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Sim City Tomorrow?


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#21 Frigidman™

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Posted 06 March 2013 - 09:33 PM

I fixed it :)

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#22 strangemax

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Posted 07 March 2013 - 08:24 AM

View PostFrigidman, on 06 March 2013 - 11:26 AM, said:

Right, and EA failed to deliver. MGS never promised simultaneous release though, yet people are blaming MGS for 'not releasing the game I paid for!' ...

Well yes that is crazy.
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#23 Sneaky Snake

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Posted 28 March 2013 - 09:18 AM

Have the server issues been cleared up yet?
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#24 Djevlen

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Posted 28 March 2013 - 07:35 PM

As far as I know for the most part they have fixed their server issues, and hopefully Maxis will get their act together and release the Mac OS X version pretty soon.

Oh! and hopefully they'll patch the game so that you can play it offline.
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#25 DaveyJJ

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Posted 28 March 2013 - 08:15 PM

View PostDjevlen, on 28 March 2013 - 07:35 PM, said:

Oh! and hopefully they'll patch the game so that you can play it offline.

Oh, how naive the new IMGers, huh? Makes me smile.

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#26 Matt Diamond

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Posted 29 March 2013 - 07:00 AM

View PostDaveyJJ, on 28 March 2013 - 08:15 PM, said:

Oh, how naive the new IMGers, huh? Makes me smile.

They are SO PRECIOUS! I just want to pinch their adorable widdle cheeks! "Don't ever change," we say to them fondly, but behind our words there is an unspoken sadness. All too soon they will be grown up, burnt out and cynical just like us...

(DJevlen: we kid because we love! To address your statement more seriously: we'd be thrilled of course, but historically it's rare for a publisher to back away from DRM of a shipped title, particularly for games like SimCity or Diablo 3 where the publisher made such a public investment in trying to convince everyone that the game is fundamentally a multiplayer experience.)
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#27 Djevlen

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Posted 29 March 2013 - 07:29 AM

I'm aware that publishers rarely back away from DRM of a shipped title, but Maxis/EA have clearly stated that the "must-be-online"-feature is not a DRM, and since they say so I treat it like a feature they could easily remove from the game. Had they just come clean and said that it's a type of DRM I wouldn't be so opposed to it.

All though its quite clear that its just a badly hidden from of DRM, but I won't accept it as a form of DRM until they say it is.
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#28 Matt Diamond

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Posted 29 March 2013 - 03:58 PM

View PostDjevlen, on 29 March 2013 - 07:29 AM, said:

Maxis/EA have clearly stated that the "must-be-online"-feature is not a DRM, and since they say so I treat it like a feature they could easily remove from the game.

Maxis's point is the opposite: they are saying it's not DRM because its a design feature that can't be easily removed. Now, that may or may not be true (we've had many spirited arguments regarding the whether Diablo 3's online play is as fundamental as Blizzard insists). But my point is that Maxis has invested heavily in trying to convince people that the online requirement isn't tacked on like a DRM, and therefore Maxis is even less likely to remove it.

If they had said it was DRM and had no other purpose, then I'd be slightly more optimistic. We have on rare occasions seen publishers remove DRM once a game has been out for a while.
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#29 Janichsan

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Posted 29 March 2013 - 04:19 PM

View PostMatt Diamond, on 29 March 2013 - 03:58 PM, said:

Maxis's point is the opposite: they are saying it's not DRM because its a design feature that can't be easily removed. Now, that may or may not be true...
Apparently, it's not true. Well, "not true" might be an understatement. It's more like a big, fat, stinking lie.

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#30 Frigidman™

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Posted 29 March 2013 - 04:28 PM

I LOVE HAVING TO BE ONLINE TO PLAY A SOLO GAME! YES I DO!

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#31 Djevlen

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Posted 29 March 2013 - 07:14 PM

View PostMatt Diamond, on 29 March 2013 - 03:58 PM, said:

Maxis's point is the opposite: they are saying it's not DRM because its a design feature that can't be easily removed. Now, that may or may not be true (we've had many spirited arguments regarding the whether Diablo 3's online play is as fundamental as Blizzard insists). But my point is that Maxis has invested heavily in trying to convince people that the online requirement isn't tacked on like a DRM, and therefore Maxis is even less likely to remove it.

If they had said it was DRM and had no other purpose, then I'd be slightly more optimistic. We have on rare occasions seen publishers remove DRM once a game has been out for a while.

First they said that it wasn't possible to remove the feature without breaking the whole game, but as Janichsan's link shows that is just a fat lie.

I don't think its even realistic to hope for a DRM-free SimCity, it was just little me dreaming about the perfect SimCity release for our beloved gaming platform.

And, if they absolutely want to have DRM I am sure that someone here could come up with an idea that is a million times better than their idea.
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#32 ltcommander.data

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Posted 10 April 2013 - 09:36 AM

http://finance.yahoo...-141000660.html

SimCity Mac is due June 11 and it's going to be native with them writing an OpenGL renderer for their engine and not Cider. Cross-platform multiplayer is maintained along with unified saves and achievements. It'll be free for existing PC owners. Hopefully more future EA games are like this as well, albeit without the constant internet connection requirement of course.

#33 Jan

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Posted 10 April 2013 - 10:32 AM

Besides 'Origin' and DRM -- Sim City coming in a native, hopefully fully-optimized OS X version is great news.

If EA/DICE manage to bring the Frostbite engine to Open GL with great performance, the future looks bright
for native Mac versions of Battlefield 4, Dragon Age III and Mass Effect 4.
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#34 Cougar

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Posted 10 April 2013 - 07:03 PM

A fully-optimized turd is still a turd.

#35 Mens

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Posted 02 June 2013 - 10:03 PM

Well....From what i heard the mac version will be coming out in July 11 and i think that they have fixed the online issue

#36 Janichsan

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Posted 07 June 2013 - 12:56 AM

View PostMens, on 02 June 2013 - 10:03 PM, said:

Well....From what i heard the mac version will be coming out in July 11 and i think that they have fixed the online issue
I think you meant "August".

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#37 Tetsuya

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Posted 09 June 2013 - 12:15 PM

And i wouldn't call the online issues "cleared up" - since it has been proven the game can run 100% without a connection, and the "online" "features" really amount to crippling the game so they can force DRM on you.  (love those tiny city sizes, LOVE THEM).

#38 MGregory666

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Posted 09 June 2013 - 02:38 PM

Gutted it got put back especially on E3 week. Puts a downer on the week before it starts.

#39 Cougar

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Posted 09 June 2013 - 03:39 PM

I have a feeling E3 is going to be massively disappointing this year. The only things that sound interesting to me are the new Walking Dead and Watch dogs, and the less I know about the former going into it, the better it will be.

But, that's why WWDC is tomorrow!

#40 bismilah

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Posted 10 June 2013 - 07:06 AM

Sorry to be slightly off-topic by not talking about the DRM :P , but a Mac native game and not Cider is great news. I was hesitating of buying it if it was Cider wrapped. Now I'm sure I'll get it.