Posted 13 April 2014 - 01:25 PM
Janichsan, on 11 April 2014 - 01:18 AM, said:
There was a Mac version already, but that ran only on PPC Macs. This is a newly released version.
Somewhat steep system requirements, but finally a true Sim City game for Mac again. Yay!
Aren't the new requirements pretty much just the oldest intel Macs available? I mean.. apart from the OS... unless that's what you are talking about. But hardware wise.. yeah... for example...
- CPU Processor: Intel Core 2 Duo
- CPU Speed: 2.2 GHz
Also, a) and b) would be nice. Especially if they ended up bringing some of my now old and belated favorites to the Mac like those EA published UE3 games that never made it to the Mac such as Mirror's Edge and Alice Madness Returns. Madness Returns even includes the original American McGee's Alice so they could "kill two birds with one stone" with that game.
Also, I kinda wonder what happened to their efforts to bring Frostbite to the Mac. I'm keen on that engine because it's powering the upcoming Mirror's Edge reboot\sequel.
Alex Delarg, A Clockwork Orange said:
It's funny how the colors of the real world only seem really real when you viddy them on the screen.
the Battle Cat said:
Slower and faster? I'm sorry to hear such good news?
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks
Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks
Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard
Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu
Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7