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Epic announces new Unreal Tournament game, will be on Mac!


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#1 Wumpus

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Posted 08 May 2014 - 03:36 PM

Read all about it! https://www.unrealen...nt-begins-today

This sounds really cool. New Unreal Engine 4 based UT game with focus on Mac, PC & Linux. Yes! No console crap.

Other highlights:

It will be free, not free to play, free!

They are doing an open development/open-source approach. Should be Epic to watch! (see what I did there.)

Who else is excited for this? :) Of course it will take awhile to make, but this is the best news ever for me.
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#2 Smoke_Tetsu

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Posted 08 May 2014 - 05:03 PM

This is great although I still want a proper followup to the single player game in the original unreal. Preferably a massive open world FPS game on an alien world that you explore.

Also I hope it turns out well considering the first UE4 game has turned out in such a bad state... http://www.dsogaming...mance-analysis/
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Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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#3 ipickert55

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Posted 08 May 2014 - 05:15 PM

They said that they will be working with a lot of modders, so it seems likely that one of them will create a mod that continues the story.
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#4 Frost

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Posted 08 May 2014 - 09:52 PM

Fantastic! Hopefully they're more true to the UT1 roots and not some of the weird gameplay directions they went in later. UT1 and Halo PC are still the most fun I've ever had playing a competitive shooter, by far.
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When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#5 Smoke_Tetsu

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Posted 08 May 2014 - 10:47 PM

I used to play UT'99 a lot with friends but played Unreal 1 MP on the internet more than it. I quite liked Unreal 1... especially the single player campaign.

BTW, I fully expect modders to pretty much pump out deathmatch, team deathmatch, CTF, etc. maps rather than make a sprawling single player game based on Unreal 1.
--Tetsuo

Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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#6 MichalM.Mac

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Posted 09 May 2014 - 03:21 AM

Bashing bots on godlike, destroying friends on LAN. Those were times :-D

UT3 port -> All forgotten? :-))

#7 Thain Esh Kelch

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Posted 09 May 2014 - 04:33 AM

I hope we get someone to mod Unreal 1 & 2 in this engine.. That would be so sweet.
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#8 Janichsan

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Posted 09 May 2014 - 07:28 AM

That's excellent news. :D I almost had given up all hope for a new UT.

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#9 Tetsuya

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Posted 09 May 2014 - 12:31 PM

View PostFrost, on 08 May 2014 - 09:52 PM, said:

Fantastic! Hopefully they're more true to the UT1 roots and not some of the weird gameplay directions they went in later. UT1 and Halo PC are still the most fun I've ever had playing a competitive shooter, by far.

The only thing i liked about 2k3/4 was Onslaught.  I didnt care for UT3 at all.  UT99 is still my favorite by far.  I was a crack shot with the Flak Cannon alt fire.  Plant that sucker right on top of people's heads.

#10 Janichsan

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Posted 09 May 2014 - 02:17 PM

View PostTetsuya, on 09 May 2014 - 12:31 PM, said:

The only thing i liked about 2k3/4 was Onslaught.  I didnt care for UT3 at all.  UT99 is still my favorite by far.
I never played enough UT3 to get a real opinion due to the lack of a Mac version, but I agree: UT'99 was the best so far and still holds its ground.

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#11 Frost

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Posted 09 May 2014 - 08:41 PM

View PostTetsuya, on 09 May 2014 - 12:31 PM, said:

The only thing i liked about 2k3/4 was Onslaught.  I didnt care for UT3 at all.  UT99 is still my favorite by far.  I was a crack shot with the Flak Cannon alt fire.  Plant that sucker right on top of people's heads.
Same. I quite enjoyed the addition of Onslaught, but I wish the other modes and the core gameplay had stayed the same. Double domination sucked compared to domination, for instance, and the decision to halve the size of characters I always thought was really weird.

