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Tuesday, June 18, 2002


GeForce 4 Ti Sells Out
6:00 AM | Eddie Park | Comment on this story

As IMG reported late last week, Apple recently started offering Nvidia's Geforce 4 Ti card as a standalone purchase in several of its online stores. Those who have been tossing around the idea of purchasing one may be interested in a recent article published by Insanely Great Mac. Apparently the GeForce 4 Ti has been in extremely high demand, forcing Apple to put people on backorder:

Over the weekend, the stocks have apparently been depleted. As of Saturday evening, a sales representative said they were "deluged with orders" and the product was now on backorder. The sales rep quoted a 10 day wait, which is the current backorder as of Monday.
Though there's been plenty of debate as to the merits of owning a GeForce 4, apparently there are plenty of consumers who are more than willing to pay top dollar for what is currently a top-of-the-line graphics card for the Mac platform.

Insanely Great Mac - Brisk GeForce4 Ti orders clears Apple's Web store shelves
NVIDIA
GeForce4


One on One with Glenda Adams
1:40 PM | IMG News | Comment on this story

Inside Mac Games has posted the sixth part in an ongoing conversation between old friends Glenda Adams, Mac gaming goddess and president of Westlake Interactive, and Tuncer Deniz, publisher and editor-in-chief of IMG.

Here an excerpt to whet your palate:

Tuncer: What can you tell us about the Return to Castle Wolfenstein 1.33 update?

Glenda: That is really out of our hands. We were contracted by Aspyr to port the game and then do one major PC update after (1.32). Our contract ended at that point. Aspyr has to decide what to do from here- if they find another programmer to do 1.33, talk to id about doing it (I have no idea if id is even interested), or come back to us and try to sign us to do more maintenance.

For the full chat, follow the link below.

One on One With Glenda Adams (Part 9)


First MacPlay Value Series; Fallout, Incoming, More
1:29 PM | Michael Phillips | Comment on this story

Today, MacPlay announced the first titles to be packaged in their upcoming Value Series. Scheduled to ship in July, the MacPlay Value Series will include a mix of 15 classic & modern titles at the price of $19.99 each.

The press release brings word of new additions to the Value Series such as the military vehicle combat title Incoming, and a repackaging of the classic RPG Fallout. Also added to the list are three titles from German porting house e.p.i.c. Interactive, including Earth 2140, Feeble Files and Knights and Merchants. This is great for those gamers in North America who might have missed out on their limited distribution.

Here's a clip from the MacPlay press release:

First 15 Titles Announced in the MacPlay Value Series -An Incredible Line-Up of Products at a Value Price of $19.99
 
Dallas, TX – June 18, 2002 – MacPlay, a subsidiary of United Developers, announced today that it plans to bring a slate of value-priced games to the market in mid-July, officially titled the MacPlay Value Series.  The initial configuration includes 12 titles in a freestanding display, offering the Macintosh consumer a selection of classic favorites along with some completely new titles for the platform.  
 
The initial 12 titles scheduled to be pre-packed for the launch of the freestanding display include: The Bejeweled & Alchemy Bundle, Hexen® II, Heretic II, Fallout, Incoming, Giants: Citizen Kabuto, Sacrifice, Birdie Shoot, Jinni Zeala Pinball, Majesty, Sin Gold and Zork® Grand Inquisitor.
 
In addition to the twelve products pre-packed in the freestanding display, three more MacPlay Value Series products will be available for purchase at the initial launch, scheduled for mid-July. These titles include Earth 2140, Feeble Files and Knights and Merchants.  

"We are extremely pleased with the quality of the titles available in the initial launch of the MacPlay Value Series," said Mark Cottam, President of MacPlay. Cottam added, "Our goal is to deliver the best content at the fairest price. We have worked very hard to make sure that we include products that everyone in the family can enjoy."

For more information on the Value Series and the games within, visit MacPlay's web site.

First 15 Titles Announced in the MacPlay Value Series
MacPlay
Interplay's Incoming Site
e.p.i.c. Interactive



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New Single-Player WarCraft III Screenshots
11:16 AM | Michael Phillips | Comment on this story

Through some sort of mystical intervention, the gang at ActionTrip managed to get their hands on the full version of Blizzard Entertainment's upcoming WarCraft III: Reign of Chaos and have posted some impressive new screenshots.

To quote ActionTrip:

A shape-shifter visited our offices today. As a Raven he came, and as human he walked out, granting us the power to play the full version of Blizzard's masterpiece.
WarCraft III will be released on July 3rd for both Macs and PCs. Also, be sure to read over our detailed preview and pre-order WarCraft III from the IMG Store.

