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Thursday, August 17, 2000



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Soldier of Fortune Update
9:44 AM | Andy Largent | Comment on this story

Soldier of Fortune Center sent us word they had received an update from Hyperion Software on that company's progress with the Mac port of Soldier of Fortune. According to the update, they will begin next month, and hopefully they will be finished porting this gory, controversial shooter before the year is out. Here's the update from Hyperion:

Well, we are still in a very early stage pending completion of SiN (Amiga/Linux) and Shogo (Amiga/Mac/Linux).


Work will start in earnest mid-September and we hope to complete it by X-Mas.

Head on over to the Soldier of Fortune Center for more info on this popular PC title from Raven Software. Soldier of Fortune has generated more than a little controversy with its extreme violence and gore; it has been rated "X" in the UK and sales to minors are illegal. Based on the Quake 2 engine, SoF is exactly what it sounds like -- a shooter based on being a mercenary for hire, with a long solo game and extremely "realistic" combat.


If Hyperion's name sounds familiar, it is because they have been porting the shooter Shogo: Mobile Armored Division to the Mac OS for the last year and a half. This shooter, based on the LithTech engine, will be a welcome addition to the Mac catalog, but will also open the door to future ports of games also based on the LithTech engine, which is widely licensed on the PC side and the basis of over 20 future titles.


We'll keep you posted as more word on the status of Mac Shogo and SoF becomes available. Porting Soldier of Fortune in less than five months is a truly ambitious effort, and we wish Hyperion the best of luck.

Hyperion Software
Soldier of Fortune Center



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United Developers Titles Reach Beta
4:05 PM | Michael Eilers | Comment on this story

The newly-formed Mac publisher United Developers has released the news that three of their titles in development, Sin, the expansion pack Wages of Sin and the sim Majesty, have reached 'beta' status.


Sin is a first-person shooter from Ritual Entertainment. On the PC side it suffered the misfortune of being released at the same time as Half-Life and also being rather buggy upon its debut. Nevertheless, it consistently makes editors' top ten lists as an involving, action-packed shooter with great graphics and sound. The expansion pack Wages of Sin is huge, with a full-length solo mission and much more action, weapons and enemies.


Majesty is a sim from Hasbro Interactive developed by Cyberlore, with an interesting twist -- it is a fantasy kingdom sim which involves RTS-like combat. As lord of your Kingdom you must develop your resources and defend your borders while managing the various desires and demands of your populace. With gorgeous graphics and an epic storyline, this game won rave reviews on the PC side, and will be a great addition to the Mac sim genre.


With news of these titles reaching Beta status -- which means the features are complete, they just need to be tested for bugs and incompatibilities -- We may expect them in stores within the next two months, perhaps sooner. And then we can start to anticipate what wonderful titles United Developers will bring to our platform next...

United Developers
Wages of Sin
Majesty
MacPlay
Majesty


New DS9 Screen Shots, Interview
11:59 AM | Michael Eilers | Comment on this story

Accompanying the news that Deep Space Nine: The Fallen has been delayed until October (see related article), Simon and Schuster has released four new screen shots of this third-person shooter/adventure game in action -- perhaps to soften the blow. These new shots feature the main characters Kira, Worf and Sisko, and include one very cool shot of a character in an environment suit. You will find these images at the end of the story.


In related news, GameLoft has posted a short interview with developers from The Collective, creators of this game. The interview provides a solid overview of the game, and also discusses how they worked with Paramount to not only re-create but expand the Star Trek universe familiar to fans of this television series. However, it will be critical to the success of this game for it to be appealing to those who have never heard of the show as well. Here's The Collective's response to that challenge:

Does one have to have a sophisticated knowledge of the television series to appreciate this game?


[Tony] Not at all. From the ground up, DS9: The Fallen is an action/adventure game. We've worked very hard to create an intense / immersive landscape for the player to traverse. The technology at the player's disposal is true to Star Trek, but doesn't
require Star Trek-knowledge to operate. Having knowledge of the series will just allow the player to enjoy the experience more.

As we reported earlier this morning, watch for this title for Mac and PC this October.

