Jump to content


Member Since 06 Nov 2004
Offline Last Active Jul 28 2017 01:08 PM

Posts I've Made

In Topic: Obduction and UE 4

05 July 2017 - 05:39 PM

Just a PSA:
There's a critical path crash that is effecting very few Mac users (including me) that hits at about 80% through the game that remains unpatched. Spoiler free: essentially you get to a part where a door dissolve animation occurs and in this crashed the game for me. Others report similar issues in this specific area. I found that by sticking as far to the right as possible and looking at the ground in free roam mode (so that I never actually saw the door dissolve animation) and moving through the doorway still looking at the ground (so I didn't even see the door that had dissolved) and moving along the path a fair amount on the other side of the door before looking up (so I still didn't see the offending door) the game continued for me. Seems like any time I actually looked at the door in question the game bailed to desktop.
Moving in point and click mode you can't help but see the door dissolve animation, so free roam mode is the key.
If you are one of the lucky few to get this issue before it gets patched (I submitted the crash a couple of months ago and Cyan indicated that they knew about it then and it was high priority, so it should get patched at some point), just know that there is hope!

Pretty good game, overall. Found it suitably playable on a late 2013 rMBP. Not stellar performance, but playable for sure.