I liked UT3 and thought the gameplay was closer to UT than UT200x was, but it still wasn't as good. I didn't care for the Gears of War design redirection (300-pound steroidmen wearing 200 pounds of non-functional armor) they put on UT either.
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#12 badger2d

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Posted 10 May 2014 - 01:23 PM

I haven't played a shooter in a very long time, not since UT2004 was my go-to multiplayer game. If there is any shooter that could bring me back, it would be a good new UT game.

#13 Janichsan

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Posted 10 April 2015 - 02:16 PM

It was recently brought to my attention that the current pre-alpha version of the game is also available for Mac. You have to register with Epic on UnrealTournament.com, download (yet another) dedicated client, and then you can download the most recent build of the game.

Make no mistake: the game is really, really unfinished – but playable. The performance on my 2012 rMBP (2.6 GHz i7, Geforce GT 650M and OS X 10.10.3) isn't great: I had to lower the details all the way and reduce the resolution to 1280x800 to have it run more or less smoothly. I can't say whether the game is really so demanding or just simply not optimised. Probably both.

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#14 Nickburger

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Posted 10 April 2015 - 04:44 PM

The spirit is willing but my computer is weak!

Well, here goes the download anyway.

#15 Matt Diamond

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Posted 10 April 2015 - 09:39 PM

Hopefully they'll recreate that low gravity UT map where you leapt from tower to tower, if someone didn't manage to blast you off course and into the abyss.

The only time i had more fun was playing Descent, and hey, that's got a new version in the works as well. Good times!
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#16 DirtyHarry50

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Posted 12 April 2015 - 02:28 PM

View PostJanichsan, on 10 April 2015 - 02:16 PM, said:

It was recently brought to my attention that the current pre-alpha version of the game is also available for Mac. You have to register with Epic on UnrealTournament.com, download (yet another) dedicated client, and then you can download the most recent build of the game.

Make no mistake: the game is really, really unfinished – but playable. The performance on my 2012 rMBP (2.6 GHz i7, Geforce GT 650M and OS X 10.10.3) isn't great: I had to lower the details all the way and reduce the resolution to 1280x800 to have it run more or less smoothly. I can't say whether the game is really so demanding or just simply not optimised. Probably both.

I have a feeling it eventually will be a well optimized game but yeah, I'm sure it probably has no optimizations at all so early in its development. I would expect too that it is loaded with debugging code slowing it down further. I wouldn't expect a build with the debug code out until a late beta unless they wanted some performance testing results at some point closer to release.

This is exciting stuff. I love this kind of game. I enjoyed the original games and the quake games too. There's nothing like good arena shooting action.

I think I'll head over there and register then give whatever current build there is a spin on my iMac and see how it does here. Thank you for the updated news and the link to that.
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#17 Irishman

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Posted 21 April 2015 - 08:02 AM

I was thinking to myself today "Self? Why haven't you tried out that new Unreal Tournament game that Epic has been working on?" I must admit I panicked a little because myself answered back, and you know that's one of the signs of madness.

"Well, apart from not wanting to hose my Mac with pre-alpha software? There's running a game that's not optimized for OS X and that's probably gonna run like a slideshow!"

Well, I did download it. I went to the Unreal Tournament site, and got it, thinking that it would be unplayable, on my late 2012 iMac, just like Metro Redux is.

I couldn't have been more wrong. I had to reduce most of the settings, but I was able to set it for 1080p res , with FXAA on, and get what feels like between 25-35 fps!

​It has one finished map - Outpost - and about a dozen unfinished maps. You can play against bots or online human folk, add mutators, the whole jazz.

It's looking amazing, and feels just like UT, like you''d imagine it would, given its pedigree! I've only jumped onto a few online games, but the match server works like you'd imagine, and lag is not there. It did crash out on me once, but that's it.

Try it! You'll love it!!
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#18 Mitch D

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Posted 30 July 2015 - 11:38 PM

I'm hoping to see this game advance and get amazing.   Loved playing early UT which was team oriented and strategic play.  Before it became a fragfest of death. Capture the flag was fun on the big maps