IMG WarCraft III Preview
Blizzard Entertainment
WarCraft III
ActionTrip WC3 Screenshots
Buy WarCraft III



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Wolfenstein Game of the Year, Add-on Q&A
10:36 AM | Vern Xiong | Comment on this story

HomeLan snagged an interview with Nerve Software co-founder Brandon James and Splash Damage CEO and lead designer Paul Wedgewood, to find out more about their work on the new edition of Return to Castle Wolfenstein and other topics like the add-on pack.

Here's a little of what went on:

HomeLAN - First are you pleased with how Return to Castle Wolfenstein has been received?

Brandon James - We are all extremely pleased with the reaction and success of “Return to Castle Wolfenstein”. Some of the guys here at Nerve have followed all of the big matches and tournaments, while keeping an eye on the various Wolf web-pages, downloading the latest maps and giving them a run-through, etc. It’s been enjoyable watching the community build up around the Wolfenstein universe.

There's no word yet if the Game of the Year Edition of Return to Castle Wolfenstein will be coming to the Mac, but we'll be sure to keep you posted. For more on the interview, hop on over to HomeLan's site.

IMG Review: Return to Castle Wolfenstein
Wolfenstein Add-on and Game of the Year Edition Interview
Aspyr Media
Westlake Interactive
Return to Castle Wolfenstein
Buy Return to Castle Wolfenstein


Logitech Releases OS X Control Center Beta
8:32 AM | Andy Largent | Comment on this story

OS X users with peripherals from Logitech will be very happy to know the company has just released a beta version of their Control Center for Apple's latest OS. It immediately recognizes any Logitech devices you may have installed and allows each button and wheel's action to be modified. While still considered beta software, the release seems solid and should be a boon for many users. While it doesn't yet support all games, there are some nice features like a battery indicator for those with cordless devices.

If you're interested in downloading the Control Center beta 23, head over to Logitech's site now. Be on the lookout for the final, released version sometime next September. Also have a read through the relesae notes for more inforamation on supported peripherals and installation proceedures.

Logitech Control Center Release Notes
Logitech
Download Logitech Control Center 1.0b23


Mac Programming Book Nears Release
7:54 AM | Vern Xiong | Comment on this story

Amazon has just listed Mac Game Programming, a book on how to program Mac games, from author Mark Szymczyk. The book was scheduled to ship June 15th, but remains on back-order.

Mac Game Programming will come with a CD that includes CodeWarrior Lite, game sprockets, Macsbug, ResEdit, Graphic Converter, Sound App, Spotlight demo, Sprite World, Sprite Animation Toolkit, Crystal Space, Quesa, shareware games, and commercial game demos. Quite a list of programs so extensive that even a would be programmer could get started in a matter of minutes along with the book.

Here's a brief statement from the editor:

Are you a Mac programmer looking for a game development book? Then look no further because Mac Game Programming is for you! This book is a comprehensive guide to programming games on the Mac OS X and Mac OS 8/9 platforms. It teaches the fundamentals of graphics and animation and then moves on to advanced topics like artificial intelligence, multi-platform networking, and physics modeling. It covers basic topics such as graphics, scrolling backgrounds, character animation, dirty rectangle animation, playing sounds, and reading user input from joysticks.
If you are interested in programming games for the Mac, this sounds like a good place to get started. Amazon has it listed for a little over $40.




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bangsplat Releases Hot Date Utility
7:26 AM | Michael Phillips | Comment on this story

bangsplat has released a new utility for The Sims: Hot Date expansion pack called, iff Taxi. iff Taxi allows user created items to be purchased in Hot Date's "Downtown" area.

Here's a clip from bangsplat's web site:

What’s a download addict to do? The downtown buy mode of the Hot Date expansion pack for The Sims ignores your collection of third-party objects. Now you can enable your favorite user-made items for downtown use on your Mac with iff Taxi, and, by purchasing iff Taxi, you will unlock its batch conversion capability. Allowing a huge collection of Downtown-enabled objects in several minutes instead of several hours.

using iff Taxi
Drag-and-drop object IFF files into iff Taxi’s file window. Select one or more buy mode categories via the check boxes and click the convert button. All those items are then categorized to your selection.

Want to create copies instead of changing your original files? You don’t have to do it beforehand. iff Taxi’s Preferences are set to make copies as a default. Other preferences allow you to add a suffix to the converted file’s name and choose the folder in which you would like your new files saved.

requirements
iff Taxi requires a PowerPC Macintosh running OS X or 9 (with CarbonLib 1.1 or higher).

Hot Date fans will want to check out this utility. Stay tuned for IMG's review of The Sims: Hot Date.

