Shadowrun Returns features turn-based tactical action. During action sequences like data heists or infiltration missions, you control a team of shadowrunners, pitting them against antagonists ranging from powerful individuals to a small army.
Therefore, your point-of-view needs to be far enough to give you a commanding view of the “battlefield”. If you’re able to see that many characters at once, our models need to be low-poly enough to render lots at the same time while also rendering a rich environment on a variety of devices. These choices resulted in character models of roughly 2,000 polys each.
We’ve already released some character design concept art but this is the first time we’re showing real-live-game-res models of player characters available in the game.
Therefore, your point-of-view needs to be far enough to give you a commanding view of the “battlefield”. If you’re able to see that many characters at once, our models need to be low-poly enough to render lots at the same time while also rendering a rich environment on a variety of devices. These choices resulted in character models of roughly 2,000 polys each.
We’ve already released some character design concept art but this is the first time we’re showing real-live-game-res models of player characters available in the game.
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