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Member Since 29 Aug 2005
Offline Last Active May 01 2018 06:05 PM

Posts I've Made

In Topic: Neverwinter Nights: Enhanced Edition

30 March 2018 - 01:03 PM

How about a iOS version with bluetooth keyboard support?

In Topic: Rise of The Tomb Raider™ announced for macOS, Linux!

13 February 2018 - 05:31 PM



    • OS: Windows 7 64bit
    • Processor: Intel Core i3-2100 or AMD equivalent
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB
    • DirectX: Version 11
    • Storage: 25 GB available space

So in feral macOS and linux terms that means i5s from a year or two ago a bare minimum cpu requirement? 8 gigs of ram? And the gpu probably would be at least a 800 series GTX. And the API requirement for linux mint, steamOS, or ubuntu would require vulkan , while most likely you'd need sierra to run it because of Metal? Lets say that I had a 4k 2016 21 inch imac given to me. That models Radeon Pro 555 has less than 4 gigs vram, you aren't able to put in more than 16 gigs unless you plunk down 200 more dollars.

In Topic: Neverwinter Nights: Enhanced Edition

24 November 2017 - 02:45 AM

I hope this means I could run it under 10.10.11.

In Topic: macOS 10.13 - High Sierra

29 September 2017 - 01:05 PM

I completely forgot to download sierra from the appstore, now 10.11 and 12 are gone. I thought about making a partition on another external drive, has anyone had experiences using 10.13, or is it plagued with bugs and incompatibility issues?

Curious about feedback from people on this forum.

In Topic: Apple Sept Event......!

12 September 2017 - 02:55 PM

Putting hardware aside, I for one wasn't expecting thatgamecompany to make a iOS game. I thought they would continue making games on sonys consoles.

Aside from the Sky looking a lot like cloud 2.0(if you guys experience playing that on windows ages ago like I have), I thought based on highlights of the conference that it sounds underwhelming.