Here's an excerpt:
When I began my new civilization I immediately started down the path of the religious victory. Like any other way of winning in the game you have to balance your choice with other aspects of your civilization, otherwise you’ll be trampled by your competition. Religion is no different. If you divide your focus in the wrong fashion your surrounding foes might beat you to the post. As soon as the game starts you begin with a new form of currency called 'Faith' to spend on your empire. At the start you have none, with an income of +1 per turn. This limitation is also combined with the restriction to only spend the currency on religious goods such as Cathedral buildings and Missionary units. However, if you choose to establish and develop a religion, you can eventually spend this faith on military units and other items as well.
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