Here's an excerpt:
ESO depends heavily on the curiosity of the player to explore the local environments to find adventure. Speaking with any NPC often provides a hint to some adventure, treasure, or quest, or simply information about the world. Finding quests and quest givers isn’t completely “spoon-fed” to the player. One is instead required to explore to find them, perhaps taking out a pile of the local monsters and nasty beasties along the way. The beginnings of some quests I found were in obvious places, such as cities and towns, along the major roads, and in areas one is sent to for another quest. I did find some quests just by wandering around the wilds, exploring areas that my map indicated I hadn’t yet visited. I am a big fan of exploring a game world and would rather not have all quests spoon fed and easy to locate.
Read the full review at the link below.
Return to Full Article - InsideMacGames News