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Spike

Member Since 24 Sep 2001
Offline Last Active Yesterday, 07:33 PM
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Posts I've Made

In Topic: Answer questions for the Feral newsletter!

12 December 2017 - 11:18 AM

When Empire: Total War returned to the Mac App Store.

In Topic: Join the battle for net neutrality

05 December 2017 - 07:55 PM

Trying not to get political, but its very bad that FCC chairman Ajit Pai is trying to take our internet freedom and rights away and might succeed. The FCC is doing a lot of underhanded tactics and ignoring their own rules.

Im with you on this one Ballmer!

In Topic: Bungie Caught With Their Pants Down by Destiny 2 Players?

05 December 2017 - 02:42 PM

I dont know what DIAF stands for, but it sounds bad. I also (assuming) hate subscription models to just play a game.

The game I want THE MOST is WoW Classic and so the only thing I am praying for is it doesnt have subscription... please-o-please-o-please!

In Topic: Bungie Caught With Their Pants Down by Destiny 2 Players?

04 December 2017 - 11:55 PM

Diablo 3 also has xpac and then they came out with paid dlc (that I bought and hated as the necro is too overpowered). So it also has additional income.

This trend is great.

In Topic: Bungie Caught With Their Pants Down by Destiny 2 Players?

03 December 2017 - 07:02 PM

View PostJanichsan, on 03 December 2017 - 02:18 PM, said:

What have games like The Sims, Civilization, StarCraft, and CounterStrike in common, what Disney Infinity, Marvel Heroes, and – unfortunately – Oni have not?

They are massively popular.

Popularity is what keeping them alive and supported, and what drives the still existing sales of these in part decades old games. Not a massive number of expansions, not DLC, and certainly not microtransactions.

Obviously the main reason for game shut down is unpopularity. Let me put this another way. Assume there are two games that are exactly identical and so have same popularity - one with and one does not have microtransactions. The one with microtransactions would be more likely to receive updates for a longer time.

View PostJanichsan, on 03 December 2017 - 02:18 PM, said:

On the other hand, microtransaction and DLC haven't saved a single game that wasn't popular "enough"

Disagree. Microtransactions, DLC, etc have let games continue support longer.

It costs to run servers, a fact of business. I dont know anything about Star Wars Battlefront II as there is no Mac version, but again I am saying microtransactions, dlc, xpacs allows a better chance of a game being saved then if there were no microtransactions (but why would one want to have a game saved if it sux?)