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Tuesday, March 19, 2002



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GarageGames Releases Realm Wars Demo
6:00 AM | Eddie Park | Comment on this story

Ever since GarageGames made the engine behind Tribes 2 available under the name Torque to developers everywhere, much speculation has gone into just what other kinds of games could be produced with this $100 powerhouse.

Perhaps in answer to this question, GarageGames yesterday released a demo of Realm Wars. Described as a "GarageGames Community Project," Realm Wars is a massively multiplayer fantasy game that appears to have its roots set in the first-person shooter realm.

Here's a clip from the Realm Wars page:

Fantasy team hand-to-hand combat on an epic scale... Realm Wars allows massive numbers of players to team up and fight battles in a real-time action based format. Choose a race, customize your abilities and your appearance with an impressive array of weapons, armor and items — then prepare for battle! Characters can join into simple team based skirmishes, controlled battles, or epic wars, some of which are controlled by an all seeing dungeon master. Characters and stats are persistent, so fight wisely.
To add fuel to the fire, GarageGames was also recently interview by HomeLAN Fed for Realm Wars details as well as more information on the development of the Torque engine itself.

Jeff Tunnell, the President of GarageGames, notes that Realm Wars has been dubbed a community project due to the fact that he wishes the playing community to help shape the game itself:

You know the old saying, "necessity is the mother of invention"? Well, it is true. As we always say, "we are just four guys in a garage" (actually an office as of 3/15/02), and we can't do everything. Even though we say that, we were trying to do everything including creation of Realm Wars in addition to all of our day-to-day GarageGames tasks. Finally we hit the wall and decided it simply was not possible to keep this project totally in-house. Once we decided to create the basic game and enlist the community to help create it, we realized we were on to an idea that is even more powerful than the original GarageGames business idea.
Current plans for Realm Wars include at least eight races, both missile and hand-to-hand weapons, and spells.

The current demo, sized at 5.3 MB, is available for download at HomeLAN and allows players to try out the Orc race. For more information on Realm Wars as well as GarageGames' future plans, be sure to check out both the Realm Wars web site and the interview at HomeLAN Fed.

[Update:] It seems there may be a problem with broken data forks in some versions of the application. We've talked with David Chait and a repackaged version of the Mac demo should be making its way around the mirrors very soon.

IMG News: Torque Game Engine Released for Mac
GarageGames: Torque Game Engine SDK
GarageGames: Realm Wars
HomeLAN: Realm Wars Interview
HomeLAN: Realm Wars Test 0.0.1 (5.3 MB)


Massive Microsoft Giveaway Ends; Day 5 Winners
3:34 PM | Lucian Fong | Comment on this story

The fifth and final day of IMG's Microsoft hardware giveaway has ended and the three lucky winners of the IntelliMouse Explorer 3.0 have been chosen. They'll be contacted via e-mail to verify their personal information. So without further ado:

Joshua Wines
Ben Grimsbo
Joe Cadieux
Thanks to everyone for entering, and congratulations to all the winners. You should be getting your prizes in the mail soon! A big thanks also goes out to Microsoft for providing the great prizes.

Stay tuned to IMG for more great hardware giveaways.

IMG Review: IntelliMouse Explorer 3.0
IntelliMouse Explorer 3.0


In Other News: Shadowbane, FUEL, Myth, & More
11:17 AM | Tuncer Deniz | Comment on this story

"In Other News" are shorter stories where anything goes. Over time we'll be including game updates, not-so-game related stuff, and more. Help us out by sending us your news tips!

Gaming News

New Shadowbane Screenshots — Some cool new screenshots from Wolfpack's online RPG Shadowbane taken by beta testers.

Roger Wilco for OS X Petition — Benjamin Costello sent us a note about a new petition they've started for a Mac OS X compatible version of Roger Wilco. Costello explains, "[GameSpy] ceased development on an OS 9 version early in its alpha stages. Our intention is to communicate a message to GameSpy, not annoy them. So we aren't spamming them - we are saving up signatures, and will send them in large groups (currently every 200)."

Escape Velocity: Nova Desktops — Tyler Cheung let us know of some great new desktops from EV Nova. Very nice!

Alternative Myth Server Progress Report — Progress notes on the new Myth servers.

Hot New FUEL Screenshots — The developers of this racing game have finally released some new screenshots, and they look pretty snazzy. The game will be coming to Mac OS X as well as Windows and the Xbox.

Spiderweb Redesigned — The developers of Geneforge and Avernum have unveiled a new design. Check it out!

