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Thursday, September 12, 2002



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Destineer Announces Dungeon Siege
1:06 PM | Tuncer Deniz | Comment on this story

Destineer Studios today announced that it will release Microsoft's popular fast-action role-playing game, Dungeon Siege, for the Macintosh. The game is currently being ported to the Macintosh by Westlake Interactive.

Here's more from the official press release:

Dungeon Siege is a Fantasy Role-Playing game with an emphasis on combat and action. It is set in a gigantic, continuous, fully 3D world that truly extends in all directions. Players peer down from ledges on enemies in valleys below. They cross chasms over wooden bridges and climb to the top of ten-story towers. Players journey from secret underground lairs to towering mountains without ever stopping to watch a loading screen.

Players can travel alone or assemble a party of up to eight cohorts. Each member of the party can be set to react differently to any given combat situation and they will fall into a formation of the player's choosing at the player's whim. Players can combine the many skills of the characters within the party to create a powerful troop whose might in battle is greater than the sum of the individuals.

Dungeon Siege provides a very rich multiplayer experience. Human players can become companions in a traveling party and compete head-to-head against other human opponents. Players can play over a local area network or the Internet.

According to the press release, Dungeon Siege for the Macintosh will be available in early 2003. IMG spoke with Westlake Interactive's Glenda Adams to get a development update on Dungeon Siege.
It's still in early development- it's a VERY big project, with a lot of technical challenges. We've been making good progress, but the initial work to get something up and playable is definitely a challenge on this one.
Adams also confirmed to IMG that Dungeon Siege was code-named Genie #2. Stay tuned to IMG for further developments on this exciting title.

Bold
Westlake Interactive
Dungeon Siege
Buy Dungeon Siege


IMG Store: Free Unreal Tournament With MGCD Subscription
9:36 AM | Tuncer Deniz | Comment on this story

From time to time we update the "free game" offer that comes with every subscription to the MacGames CD. Today we've updated the free game offer with MacSoft's Unreal Tournament. When you subscribe to the MacGames CD, you can get Unreal Tournament for free; all you pay is the shipping.

The MacGames CD is a CD-ROM subscription service featuring the best in Macintosh game demos, shareware, updates, add-ons, trailers, cheaters and much more. Get 8 issues per year (delivered every 6 weeks) and save big bucks! For a limited time, when you subscribe to MacGames CD, you can get a full version of one of eight games; all you pay is the shipping ($5 USA, $7 Canada, $12 International). Each subscription or renewal also includes free registration of the shareware game guide Game Doctor, plus great discounts from Mac game stores and publishers.

If you're already a MacGames CD subscriber and would like to purchase Unreal Tournament, we'll be updating the store shortly.

For more information, be sure to visit the IMG web store.

Epic Games
MacSoft
Westlake Interactive
Unreal Tournament



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Jinni Zeala 1.1.7 Released
9:15 AM | Tuncer Deniz | Comment on this story

MacPlay, publisher of Jinni Zeala, the popular pinball game created by Japanese developer Little Wing, has been updated to version 1.1.7. The new patch fixes a few errors with the game rules.

It fixes the minor errors in the game rules of the previous version. 'Felucca Bonus 2X' and 'Jackpot 2X' award at Fortune-teller work properly in this version.
The patch as well as a new version of the demo are available for download from our sister site, Macgamefiles.com. For more info on Jinni Zeala, be sure to check out our review of the game.

IMG Review: Jinni Zeala
MacPlay
LittleWing
Jinni Zeala
Jinni Zeala 1.1.7 Patch
Jinni Zeala 1.1.7 Demo


Atari's Adventure Coming for Quake III
9:08 AM | Eddie Park | Comment on this story

Anyone who remembers the glory days of the Atari 2600, one of the first gaming consoles to ever hit the market, may be interested in an upcoming Quake III mod. Titled Quake III: Adventure, this mod is attempting to recreate a 3D version of the original 2D title Adventure, which older gaming fanatics will remember as being one of the first titles ever released for the console.

Here's a clip from the official page detailing their plan:

Re-create the entire map from the classic Atari 2600 game Adventure into a 3D environment using the 3D map making tool, QuArK. Once the map is completed, it will be made available for Deathmatch, however, work will continue on a Quake 3 mod to make it play exactly like the original Atari 2600 game. That includes making new models of the sword, dragons, enchanted chalice, bat, bridge, keys and the other objects from the game.
The graphics themselves are rather unique, with 3D light-sourced polygons being used to flesh out what are otherwise pixellated versions of the original cast from Adventure. The dragons in particular are striking, and should rekindle plenty of nostalgia for those who remember the game.

Though the mod is currently in development, there is a deathmatch map available for download. We've tested the map with the Mac version of Q3 and found no immediate problems.

Those interested in more information, screenshots, or the demo map can find all at the Quake III: Adventure site.

