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Titanfall for Mac possible

Titanfall Aspyr Respawn CoD with robots Not CoD with robots Not CoD with kittens

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#1 Janichsan

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Posted 13 March 2014 - 01:21 PM

Current shooter darling du jour – Titanfall – might be on its way to the Mac. Respawn head-honcho Vince Zampella, formerly Infinity Ward, said tweetingly they are talking to Aspyr and that "they should do it".

I, personally, am not completely sure if I would buy a purely online 50 GB multiplayer shooter, tied to EA's Origin, that might not be just "CoD with robots" but also clearly cannot deny its relationship, but – hey, power to the people. The more notable franchises available for Mac, the better. (Especially since the Mac would be the only non-Microsoft platform for which Titanfall would be available.)

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#2 BifBologna

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Posted 13 March 2014 - 07:07 PM

I'm not much of a mulltiplayer PvP player, but I do think this would be nice boost for Mac gaming in general, if Aspyr can make it work for them. My son played some Titanfall during the beta and thought pretty highly of it. Despite his reviews, I hadn't planned on picking it up even though I will Boot Camp for some games. A mac version, on the other hand, might make me reconsider.

#3 henryfakesmile

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Posted 02 April 2014 - 02:12 AM

View PostJanichsan, on 13 March 2014 - 01:21 PM, said:

Current shooter darling du jour – Titanfall – might be on its way to the Mac. Respawn head-honcho Vince Zampella, formerly Infinity Ward, said tweetingly they are talking to Aspyr and that "they should do it".

I, personally, am not completely sure if I would buy a purely online 50 GB multiplayer shooter, tied to EA's Origin, that might not be just "CoD with robots" but also clearly cannot deny its relationship, but – hey, power to the people. The more notable franchises available for Mac, the better. (Especially since the Mac would be the only non-Microsoft platform for which Titanfall would be available.)

even Origin had released osx cilent on March 24 , and many people dont even know about that ( most company dont talk much about their osx version which leads to even less users to use it )
so i think its highly possible that the game will be releasing on mac also

#4 Frigidman™

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Posted 02 April 2014 - 08:06 AM

Origin is annoying on the PC. More so on the Mac. Its simply "EA's way of doing things wrong but they are too big to care either way and simply force whatever nonsense they come up with."

However [buzzword here] or [buzzword there] or even [catch phrase placement] the game may be... since it is Origin only, I will never show anymore interest in it.

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#5 Sneaky Snake

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Posted 02 April 2014 - 09:54 AM

Seeing as it uses the source engine, I can't see it being that hard to port, and it would probably run very well on most newer macs. The 50 GB requirement is a crippler though for most people on Mac's, as a lot of Mac's use primarily SSD's and as such do not have high capacity drives.

50 GB install for anyone with a MacBook Pro is probably near impossible, unless they splurged and have the 512 GB SSD.
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#6 macdude22

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Posted 02 April 2014 - 10:15 AM

I
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love
[buzzword]
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#7 DumaduGames

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Posted 04 April 2014 - 12:40 AM

Thats the great news for mac users !

#8 Janichsan

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Posted 04 April 2014 - 01:39 AM

View PostSneaky Snake, on 02 April 2014 - 09:54 AM, said:

Seeing as it uses the source engine, I can't see it being that hard to port, and it would probably run very well on most newer macs.
Well, modified Source engine. But yes, the existing code base for a Mac version could help. Titanfall's version of the Source engine also inherited its original's scalability, so a wide range of hardware could be supported.

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#9 Frost

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Posted 05 April 2014 - 07:04 PM

I'll let you guys know how Titanfall is from a Frost perspective. Brand new boxed physical copies are going on eBay for all of $40, so I got one from another Houstonian. At a discount like that, if I like it, I basically got the map pack free. If I don't, I'm only out $40 instead of $65.
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#10 ipickert55

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Posted 05 April 2014 - 07:12 PM

Honestly, Titanfall does not seem worth even $40 to me. It could have been DLC for COD Ghosts, and I wouldn't have batted an eyelash
Maybe it really is all cocks in the end.

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#11 Wumpus

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Posted 05 April 2014 - 08:44 PM

View PostFrost, on 05 April 2014 - 07:04 PM, said:

I'll let you guys know how Titanfall is from a Frost perspective.

What is the Frost perspective™? Is that a thing 'round these parts? I'd like to hear more about it ;)
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#12 Frost

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Posted 05 April 2014 - 10:23 PM

It's the world's most informative opinion. Following it usually results in satisfaction, while ignoring it results in wailing and gnashing of teeth.

:P
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#13 Sneaky Snake

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Posted 05 April 2014 - 11:30 PM

I'm waiting for the inevitable sale on Origin before I buy it. It looks fun, but don't think it looks $60 fun
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#14 Frost

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Posted 10 April 2014 - 12:13 AM

Good God that game is hugemongous. I'm glad I got it on disc. 20 minutes to install instead of 12 hours. If I ever had to reinstall by downloading, that would suck.

I'll try it out tomorrow.
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#15 Frost

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Posted 11 April 2014 - 04:10 AM

I feel guilty for liking CoD with Mechs, but I am actually liking Titanfall so far. It actually feels a little more like Halo with no shield and superspeed mods on. It's not amazing, but I am not filled with the urge to go play something else either.

