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Unreal Engine 4.11 Released

unreal engine unreal engine 4.11 metal graphics api rendering

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#21 macdude22

macdude22

    Like, totally awesome.

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Posted 17 April 2016 - 07:19 PM

View Postthe Battle Cat, on 17 April 2016 - 06:23 PM, said:

Really?  Me?  I don't know why I would have an account on there, I don't recall creating one and I don't have a need to replace Skype when Skype works swell for me.  Probably the whiskey headshot I must have received that night, if you don't remember either then it was a "Multi Kill!"

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#22 the Battle Cat

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    Carnage Served Raw

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Posted 18 April 2016 - 09:00 AM

I keep thinkin' 'bout that night in Memphis, Lord, I thought I was in Heaven. I keep thinkin' 'bout that night in Memphis, I thought I was in Heaven.  But I was stumblin' through the parking lot of an invisible seven eleven.
Gary Simmons
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#23 Frost

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Posted 18 April 2016 - 12:46 PM

Okay boys, time to keep tBC away from the IMG still.
Kestrel (Falcon NW Tiki) – 4.0 GHz i7 4790K / 16GB RAM / 512GB Samsung 950 Pro M.2, 2x480GB Intel 730 (RAID0), 10TB STX BarraCuda Pro / GeForce GTX TITAN X 12GB
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When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#24 icemac

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Posted 11 July 2016 - 05:18 AM

Gotta love EPIC they keep mac gaming limping along since it is so easy to make mac versions of unreal engine games.
Was a sad day when Blizzard launched Overwatch their first non mac game in decades :(
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