Harpoon 3 for Mac OS X Is Out of Beta — Maybe now Jesse Spears will stop with the constant updates... Just kidding Jesse, you know we love ya. ;)

Showdown Between GeForce4 and Radeon 8500 (PC) — Who will win the latest graphics cards battle? Will it be ATI's Radeon 8500 or nVidia's hot new GeForce4? GameSpy put these two new cards to the test.

Another Tomb Raider? — IMG reader James Hogan sent us a note that the Core Design web site has a new teaser on their web site about the latest Tomb Raider.

Game Updates

Realm Wars Test 0.0.1
Dark Side of the Sword Coast 103m2
Aliens vs Predator 1.0.5

Anything Goes

Stealth Asteroid Nearly Blindsides Earth — "A sizable asteroid zipped near our planet this month without anyone noticing because it traveled through an astronomical blind spot, scientists said."

Giant Iceberg Adrift Near Antarctica — "A new iceberg — one roughly twice the size of the state of Rhode Island — is adrift in the icy waters off Antarctica, the National Ice Center says."


Got a news story you'd like us to post? Email us at news@insidemacgames.com.




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The History of Castle Wolfenstein
11:17 AM | Tuncer Deniz | Comment on this story

Erik Loyer, a professed longtime IMG reader, sent us a note about a new piece he has created called The persistence of hyperbole, which indirectly traces the history of the Castle Wolfenstein franchise from its original incarnation as the 1981 Silas Warner game for the Apple II through last year's Return to Castle Wolfenstein, soon to be released for the Mac by Aspyr Media.

Within the piece, sounds and screenshots from Castle Wolfenstein, Wolfenstein 3D, and Return to Castle Wolfenstein are juxtaposed, along with archival recordings, marketing materials for the games, and 3D deconstructions of game graphics.

The piece requires the latest version of Shockwave, and was produced entirely on a B&W G3 Mac and G3 PowerBook. You can see it at the Los Angeles Museum of Contemporary Art's digital gallery, where it was launched yesterday.

MOCA: The persistence of hyperbole
Return to Castle Wolfenstein
IMG Preview: Return to Castle Wolfenstein
Buy Return to Castle Wolfenstein



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Interview with EV Nova's Matt Burch
9:01 AM | Tuncer Deniz | Comment on this story

Although Escape Velocity: Nova was just released yesterday, it has garnered the top download spot on Macgamefiles.com with over 8000 downloads in less than 24 hours. What have been even more impressive are the glowing reader reviews on the EV Nova page on MGF.

Switching gears, Macinplay.de has posted an interview with EV Nova programmer Matt Burch. Although the interview is a bit short, it does provide some interesting info on Burch.

Here's a snippet from the interview:

macinplay.de: Hi Matt, first off, could you introduce yourself to our readers?

Matt Burch: I am 23, and I have been writing games of some sort for various machines for probably fifteen years - starting on my dad's TRS-80, moving up to Commodore VIC-20s and 64s, Apple IIs, and then Macintoshes of all sorts. My job is as an engineer at a company that makes GPS equipment and navigation systems.

macinplay.de: So, your latest project was EV Nova. How long did it take to develop it?

Matt Burch: My involvement in EV Nova has taken place over the last two years, and ATMOS was working on their original Nova plug-in for EVO for at least a couple years before that.

Be sure to check out the rest of the interview by clicking on the link below.

IMG Preview: Escape Velocity: Nova
Escape Velocity: Nova
Macinplay.de: Interview with Matt Burch
MGF: EV Nova 1.0 (75 MB)



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IMG Store Taking Warcraft III Pre-Orders
8:19 AM | IMG News | Comment on this story

The Inside Mac Games Store is now taking pre-orders for Blizzard's highly anticipated strategy game, Warcraft III. There are two versions available, the Standard edition and the limited "Collector's Edition." Pricing is $59.99 and $79.99 respectively.

Warcraft III takes the individual combat and interactive environments found in role-playing games and combines them within a competitive strategic environment. It puts players in command of smaller, potent parties of heroes and troops. They adventure and do battle in a dynamic world of living towns, wandering monsters, characters and quests, while simultaneously devising strategies to defeat their enemies.

The Collector's Edition features a high-quality coffee table book, the official Warcraft III Cinematic DVD, the Warcraft III Soundtrack CD, a Commemorative Collector's Edition Manual signed by the Warcraft III development team, and four Limited Edition 8x10 Prints!