IMG Preview: The Sims Hot Date
Aspyr Media
Westlake Interactive
The Sims: Hot Date
bangsplat's iff Taxi
Buy The Sims: Hot Date


Macworld UK Lists Macworld Award Nominees
6:00 AM | Eddie Park | Comment on this story

Macworld UK recently posted a list of its nominees for this year's Macworld Awards, which include both reader's and editor's choices. All products released between March 2001 and May 2002 were taken into consideration, with 5 nominations making it to each category. The nominees are chosen "not only for their overall quality, but also for their creators' willingness to lead us in new directions."

The category most likely to be of interest to Mac gamers is the Editors' Choice: Entertainment category, which lists the following nominees:

Aliens vs. Predator – MacPlay
American McGee’s Alice – Aspyr
Civilization III – MacSoft
Myth III: The Wolf Age – Mumbo Jumbo
Myst III: Exile – Presto/Ubi Soft
The winners will be announced at a ceremony taking place at the National Maritime Museum in Greenwich, London on the 21st of June.

IMG congratulates the nominees, and wishes all of them the best of luck at the upcoming awards ceremony.

Macworld UK - Macworld Awards: Nominations Listed
Aliens vs. Predator: Gold
American McGee's Alice
Civilization III
Myst III: Exile
Buy Civilization III
Buy Myst III: Exile


Q&A with Blizzard's Bill Roper
6:00 AM | Daniel Krechmer | Comment on this story

The German gaming site 4gamerz has a quick question and answer interview with Blizzard's Bill Roper. The interview starts off by asking questions about their future release schedule, sadly with no new information about World of Warcraft except that its "release is too far away to provide a realistic launch window." However, Roper does go into depth about Battle.net, cheaters, and the next patch to Diablo II.

Blizzard is still a fairly small company, so we have to carefully prioritize and juggle our resources at times. Currently, we have all of our testing resources focused on the release of Warcraft III. As soon as that game launches, we should be able to free up members of our Quality Assurance department to start tests on the next Diablo II patch.
Finally, the question which everyone wants to know: what is next for Blizzard?
As with any of our games, the decision on what to do next comes from what the teams have a passion for creating, so whether or not there will be a sequel to Diablo II depends on those people and the interests of the company – weighed, of course, with the interests and desires of our gaming community.
As has been recently announced, Warcraft III will be a simultaneous Mac/PC release on July 3rd. Whatever Blizzard does decide to do next, their track record speaks for itself.

IMG: Warcraft III Goes Gold!
IMG Preview: Warcraft III
Bill Roper Q&A
Blizzard Entertainment



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Neverwinter Nights First Impressions at Gamers.com
6:00 AM | Daniel Krechmer | Comment on this story

Gamers.com has posted their first impressions of a near-final build of Neverwinter Nights. Although the article provides scant details, it does promise that in future articles will delve into the mutliplayer aspects of the game. More information about the single-player game will be in an upcoming issue of Computer Gaming World.

...single-player-wise, expect the same polish that you've seen in Baldur's Gate II. There are four chapters total, and chapter 1 seems a bit on the pedestrian side, though there are still a few cool subquests.

It's chapter 2 and onwards that the single-player really kicks in, and some of the best quests are done there and beyond.

Macsoft, as has been recently announced, will be publishing Neverwinter Nights for the Mac. Read our recent article for more details.

IMG: MacSoft to Publish Neverwinter Nights
Neverwinter Nights First Impressions
BioWare
MacSoft
Neverwinter Nights
Buy Neverwinter Nights


Apple Features Hulabee Entertainment
6:00 AM | Tristan Kane | Comment on this story

Apple has recently published an article on the software company Hulabee Entertainment. Hulabee Entertainment is the current creative outlet of Ron Gilbert and Shelley Day, who formerly made their names by founding the ever popular children's software company Humongous Entertainment. For those parents among us who are looking for quality children’s software, this feature is a must read. The article effectively focusses on two new projects which they have produced in co-operation with Disney. Here is an excerpt from the article:

The characters are the stars of Ollo in the Sunny Valley Fair and Moop and Dreadly: The Treasure on Bing Bong Island, the first two titles in a deal with Disney under the Plaid Banana Entertainment logo. Both run in either Mac OS X or Mac OS 9. Day says that the “goal is to build a line of products around these characters. Through our partnership with Disney, we hope to see these characters move into other media, such as books and television.”
One thing which the article neglects to mention, which may be also of interest to the types of people for whom this article is relevant, is Hulabee’s other main product so far, www.SportSquad.com, a site dedicated to providing sports facts, figures, and other cool info in a format that kids can understand and enjoy. To see the article, the Hulabee Website, or SportSquad.com (under construction at the moment sadly), please use the links below.