DS9: The Fallen Screen Shot #3
DS9: The Fallen Screen Shot #4
DS9: The Fallen Screen Shot #2
DS9: The Fallen Screen Shot #1
DS9: The Fallen Delayed
The Collective Interview at GameLoft


Return of the Incredible Machine Demo
11:21 AM | IMG News | Comment on this story

Sierra Attractions has released a demo of Return of the Incredible Machine: Contraptions, the sequel to an ancient title. In this rebirth of a classic, you're the inventor as you attempt to solve over 250 wildly imaginative puzzles:

Create incredible machines out of a diverse assortment of crazy and colorful parts, ranging from ropes, pulleys, and bowling balls, to cheese driven mouse motors. And after solving the puzzles, make your own with the built-in puzzle editor!


Requirements


  • PowerPC
  • 32 MB RAM
  • 50 MB hard drive space
  • 4x CD-ROM drive
  • 800 x 600 16-bit
The demo is just over 14 MB, so grab it and see what you think. Remember to return to Macgamefiles and post your User Rating and Review -- others are interested in what you have to say!

Return of the Incredible Machine: Contraptions
Sierra Attractions' Return of the Incredible Machine



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DS9: The Fallen Delayed
10:08 AM | Michael Eilers | Comment on this story

The third-person shooter/adventure title Deep Space Nine: The Fallen has been slightly delayed, according to a press release from publisher Simon and Schuster. This is the second delay for this title, but a much shorter one than the first -- DS9: The Fallen was originally to ship in Spring, but was delayed until September.


According to this update, we should see this game for Mac and PC in October. Here's an excerpt from the release:

Simon & Schuster Interactive announced today that it's highly anticipated Star Trek game (for the PC and Mac) titled "Star Trek Deep Space Nine(R): The Fallen" will now ship in October. The game was originally scheduled to ship in mid-September. Doug Hare of The Collective, developers of the Unreal Tournament powered game for the PC and Mac commented on the slight delay.


"The game is already looking awesome, as tens of thousands of people who've played the demo already know, but we just want to spend a little more time to get it just right."


A reminder - fans can interact with The Collective via a bulletin board which is located at The Fallen's web site: www.ds9thefallen.com.

No Mac OS version of the demo they refer to was released. DS9: The Fallen is an epic adventure set in the Star Trek universe; one unique feature is the ability to play the game through three times, with Kira, Worf or Sisko as your character. For more information visit the game's web site.

Star Trek Deep Space Nine: The Fallen
Simon and Schuster Interactive
Simon & Schuster
The Collective
DS9: The Fallen
Buy DS9: The Fallen


Dark Zion Folds
9:57 AM | Andy Largent | Comment on this story

Wombat Games has announced that development of their futuristic Massively Multiplayer Online RPG Dark Zion has been halted permanently. This is sad news for Mac gamers, as this project was to be one of the few MMORPGs destined to come to the Mac platform. Apparently a lack of funding/publisher interest led to the pulling of this game's plug. Here's a quote from the official web site:

Due to lack of funding and publisher interest, we have stopped development of Dark Zion. The office has been closed and the employees are looking for jobs (see the team page if you are an interested employer).


We wanted to thank all of the fans and the Dark Zion Vault for their support. Thank you.

We wish the best for the team and hope they can sign on with other development houses quickly -- perhaps other Mac-friendly software companies... Dark Zion was still deep in the conceptual stages, and nothing of significance was ever shown to the public. Mac gamers looking for MMORPG action like Everquest and Ultima Online should look towards Wolfpack's upcoming title Shadowbane, which should be out sometime next year for Mac and PC.

Shadowbane Web Site
Dark Zion Web Site


Epic Interactive Brings New Titles to the Mac
8:51 AM | Andy Largent | Comment on this story

Earlier this year, we discovered Simon the Sorcerer 2 would be coming to the Mac thanks to a little known German company named Epic Interactive (not the Epic that did Unreal, obviously). Recently the company's head Thomas Steiding sent us an email detailing their plans for the Mac. Similar to Hyperion Software, Epic is originally an Amiga company who is now looking to shift some of their development efforts to the Mac. They will be bringing both ports of PC games and original titles of their own to the Mac platform. Four of these games should be out later this year, will a whopping 12 to follow in 2001!


