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inXile Seeking Feedback On Wasteland 2 Alpha Screenshot


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Posted 09 August 2012 - 05:23 AM

inXile Entertainment has posted a new poll topic on its forums asking readers to pick their favorite from three different versions of a recently released Wasteland 2 alpha screenshot. The upcoming sequel to the classic post-apocalyptic RPG of the 80's will be a top down, turn-based, tactical RPG that the developers promise will "stay true to its roots."

We read through every comment on Kickstarter, our forums, Facebook and my Twitter to get a sense of all the feedback. Our goal in this is to capture the feel of a fairly bleak post-apocalyptic world yet not let the palette be totally as washed out as others have. It is important to realize that Wasteland is not serious 100% of the time, so the players have some fresh air mixed in with the doom. There was much discussion early on from the fans who begged us to spare them from an art style that consisted of nothing but a monotonous lack of color. More than anything it appears that people reacted well to getting some color in the scene but there was some debate about the overall saturation levels.

We stand behind our use of color, but the color palette is only one piece of the overall look of the area. The lighting and time of day as well as the post process effects have a huge impact on the final look. To illustrate that point, we are posting some additional shots of the same area, with the exact same texture maps on all shots, in which the saturation is dialed down a bit through a post process filter in Unity. Wasteland 2 will have a system in place that will allow the player to adjust the settings on these post process effect to customize the look of the game to suit a variety of tastes.
Check out the variations at the link below.
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