Apple Looks at Hulabee Games
Hulabee Entertainment
Sports Squad


New Dragon's Lair 3D Shots
6:00 AM | Michael Phillips | Comment on this story

The folks at Blue's News have recently posted some spiffy new screenshots of the upcoming Dragon's Lair 3D. For those unaware, Dragon's Lair 3D is a remake of the Don Bluth classic, Dragon's Lair that features classic animation mixed with modern 3D elements and expanded gameplay.

Princess Daphne has been kidnapped by the evil dragon Singe and hidden in a medieval castle owned by Mordroc, a powerful and malevolent wizard. To save her, you will take on the persona of Dirk the Daring, a goofy but courageous knight

As he advances through the castle with the help of a magical amulet, Dirk must overcome a slew of challenges, from jumping over flaming pits and climbing ropes to flying across chasms and battling swarms of the wizard's minions.

Use cat-quick reflexes, cunning and resourcefulness to solve puzzles, defeat a variety of enemies, and fight your way through the castle to find Daphne and save the kingdom from Mordroc's clutches.

Dragon's Lair 3D is an entirely new, built-from-the-ground-up, three-dimensional version of the 1980s coin-op phenomenon. While it stays true to the design and storyline of the arcade game, it offers a massive 3D experience unlike anything else Dragon's Lair fans have played before along with unexpected twists for a whole new adventure.

Visit the links below for those screenshots and more information on this Mac bound title.

Ubisoft
Blue Byte
Dragon's Lair 3D
Blue's News: Dragon's Lair 3D Screens



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Unreal Tournament 2003 Interview
6:00 AM | Daniel Bogan | Comment on this story

The Computer and Video Games site has posted an interview with Epic producer Jay Wilbur, discussing the upcoming Unreal Tournament 2003 and the future of the Unreal franchise.

Here's a snippet:

Why do you think the Unreal series has captured the gaming public's imagination as much as it has?

Wilbur: When the original Unreal came out, the world was dominated by Quake, which was a good game, but it was very brown. Unreal presented a whole new palette of colours. A whole new range of environments. It opened the game up to an expansiveness, which meant that the first time you walked out into the open, and looked around, you'd see a waterfall and birds flying in the distance. It opened up a whole new world for people. Unreal Tournament, took the series in a different direction. It expanded the Unreal franchise into a sort of multiplayer one-on-one sporting event.

The interview also contains eleven early screenshots of Unreal Tournament 2003. While as yet unannounced for the Mac, the odds are that we'll see a port given the success of the existing Unreal games on our favorite platform - thanks in no small part to Westlake.

Unreal Tournament 2003 Interview
Unreal Tournament 2003
Digital Extremes
Buy Unreal Tournament 2003



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WeatherLoader for X-Plane Released
6:00 AM | Tuncer Deniz | Comment on this story

David Janik-Jones has released a cross-platform program called WeatherLoader, allowing users of the general aviation simulation X-Plane to load current weather conditions from around the world.

The program is designed to download a "METAR.rwx" file that contains current weather conditions. The program works by placing the WeatherLoader application in the same directory as X-Plane and clicking once to download the current weather file.

WeatherLoader runs under Mac OS X, Mac 8.5-9.2, and Windows 95-XP. WeatherLoader is released as donateware for $1.00.

IMG Review: X-Plane 6
Laminar Research
X-Plane 6
WeatherLoader for X-Plane


Mac Games News for Monday, June 17, 2002

IMG Previews No One Lives Forever1:13 PM
MacSoft Ships Beach Head 200211:45 AM
WWII Online: Better Audio & Teaser Video10:42 AM
Warcraft III Beta Shutting Down Soon10:08 AM
'Another War' Coming to the Mac8:14 AM
Aliens vs. Predator 1.0.7 Update (Pulled)6:00 AM
Civilization Fanatics Post Expansive Chat Log6:00 AM
Contraband Adds 'Heroin' to Upcoming List6:00 AM
GamesFirst Previews Elite Force II6:00 AM
Gamesome Mac Talks with Brad Oliver6:00 AM
Shadowbane Beta Update6:00 AM
Unreal Tournament 2003 Audio Q&A6:00 AM
WarCraft III Interview6:00 AM
 
View all of the Mac games news for Monday, June 17, 2002 on one page


Recent Mac Games News

Sunday, June 16, 2002
Friday, June 14, 2002
Thursday, June 13, 2002
Wednesday, June 12, 2002
Tuesday, June 11, 2002


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