Simon the Sorcerer 2 will be one of their first Mac titles, and should be out sometime around next month. Simon 2 was a popular PC adventure game from the British company Headfirst. The sequel, Simon 3D should be released soon for the PC and Epic will also port this title to the Mac next year.


Epic is apparently also working with TopWare Interactive to bring a few of their titles to the Mac. The first, which should be completed this November, is Earth: 2150. It's an impressive 3D real-time strategy game will many features:


  • Revolutionary 3D engine creates real-time lighting, true 3D terrain deformation, realistic fog-of-war and particle effects
  • First use of subterranean warfare in a real-time strategy game
  • Production units can be upgraded with offensive or defensive weaponry
  • Over 45 visually stunning CG cut scenes
  • Non-linear mission system with over 75 highly challenging missions
  • Real-time weather and day/night changes influence strategy and tactics
  • Optional multi-camera interface allows player to see 3 different areas at once
  • 3 distinct sides, each with their own unique technology
  • Customizable units: Research allows units to be upgraded with a variety of offensive/defensive armament, regardless of unit type

Be sure to check out the official Earth 2150 site for much more on this title. Another of TopWare's games Epic is working on is Gorky 17, which should be out later in December. Gorky 17 is a different take on an adventure/RPG game that is set in the sci-fi/horror genres. Here's a quick list of features:

  • Combines the best of three genres: (I) exploration and interaction
    with your environment (adventure), (II) character development (RPG),
    (III) engrossing battles with a wide variety of enemies (strategy)

  • Adventure elements are smoothly woven into the strategic battles,
    to create an exciting world and get you intensely involved in the
    scheme of things. Here you’re not just an observer - you’re truly
    part of the action!

  • The horror/s-f story, along with the in-game events and spectacular
    Softimage-created FMV cut scenes, is central to the game. The plot is
    realistic and rich, with riveting twists and turns that will keep you
    glued to your chair

There is a lot of other information, including some very nice screen shots at their web site, so head on over now for more details.


And if all this wasn't enough, Epic has announced they are bringing an original title, an action RPG called Dafel:Bloodline to the Mac in November. It's described as a Zelda-type RPG with newer 3D pre-rendered characters. Here's a description from Epic:

Dafel combines two engines, adventure and arcade. The best elements from adventure games, such as exploring your surroundings, using objects and talking to characters are combined with fast arcade action. The plot will be non-linear, unlike most other games of this genre.
All of these titles are looking very nice, and we're thankful Mac users will get the chance to try them out. Epic's web site should receive an overhaul next month with this new information, so keep checking back for new goodies.

Gorky 17 Web Site
Earth: 2150 Web Site
Headfirst Web Site
Epic Interactive Web Site



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Tribes 2 Release Date
6:00 AM | Charles George | Comment on this story

Dave Georgeson of Dynamix , makers of the upcoming teamplay-based shooter Tribes 2 recently gave in to pressure and gave out a firm release date for their upcoming tribal warfare game. He had this to say in the Tribalwar.com forums:

And we're not releasing Dec-Jan. We're releasing before the end of November. Probably sooner if we can swing it. There. You happy? You got me to say something besides Fall, 2000. (Drat...foiled again.)
Dynamix previously stated that a Mac version of this game would would be evaluated after the PC version was complete. IMG is currently contacting Dynamix to see where the Mac version fits in with this new information, and we'll be sure to let you know what we find out.

Tribalwar.com


Mac Games News for Wednesday, August 16, 2000

IMG Interviews Blizzard's Tony Tribelli2:53 PM
MacCentral on Diablo II Extras2:48 PM
Second Diablo II Giveaway Winner2:40 PM
DS9 Interview, Part 212:43 PM
Mia 2: Romaine's New Hat Ships12:18 PM
Cyborg Gold from Saitek11:57 AM
B&W FAQ Update10:47 AM
Terminus Patch to 1.710:44 AM
Shadowbane First Look10:02 AM
Diablo II Balance Changes9:56 AM
4x4 Evolution Preview8:45 AM
Rune Two Weeks from Beta6:00 AM
Tribes 2 Bonanza6:00 AM
 
View all of the Mac games news for Wednesday, August 16, 2000 on one page


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