Here are a handful of updates listed in the post:
Telepath Tactics now supports branching, scripted dialog: which means the game now also supports branching campaigns.
By far the biggest undertaking this past month has been improving enemy AI in Telepath Tactics. There are already a number of noticeable upgrades–among them:
By far the biggest undertaking this past month has been improving enemy AI in Telepath Tactics. There are already a number of noticeable upgrades–among them:
- AI characters now grab item sacks lying within reach, then continue their turns;
- AI characters now intelligently use items sitting in their inventory;
- AI characters with non-turn-ending attacks now continue moving after attacking; and
- badly injured AI characters now flee in the direction of a friendly healer if they can reach one.
Click on the link below to read the rest of the update on the game's progress.
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