Here's an excerpt:
If you have played any LEGO game before, you will be familiar with the method of play. You run your characters through an area populated with objects and people created from LEGO pieces. Many of the objects and people in this environment can be attacked and broken into their pieces, which release a variety of pips you collect for points. Higher value pips are often placed in areas of the screen that are hard to reach or difficult to see. When you fight a bad guy, they often drop hearts, which can be collected to replenish the four hearts (think lives) each character has. The character loses a heart if they “die”. Death occurs when you are defeated by a baddie, or you manage to kill your character by falling too far, jumping into a dangerous area, accidentally punching them, or otherwise breaking them up. Additional hearts are purchased automatically from the points you collect as you run about the world.
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