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The New Titan Is Here – NVIDIA TITAN Xp—Native Mac Drivers in tow!

nvidia titan titan xp mac drivers pascal expensive gpu

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#21 UmarOMC1

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Posted 08 April 2017 - 06:39 PM

View PostCamper-Hunter, on 07 April 2017 - 12:51 PM, said:

That can't technically happen only with a driver. You must flash the card's firmware. So, not gonna happen, at least not directly from NVIDIA.
Yeah I'm not holding my breath on that. If they offered that in that Xp card I'd have ordered one.
macOS 10.13.x/Windows 7 Pro/2009 MacPro 4,1 Xeon W3580 3.33GHz/16GB RAM/EVGA GTX1070 8GB

#22 Cougar

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Posted 11 April 2017 - 12:24 PM

Apparently Pascal drivers are already out!

#23 Thain Esh Kelch

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Posted 12 April 2017 - 01:20 AM

This likely means that Nvidia had them ready despite Apples weird announcement the other day. Strange.
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#24 AussieMacGamer

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Posted 12 April 2017 - 08:05 PM

View PostThain Esh Kelch, on 12 April 2017 - 01:20 AM, said:

This likely means that Nvidia had them ready despite Apples weird announcement the other day. Strange.

Yeah my vote is Apple reached out to them, part of the agreement was for them to release drivers before their new Mac Pro, but Apple put an embargo on the announcement until after the big 'Tell-All' interview. Doesn't make sense that Nvidia would just sit on this otherwise, waste of time and money.

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#25 archiboy

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Posted 15 April 2017 - 09:07 PM

Just installed a Titan Xp into a 2010 MacPro.  Anyone else thinking of doing this I'd suggest holding off for a while. Unless I'm missing something it's currently only supporting 2 resolutions under OS X 1280x900 and 1024x640.  Everything else is scaled and looks terrible. Hopefully we'll get an update to the driver soon that will support larger resolutions natively.  I'm only using DisplayPort - haven't tried the HDMI port yet.

#26 AussieMacGamer

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Posted 16 April 2017 - 09:44 PM

View Postarchiboy, on 15 April 2017 - 09:07 PM, said:

Just installed a Titan Xp into a 2010 MacPro.  Anyone else thinking of doing this I'd suggest holding off for a while. Unless I'm missing something it's currently only supporting 2 resolutions under OS X 1280x900 and 1024x640.  Everything else is scaled and looks terrible. Hopefully we'll get an update to the driver soon that will support larger resolutions natively.  I'm only using DisplayPort - haven't tried the HDMI port yet.

Kudos to you brave sir! Those are truly stone age resolutions :P

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#27 archiboy

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Posted 17 April 2017 - 07:21 PM

After doing some research the issue seems to be the Display Port to Dual Link DVI.  It might not be the card.  So I'm faced with a few choices. Invest in two active DP > DL DVI adapters (@ about $100 each) or upgrade my monitors.  And even then the problems will be solved. Third choice is to put the Titan into a PC :(

#28 UmarOMC1

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Posted 18 April 2017 - 06:57 PM

Just popped in my EVGA GTX1070 8GB. Oddly it only uses the one, 8-pin connector instead of the 8 and 6-pin of the GTX970 it replaced. Using it over HDMI it's working fine at 1920x1080.
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#29 Thain Esh Kelch

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Posted 19 April 2017 - 12:03 AM

View PostAussieMacGamer, on 16 April 2017 - 09:44 PM, said:

Kudos to you brave sir! Those are truly stone age resolutions :P

Posted Image
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#30 AussieMacGamer

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Posted 19 April 2017 - 04:16 AM

View PostThain Esh Kelch, on 19 April 2017 - 12:03 AM, said:

Posted Image

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#31 UmarOMC1

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Posted 20 April 2017 - 09:50 PM

UNIGINE, GTX680 vs GTX1070

Unfortunately I either didn't run this bench on the GTX970 or didn't save the results so I can only share the numbers I got from these two cards I've had. For the test on the 1070 I just ran I also had Steam and Firefox in the background with about five tabs open, three being YouTube. I ran the tests at the monitor's native resolutions at the time and, not really caring too much, I didn't bother running the tests multiple times or immediately after clean boots. The Min and Max FPS numbers listed appear to not contribute to the average FPS.

The 1070 shows a noticeably smoother experience in everything I've thrown at it. I plan to see if occurs again but, using iStat Pro, playing Metro: Last Light Redux for awhile yielded a CPU temperature of 92°C! This has happened in nothing else but I know, even on the PC side, this title can bring a computer to its knees. No other game has even come close to heating my CPU up like that.


FPS:    33.3
Score:    839
Min FPS:    7.4
Max FPS:    61.5
System

Platform:    Darwin 15.6.0 x86_64
CPU model:    Intel® Xeon® CPU W3580 @ 3.33GHz (3324MHz) x8
GPU model:    NVIDIA GeForce GTX 680 (2048MB) x1
Settings
Render:    OpenGL
Mode:    1680x1050 8xAA fullscreen
Preset    Custom
Quality    Ultra
Tessellation:    Extreme


FPS:    58.5
Score:    1474
Min FPS:    8.7
Max FPS:    62.7
System
Platform:    Darwin 16.5.0 x86_64
CPU model:    Intel® Xeon® CPU W3580 @ 3.33GHz (3324MHz) x8
GPU model:    NVIDIA GeForce GTX 1070 (8191MB) x1
Settings
Render:    OpenGL
Mode:    1920x1080 8xAA fullscreen
Preset    Custom
Quality    Ultra
Tessellation:    Extreme

macOS 10.13.x/Windows 7 Pro/2009 MacPro 4,1 Xeon W3580 3.33GHz/16GB RAM/EVGA GTX1070 8GB





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