To commemorate the premier of the next chapter in the world's greatest strategy game, Warcraft III Collector's Edition will be available in limited quantities for those who demand the ultimate Warcraft III experience. The Warcraft III Collector's Edition features several exclusive items including:

  • The Art of Warcraft. A high-quality coffee table book from BradyGames featuring rare and never-before-seen images from the Warcraft universe. Art from every stage of game development will be included, from early concepts to finished pieces, along with behind-the-scenes commentary from the Blizzard development team.

  • The official Warcraft III Cinematic DVD including complete Warcraft III in-game cinematics, digitally remastered in widescreen format for television viewing. Exclusive special-features content includes concept art, storyboards, original cinematic trailers, and audio commentary from the Blizzard cinematics team.

  • Also included are the Warcraft III Soundtrack CD, a Commemorative Collector's Edition Manual signed by the Warcraft III development team, and four Limited Edition 8 x 10 Prints featuring rich artwork portraying battle-hardened veterans from each of Warcraft III's races.

  • The Collector's Edition will be created in a one-time, limited run, and once they're gone, they're gone forever. The release of Warcraft III Collector's Edition will be coinciding with the launch of Warcraft III: Reign of Chaos.

Warcraft III is currently scheduled to ship on June 26, 2002. Be sure to pre-book your order today as quantities will be limited.

IMG Preview: Warcraft III
IMG Preview: WarCraft III Multiplayer Beta
WarCraft III
Buy WarCraft III



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Aliens vs Predator 1.0.5 Update Released
8:18 AM | Tuncer Deniz | Comment on this story

In their continued effort to squash as many bugs as possible, the folks at MacPlay have released an update to version 1.0.5 of Aliens vs Predator.

In the hit first-person shooter based on the popular Aliens and Predator movies, gamers are given the opportunity to assume the role of a member of one of three species: human Colonial Marine, Alien, or Predator. MacPlay recently announced that they will also be publishing the sequel, Aliens vs Predator 2.

The update includes the following fixes:

  • Added Ogg/Vorbis audio support so the demo can be released with music files in a single archive
  • Fixed Ctrl/Shift/Alt key support under OS X

To download the update, be sure to head over to our sister site, Macgamefiles.com.

IMG Review: Aliens vs Predator
Aliens vs. Predator: Gold
MGF: Aliens vs Predator 1.0.5 Update (3 MB)



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MacGamer Previews Medal of Honor
6:00 AM | David Finley | Comment on this story

For gamers who eagerly await the Mac release of the WWII-based first-person shooter Medal of Honor: Allied Assault, scheduled to ship in summer 2002, MacGamer has posted an enticing preview. Here's a sample of the excitement Lulio Vargas has to share:

In Medal of Honor: Allied Assault, you take on the role of Lieutenant Mike Powell, an American soldier-turned-hero working for the Office of Strategic Services during the Second World War. Before each mission, the game displays a briefing screen with photographs that outline the mission parameters and objectives.

As I continued researching this title, my excitement grew. Not only do you face Normandy head-on, but MoH:AA also vaunts an impressive list of levels and mission objectives. The game is obviously a lot more than a façade of pretty pictures: you’ll spend time running around hedgerows in France, Germany, Norway, Africa and other places. MoH:AA is spread out over 6 distinct missions (a total of 33 levels), each taking place at certain times and locations, starting in late 1942 and ending in early 1945. Some missions may require you to romp across the countryside destroying anti-aircraft guns, demolishing bridges, or sabotaging a German submarine. Many other missions take place in urban areas, where your objectives range from defending a bridge from enemy sappers to stealing an enemy King Tiger tank and raising all sorts of hell with it.

For more information about the technical splendors and realistic details offered by this game, as well as a variety of screenshots, follow the link below.

MacGamer: Medal of Honor: Allied Assault Preview
Medal of Honor: Allied Assault
Aspyr Media
Westlake Interactive
Buy Medal of Honor: Allied Assault


Unreal Name Changes Official
6:00 AM | Eddie Park | Comment on this story

Following up on yesterday's article regarding Unreal name changes, Blue's News posted an official press release from Infogrames that clears up the whole issue.

As noted by Tim Sweeny's recent forum posting, the next Unreal Tournament will indeed be named Unreal Tournament 2003. The upcoming single-player sequel to Unreal will retain its original working title of Unreal II.