Quake III: Adventure!
Activision
id Software
Quake III Arena



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Combat Mission: Barbarossa to Berlin Preview
9:08 AM | Eddie Park | Comment on this story

Gaming site GameSpot has posted a preview of Combat Mission: Barbarossa to Berlin (CMBB). A title currently in development by Big Time Software, CMBB is a follow up to the much-lauded Combat Mission: Beyond Overlord, and expands on the turn-based and real-time strategy gaming that made the first title so popular.

One of the key features of CMBB appears to be the sheer variety of various units. Besides being able to command a wealth of troops, including German, Soviet, Hungarian, Romanian, Italian, Finnish, and Polish units, over 300 different types of vehicles will be available. The number of unit types also weighs in at a staggering amount:

What's immediately striking in the beta build of CMBB that we received is the vast number of unit types you'll get to employ this time around, more than 900 in all. In addition to numerous troop types, you'll find a huge panoply of weapons with each soldier, be it a simple rifle or a massive self-propelled gun, modeled according to real-world data. Success in a tank duel, for instance, shouldn't hinge on pure luck or some arbitrary gameplay rules, but rather on real-world ballistics data and complex armor penetration calculations--and of course smart tactics. In other words, what did and didn't work in the real war should also be true of CMBB battles.
Those interested in more impressions on the current build can find the whole preview at GameSpot. A Mac demo is also available, though it should be noted that it doesn't run under OS X. More information on downloading and running the demo can be found at a previous IMG article.

GameSpot - Combat Mission: Barbarossa to Berlin Preview
IMG - Combat Mission: Barbarossa to Berlin Demo Released
Battlefront.com
Combat Mission: Barbarossa to Berlin



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Jeux Mac Interviews Peter Tamte
9:08 AM | Tuncer Deniz | Comment on this story

French gaming web site, Jeux Mac, recently interviewed Destineer's Peter Tamte while at the Apple Expo show in Paris. The impromptu interview, originally in french, has been translated to english and Tamte's thoughts on Mac OS X Jaguar, the company's unannounced original game, as well as some of the ports they are working on.

Here's a snippet from the interview:

Lets talk about game ports, is there anything new coming?

Yes, actually, were gonna be release some few Microsoft games for the Macintosh during 2003. We have announced one of those games so far, Halo, that will coming on summer 2003, for the Macintosh and the PC. Actually, the Mac and the PC versions well be shipped in the same time. Gamers will be very excited, I think, when Halo cames out. But, its important to let people know that the system requirements for Halo will be high. It requires very graphicly powerful machine.

Be sure to check out the rest of the interview.

Destineer Studios
Peter Tame Interview



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Mac Jedi Knight II & Mods
9:08 AM | Andy Largent | Comment on this story

IMG recently chatted with Brad Oliver, the Westlake Interactive developer porting Jedi Knight II: Jedi Outcast, about how the game will work with the many community-made modifications available. As you may know, the title is based upon the flexible Quake 3 Arena engine, and so many groups are able to create new scenarios and gameplay modes based on Jedi Knight II.

Oliver notes that as long as they keep their code withing the Quake Virtual Machine (QVM), Mac users shouldn't have any problems:

They should work fine. I've installed a few. I'll probably test them out a little more thoroughly in the next few days as we start to wrap things up.

There are two gotchas: they can't use native dll's unless they're recompiled for the Mac (most use the qvm bytecode so this isn't an issue), and they have to be compatible with the 1.04 version of the multiplayer app.

When asked whether Oliver will make a Mac version of the Jedi Knight II SDK available (as has happened with past Q3-based games), he noted they are shooting to have it on the game CD as an extra feature:
The native DLLs can be compiled by anyone with a Mac and the JK2 SDK. If the mod authors choose to keep their mod source code as closed-source, then they'd have to do it or they'd have to find someone with a Mac to do it for them. I'd be happy to volunteer my services if it comes to this, depending on the amount of free time I have.

If the mod is open-source, then the only limitation is you need to have a copy of CodeWarrior 8 and the Mac JK2 SDK, which should be on the Mac CD as an extra.

A huge thanks to Oliver and the rest of the Westlake and Aspyr Media team for their help in making this exciting title last even longer. For an idea of the mods currently available, check out some of the sites listed below such as JediKnight2Files and JediKnightII.net.

Jedi Knight II is expected to be complete late this month, so stay tuned to IMG for the latest as it starts to ship.

JediKnightII.net
JediKnight2Files
Aspyr Media
Westlake Interactive
Raven Software
Jedi Knight II: Jedi Outcast
Buy Jedi Knight II: Jedi Outcast


Mac Games News for Wednesday, September 11, 2002

Blizzard to Make New Title Announcement7:54 AM
Brickles3000 v2.0 Carbonized for OS X7:54 AM
Kick Off 2002 Now Shipping7:54 AM
TacOps 4 Demo Now Available7:54 AM
 
View all of the Mac games news for Wednesday, September 11, 2002 on one page


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Tuesday, September 10, 2002
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