Two new(er) RPG titles
Posted 12 March 2015 - 05:53 PM
1) Hand of Fate I picked up early access around Christmas. and it is excellent--sadly though, my Mini lags badly further in. Ug.
2) Also thinking of trying Ziggurat which looks/is supposed to be excellent. Anyone played it?
Also (yes, I know I said 2) looks like Rake in Grass's beat em up rpg hybrid Rampage Knights will go steam early access next week. I plan to check it out as the early demo was pretty good. The new video they just put up looks even better.
Posted 13 March 2015 - 05:04 PM
The base gameplay is focused on Doom like dodging gameplay, it's not a type of gameplay you find much in modern FPS, that is it'(s focused on dodging. Modern FPS are much more about fast shoot and kill, fat movements and eventually fast use of covers. So that aspect of the gameplay is very well done, and it extends and develop rather well this aspect of Doom gameplay. But it's just a part of Doom gameplay and this game doesn't develop the other aspects. Another aspect to highlight is how it looks surprisingly good.
There's only 6 levels, or perhaps 7, but they have a random generation, and a large part of the gameplay is based on unlocks, new characters, new weapons, more. The random is clearly procedurally generated and there's even some secrets. It's well done but all in all, it's mostly arena based with obstacles. It's not random and there's thematic, but the arena like approach is limited.
Finally it's Roguelike with Permadeath only mode and relatively hard, the duration is based on unlocks and gradually progress. I probably reach level 4 and after multiple tries not going further I gave up, I felt I had reach a bit my limit of compentency (I'm rather old and not inclined to train a lot to an action game to improve my skills).
I didn't appreciated that there's a sort of protection so you can't backup and restore a save. And on Mac I got crash until I changed some setup in video preferences, not sure what pref it was, perhaps deactivate blur.
So overall it has both impressive design elements and cool gameplay qualities, and a content relatively limited. Myself I wouldn't advise it, but it also clearly worth a try, it's a must for people enjoying original gameplay.
Posted 14 March 2015 - 02:31 PM
Thanks for the review. I think it my be something I'd like. I know they are different styles of games altogether, but it seems to have a Dungeon Defenders like flavor to it, only fps and no tower defense building.
Posted 14 March 2015 - 05:48 PM
I don't know DD is more tactical, Ziggurat is more action oriented. I'm not fan of Ziggurat, I'd expect more levels, lower difficulty or difficulty settings, but yeah a game to play anyway. Tower of guns would be more in same category than Ziggurat, it has more sophisticated levels, more levels diversity but it looks ugly and it is less attaching than Ziggurat, but for me same problem of difficulty, moreover ToG has a design problem of not controlling very well the difficulty increase.
Posted 17 March 2015 - 12:03 PM