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Marble

Member Since 06 Feb 2005
Offline Last Active Mar 26 2013 07:30 PM
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Posts I've Made

In Topic: Aztaka Brings The War Against The Gods To MGS

06 February 2013 - 11:40 AM

Even though they're inspired by different mythologies, the iconography in this game reminds me of Glypha.  There was something especially uncanny about that game.

In Topic: The Journeyman Project: Pegasus Prime Trailer Unveiled

08 January 2013 - 09:52 PM

Maybe.  But the demo you played was for the milquetoast third game in the series.  Pegasus Prime is hard mid-90s SF that takes place entirely in the future, while Buried in Time is more mature and not as self-serious.

I can't say I care much for the dippy AI character they added in PP or the rollicking intro sequence, but it's so much more polished than Turbo! one can't be too critical.  I wonder if they'll change anything this time.  The trailer is all old footage.

In Topic: The Journeyman Project: Pegasus Prime Trailer Unveiled

07 January 2013 - 01:35 PM

One of the great geek bastions of Mac gaming!  It doesn't seem like a "complete remake" at all; but that in itself is a saving grace of sorts.

In Topic: InXile And Unity Partner To Crowdsource Wasteland 2 Art

07 December 2012 - 06:38 PM

I agree with nagromme.  You get an asset in the asset store out of this, but it'll still be an asset for Wasteland 2.

This is bound to produce a load of similar-looking models.  Won't it be strange to be selling a model that looks like one from a published game?  It seems like the rights would be hairy, too.

In Topic: Project Eternity Becomes Most Successful Game Kickstarter

17 October 2012 - 04:50 PM

They are using Unity, so the engine is already complete and native.  The screenshot is detailed, but since it looks like it will be a layered orthographic composite like BG2, they can render in as much environmental detail as they want.  It's the perfect approach for this kind of game.  I wish they would hire me so I could be a part of it!