Inside Mac Games
has posted a new review of Subset Games
' FTL: Faster Than Light
. Described as a "spaceship simulation roguelike-like," the game gives players the chance to engage in exploration and combat in the vastness of outer space as they struggle to save their Federation from destruction.
Here's an excerpt:
Set across the backdrop of a benevolent Federation thrown into chaos by a powerful, idealistic Rebel fleet, you have in your possession the plans and weaknesses of a powerful Rebel flagship that when deployed, will spell certain doom for the flailing Federation. Your mission, should you choose to accept it, is to speed across the galaxy in your little piece of junk to get to the Federation home base... assuming that the Rebel fleet doesn't catch up with you first. Oh yes, did we forget to mention that there's an entire fleet chasing after you? It's a convenient and clever way to add some extra in-game tension, lest a crew get lackadaisical and wander around any given galactic sector, gathering ammunition and upgrades at will (thereby potentially unbalancing the game towards the end).
As a result, the game is a constantly shifting scenario of gambling, risk-aversion, and tension. You know, from countless failures past, that you'll have to upgrade your shields, but will you have enough left over to upgrade your remote drones? What about replacing the crew member you lost when that solar flare set the O2 room on fire? And what if you encounter a store selling that ion blaster you've needed so badly? One of the in-game achievements even recognizes your potential indecisiveness (or miserly thrift) by giving you a badge for not spending any money on ship upgrades before Sector 5.
Check out the full review at the link below.