role in the universe.
A dynamic economy, affected by supply and demand and the political climate of the universe.Extensive communications system, including chat and instant messaging capabilitiesIn-game news system to keep track of current events.
User defined missions permit traders to find combat escorts, and visa versa.Group play: team up to control separate defense turrets on a capital ship, or launch in a fighter from its docking bay to enter the fray more directly. Escort the trading freighter of a friend, or lie in wait to pirate the convoys of your enemy.Player-run Guilds allow characters to coordinate on a large scale.Mine for minerals, establish trade routes, and build a financial empire.Explore the unknown. Discover new trade routes, resources, map new systems, perhaps even discovering new races and forms of life?Continual expansion of the game features, after release.
Vendetta Test Updated to 3.1.15
10:46 AM | Johan HansÚn | Comment on this story
Guild Software has released 2 updates to their space sim game, Vendetta Test, in a quick succession. The Vendetta Test is a way for Guild Software to test out different network architectures, gameplay and interface systems for their upcoming space MMORPG.
Changes in the 2 updates:
3.1.14 fixes a number of issues. Linux sound and no-permission to /dev/dsp crashes were fixed. Sound volume ramping added to new soundsystem (should reduce clicks). DirectSound support added to Windows. Fixed "white textures" bug when game was minimized in win32. Station menu panels are now much faster, thanks to those textures being precached. Added shortcuts 1/2/3/4 for Buy/Sell/Repair/Ammo station menu tabs. Fixed bug with buying back free EC88 ship. A free EC88 cannot be bought back with non-free weapons. Fixed bug that permitted people to buy ships that weren't available to their team. Fixed bug where you could activate a wormhole without full energy. Server packet prioritization optimizations should improve latent and low-bandwidth connections.To download the updates, just start Vendetta and the automatic updater will bring it to the current version.
3.1.15 now properly renders the flag hull for a ship carrying the flag. Bumpmapped asteroids now have more correct lighting with respect to their orientation and the lightsource.
Guild software also announced that they have hit the test user limit. They will start to purge out old accounts that have never been used to log in, so there might still be a possibility to get a new account and try this magnificent free space simulator out. Head over to Guild Software's website to sign out for a test account.
Deus Ex: Invisible War Previewed
9:07 AM | Eddie Park | Comment on this story
Readers seeking more information on the upcoming FPS adventure game Deus Ex: Invisible War may want to check out a preview recently posted by IGN PC. With quotes from the development team at Ion Storm and examples of in-game play, the preview sheds light on some of the exciting new facets being hinted at by the sequel.
Besides the much-touted Havoc sound engine, a reworked graphics rendering engine has also been set in place to handle the complex lighting routines within the game. As fans of the first title can attest, the abiltiy to hide in the shadows was a crucial part of the first game, and DX2 aims to allow players to create their own light or shadows on demand by manipulating lamps, furniture, or whatever. However, don't expect NPCs to idly stroll by if you rearrange a room to suit your needs - they will notice and investigate such occurences.
Even more exciting is the non-linear direction the development team is implementing into DX2. Not only can players approach a specific problem in many different ways, but the game also opts to make players decide which problems to solve as well:
These choices aren't chincey ones either, they can even look like a choice between good and evil. "So I can either kill the lawyer for one side, or I could broker an arms deal for another faction," shows Bill, "it's all up to the player and his or her own conscience. One of our goals was to let the player play through the game without ever touching a weapon. If you want to just hack or have conversations and play it as a totally non-violent person, you don't even have to touch a weapon."Other aspects of the preview include coverage of the new GUI for the game, sample senarios, and more information on the Havoc engine. Though Ion Storm isn't giving any specifics, they do promise that the PC version of DX2 will be shipping sometime this year.
As for a Mac release, we're still waiting to hear official word, but given that the game runs off the Unreal engine, we're pretty confident this one will make it sooner or later.
IGN PC - Deus Ex: Invisible War Preview
Deus Ex 2: Invisible War
Apeiron Coming to OS X
9:07 AM | Mike Apps | Comment on this story
In a recent post to the MacNN forums, Andrew Welch, president of Ambrosia Software revealed that his classic game, Apeiron, is on its way to OS X. Welch's post to the forums, while making no official announcement exactly, simply shows a screen shot of the game running in OS X. For those who have never played this classic, Apeiron is a clone of the classic game Centipede, with loads of extra twists thrown in.
Ambrosia describes the game as:
During a port through the looking glass, the mirror shatters and your ethereal energy (you know, the stuff that allows you to get up and go to work on a Monday morning...) is trapped within one of the crystal shards. Immediately, the residents of the mushroom patch sense your presence. Lead by the Pentipede, this motley crew of mushroom patch misfits relentlessly hunt the crystal ( You! ), intent upon sucking out the trapped energy. The Pentipede is a sinister creature that has the ability to divide. So, if you think your troubles are over when you shoot this sneakered psycho once, you are twice as wrong.To take a look at the post yourself, or to learn more about Apeiron, follow the links provided below. Be sure to stay tuned to IMG for more information on Apeiron for OS X.
Apeiron for OS X
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