Janichsan, on 16 June 2012 - 02:57 PM, said:
I think, I beat that level on the first try back then. It's really not that difficult: just keep going and floor it. I can't remember right now whether the time limit changes depending on the difficulty, but I usually had 30 seconds or more left at the end of the level.
Yeah, that was my general strategy. Just floor it and go all Carmageddon on anyone who got in my way. I actually was going to make it my first time, too, until the level designers threw some stupid jump at me, which of course, I wasn't quite precisely lined up enough to make. I guess I wouldn't have made it if this were Hazzard County. ('dem Dukes! 'dem Dukes!...)
I wouldn't have minded it too, except for the timer. I mean, why do they give me a timer *now* of all places? (I mean, I
do know in terms of level design and shaping the gameplay experience.) There were dozens of times in the game where I was operating in circumstances where timing was of the essence, and
now Cortana gives me a timer!? It just smacked of cheap tactics - like, cheap as in, "that-Tempus-Irae-map-where-they-spawn-major-fighters-and-hunters-behind-you" cheap.
I really wish that we could have gotten a better ending to Halo, either an epic battle like the final boss robot at the end of Descent (or the Battle of the Great Portal at the end of Avernum 6), or an epic sprawling level with beautiful and atmospheric architecture like Aye Mak Sicur in Marathon Infinity. Oh well. At least it wasn't as bad as the end boss of Elite Force...