The press release also announces release dates for each title:

Infogrames, Inc., a leading global publisher of interactive entertainment software, announces release dates for two highly anticipated sequels in the Unreal family of action games. "Unreal Tournament 2003," whose precursor won GameSpot's 1999 Game of the Year award, is poised to deliver non-stop multiplayer action starting this summer. And "Unreal II," sequel to the blockbuster hit "Unreal," will bring single-player story-based action to new heights when it ships this fall in time for the holiday season.
There's been no official word yet regarding a Mac release for either of these titles, but given the success of the Unreal series on the Mac platform, we remain confident that an such an announcement will be made in the future.

IMG News: Name Change for UT 2
Blue's News: Unreal Tournament 2003 Press Release
Epic Games



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More Details on OS X Diablo II
6:00 AM | Andy Largent | Comment on this story

Blizzard's Rob Barris has been busy on Usenet, posting information to the comp.sys.mac.games.action newsgroup about the status of the Mac OS X client for Diablo II and its expansion pack, Lord of Destruction.

The latest report includes a description of their development for Mac OS X, noting they have worked on it for some time now. The game will require users to be using OS X 10.1.3 because of the OpenGL fixes made in this latest release.

We started working on Diablo 2 for OS X a long time ago. Well before 10.0 in fact.

Anything prior to 10.1 was no-good for D2 in OpenGL mode. The idea of shipping D2 with software-display only occurred to us but was rejected. We wanted to make use of all the GL extensions that were being put in to improve performance.

OS X 10.1.3 is going to be the minimum acceptable version of OS X for Diablo II to run on. A lot of things that are fixed in 10.1.3, are fixed because *developers discovered them* and reported them as being broken. Some of those things were serious enough to prevent a product like D2 from shipping on OS X at the quality level to which we are accustomed. I'm glad they are fixed and our users will be too.

Later in the post, Barris also seems confident they will hit their initial release date of Q1 2002. Here's the rest:
The assumption that starting sooner would have resulted in a shippable product sooner, is flawed in this case - it assumes a flawless platform on which to build.

Anyhoo, if we really don't release it in the next 15 days as we announced we would, email away.

While most Mac gamers would expect some sort of delay due to the continuing work on WarCraft III, seeing Diablo II for OS X within the next two weeks seems still to be a possibility. Stay tuned to IMG for the latest as the client heads towards release.

IMG News: Blizzard Announces Diablo II for OS X
IMG Review: Diablo II
IMG Review: Diablo II: Lord of Destruction
Diablo II
Diablo II: Lord of Destruction
Usenet: comp.sys.mac.games.action
Buy Diablo II


Apple Looks at Sports, Newbies, and Tokyo
6:00 AM | Andy Largent | Comment on this story

Apple recently posted three new articles up on their gaming mini-site. The topics range from the upcoming Macworld Expo Tokyo, sports games on the Mac, and their "Getting Started" section for newbies.

With Macworld Tokyo just around the corner, attendees should be looking forward to a healthy gaming presence at the show. Many big names in the industry will be present to display their wares, so if you're lucky enough to be in the area, be sure to check out the gaming pavilion.

The article on sports games puts a happy face on the admittedly small selection of quality sports titles for the Mac. Some noteworthy releases include 4x4 Evolution 2 and the upcoming Links Championship Edition. Also included in the piece are the Backyard series from Humongous Entertainment, which are very popular with the younger sports fans.

Lastly, for those new to the platform, the Getting Started section of the games area is the place to begin. It includes a rundown of each major gaming genre, as well as guides for gaming hardware, playing online, and wireless gamers. Check it out if you're new to the Mac gaming scene, as it covers a lot of ground.

Apple: Games at Macworld Tokyo 2002
Apple: Getting Started with Mac Games
Apple: Sports Games on the Mac
Buy Links Championship Edition


Mac Games News for Monday, March 18, 2002

IMG Reviews Microsoft's IntelliMouse Explorer 3.01:09 PM
WWII Online Beta Test Details12:58 PM
Escape Velocity: Nova Released!10:02 AM
Help Beta Test Andromeda Online9:48 AM
Blizzard's Harris on Diablo II for OS X9:37 AM
Custer in Command6:00 AM
Massive Microsoft Giveaway, Day 56:00 AM
Name Change for UT 2 & Possibly Unreal 26:00 AM
 
View all of the Mac games news for Monday, March 18, 2002 on one page


Recent Mac Games News

Friday, March 15, 2002
Thursday, March 14, 2002
Wednesday, March 13, 2002
Tuesday, March 12, 2002
Monday, March 11, 2002


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