Only problems so far:

1) The game is either not doing well on PC, or there are serious server issues. Once sat for 15 minutes before landing in a game.
2) Pilot rodeo leech killing is kind of stupid. Unless other players on the opposing team are paying attention (and they never are), you can counter Titans really effectively by just camping on rooftops and then jumping on their backs as they walk by, then bleeding their health off until they either die, or jump out to try and remove you and you shoot the pilot in the back when he does so. Feels really... cheap.
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#16 Thain Esh Kelch

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Posted 11 April 2014 - 05:14 AM

Multiplayer games with teams requires team play in order to win. Gasp!
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#17 Frost

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Posted 12 April 2014 - 04:10 AM

Played some more, getting a handle on the game better now. The player and Titan configuration and how unlocks and upgrades are handled is basically pulled straight from COD4 and changed for the Titanfall universe, but aside from that I'm really not feeling the COD gameplay accusation. After more playing I rescind my Halo statement. What it actually feels a lot more like is an extremely fast-paced version of Killzone 3's multiplayer, but with a much higher mech emphasis instead of class abilities. Which isn't a knock at all, as Killzone was pretty fun.

Also, the gripe about rodeo kills I'll take back as well. There's an unlockable counter to cheap rodeo cheese available to people who are getting annoyed by players that are deliberately abusing the ability, and it's available relatively early on. I guess folks just don't use it as much. You can use an electrical smoke countermeasure (blinds like a tank's smokescreen, but with the added effect of electrocuting anybody standing it in-including players riding on a Titan's back). Since the Vortex shield is turning out to be nowhere near as useful as it seemed in the videos (you put it up and other players mostly just take the opportunity to reload), I'm switching over to that and giving it a try.

Won't take back the matchmaking annoyance though. Sometimes it's downright hard to find a game.

I also thought I wouldn't like the inclusion of AI combatants alongside humans, but contrary to my expectations it works rather well. They're mostly distraction and cannon fodder in deathmatch, sure, but they actually do a decent job keeping pressure on objectives in objective-based modes, and will bleed down Titans in the field as well as provide a lot more targets so that players don't get immediately spotted and annihilated by Titans quite so easily when they're out in the open. It gives an interesting dynamic of having four different kinds of forces on the field at all times, with the fewer in number and deadlier two (pilots and Titans) being player-controlled. Can also pull off amusing little tricks like hacking enemy robotic infantry and using them to help you take an objective.

Having the ability to call down a Titan and set it on AI mode and give it commands is great for someone like me who likes to make lone wolf backdoor attacks on objectives. Set the Titan outside the door to draw fire or guard, grab the objective, then while he gets all the attention, you pick off enemies. It's nowhere near as effective as when being piloted by a player (and I should hope not), but it's effective enough to essentially give you a free, useful teammate for accomplishing what you're trying to do if your human teammates aren't cooperating.

It's also blissfully free of the ridiculous killstreak cheese from COD as well. Performing really well just means you're doing more for your team and you get your replacement Titan sooner, or if you're in a Titan, you get a temporary boost to abilities that you can toggle when it would be most useful in order to help swing the tide of a fight. You don't get stacks of free kill specials, and I like that.

Again, it doesn't live up to the sky-high hype, but I have to concede I'm having fun with it thus far even as someone sick to death of COD retreads. It's sufficiently different, IMO.

As an aside, the music also gets a nod from me. There are some really great tracks that play at certain parts of the game... I liked them enough to grab it on iTunes.

EDIT: Added more.
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#18 Frost

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Posted 12 April 2014 - 08:19 AM

Just finished the Militia online campaign (did the IMC campaign yesterday). Lost the first level, and the last level... won every single match in between, was MVP for 5 of them, and the final level my score was double the entire rest of my team put together even though we lost. Can't touch this. :D
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#19 Frost

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Posted 21 April 2014 - 06:48 AM

Having AI enemies in the game is completely worth it just for this: I decided to play it safe one hardpoint match, stay away from enemy pilots, and go around hacking Spectres (enemy cybernetic ground troops) just to see what would happen. I ended up getting a death squad of about 10 of them following me around the map.

Capping objectives was easy peasy, the enemy couldn't find me in my squad of bots half the time, and the other half the time the bots killed them before I could. And since Spectres have anti-titan weapons, the results of walking into a battle with Titans was frakking hilarious. 1 guy with a missile launcher = annoying. 1 guy with a missile launcher being followed by about 10 AI troops also all with missile launchers = LOL. As a guy on the opposing team put it, "what the frak is this Macross missile bullpopsnizzle?!" Getting in a Titan with the rocket barrage capability with the Spectres following me with all their missiles just turned that up to 11.

I want to shoot myself for forgetting to reenable ShadowPlay after updating drivers. That was completely Youtube worthy. Gotta try that again.
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.

#20 Frigidman™

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Posted 21 April 2014 - 02:45 PM

Hehe, strength in numbers! Even if they are bots!

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Also tagged with one or more of these keywords: Titanfall, Aspyr, Respawn, CoD with robots, Not CoD with robots, Not CoD with kittens