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The Art Of Combat In The Banner Saga


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Posted 27 July 2012 - 05:19 AM

Stoic recently updated its website with new information about the company's upcoming strategy role playing adventure game, The Banner Saga. The update includes a new art blog focusing on the design of the combat board for the game's tutorial. An in-game screenshot is also included with the text.

We know we want the game to look and sound like an animated movie and along with that we also want the game to be rooted in reality to some degree. I begin every concept by gathering reference to get ideas that I throw into the pot of sketches and roughs. In this phase I begin by blocking in the correct scale of the environment. This particular scene takes place in the building at the top of the hill in the City of Strand that we showed last week. Now, viking great halls were rarely this large, but we need enough room to back the camera out far enough for players to actually see enough of the game board so I used some creative license and on top of that we might as well make it look as cool as we can. After getting the basic size of the area down I start sketching in ideas from the story that Alex has laid down for the particular combat space. Here we have a feast going on with the governor of the City of Strand at the main table. I play with color and lighting and materials until I feel that my brain is a good place to understand what it is we’re after. How many guests are at the feast? Were vikings sloppy eaters? Should there be a polar bear chained to the wall? Questions like these are nailed down in this stage.
Read more at the link below.
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