ThorThunderfist: You have said that modding should be simplified a bit with BG:EE. Are you planning on any sort of offical API or tools, or will it just be easier to do what is already being done? I am really looking forward to start modding this and seeing what I can come up with.
(How) Will mods work cross-platform?
OverhaulTrent: We're working with a number of the modders to open things up. The Infinity Engine is a little complicated in a number of areas which make modding difficult, but we're trying to make things better. I don't think it will ever be NWN easy to make a BG:EE mod.
Great question. We're still working on this. Rough plan is to have the community help us pick a small number of mods and try to get those working cross platform. Worst case, drag into iTunes. Best case, in-game mod menu.
Flin5: How mod friendly will the Mac version be? The Mac App Store isn't kind to anything that makes changes to the game itself. Will there be a mod folder of some sort?
OverhaulNathan: We're working on this, but yes we want the game to be mod friendly for sure. =)
(How) Will mods work cross-platform?
OverhaulTrent: We're working with a number of the modders to open things up. The Infinity Engine is a little complicated in a number of areas which make modding difficult, but we're trying to make things better. I don't think it will ever be NWN easy to make a BG:EE mod.
Great question. We're still working on this. Rough plan is to have the community help us pick a small number of mods and try to get those working cross platform. Worst case, drag into iTunes. Best case, in-game mod menu.
Flin5: How mod friendly will the Mac version be? The Mac App Store isn't kind to anything that makes changes to the game itself. Will there be a mod folder of some sort?
OverhaulNathan: We're working on this, but yes we want the game to be mod friendly for sure. =)
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